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  • 398adef (HEAD -> master, develop) added enterprise and rotating cubes; restored face normal by Robin THONI 2016-12-14 11:58:58 -0500
  • 7958033 fixed ratio and resize by Robin THONI 2016-12-13 18:32:57 -0500
  • 822cd2f ground base; added textures; random rotation/textures on cube add by Robin THONI 2016-12-13 18:10:14 -0500
  • bede274 auto add/remove entities; add/remove cubes by click by Robin THONI 2016-12-10 17:25:42 -0500
  • 89fe43d No debug by Pierre-Antoine 'ZHAJOR' Tible 2016-12-10 16:33:12 -0500
  • cd8af21 best collision by Pierre-Antoine 'ZHAJOR' Tible 2016-12-10 16:30:42 -0500
  • 390534c CUBE VECTOR COLLISION by Pierre-Antoine 'ZHAJOR' Tible 2016-12-10 16:24:07 -0500
  • 03ffabb added assets by Robin THONI 2016-12-10 14:01:57 -0500
  • 980e128 plateforme 25x25 by Pierre-Antoine 'ZHAJOR' Tible 2016-12-10 13:05:37 -0500
  • 1e2bfaa get position/direction from camera by Robin THONI 2016-12-10 13:04:02 -0500
  • fa07b37 getVectorNearestIntesection by Robin THONI 2016-12-08 20:11:01 -0500
  • 601cb60 optimized draw: time/2; multithread entities update by Robin THONI 2016-11-27 15:37:18 -0500
  • 288fb97 Fix widgets by Pierre-Antoine 'ZHAJOR' Tible 2016-11-26 20:12:14 -0500
  • 5a3bedb Fix for mac by Pierre-Antoine 'ZHAJOR' Tible 2016-11-26 20:05:02 -0500
  • 060aea8 unsaved file by Robin THONI 2016-11-26 02:13:48 -0500
  • 5042377 rotation/freefly cameras by Robin THONI 2016-11-26 02:13:29 -0500
  • 71fd696 draw multiple objects by Robin THONI 2016-11-25 23:22:08 -0500
  • 84c7334 begin face normal by Robin THONI 2016-11-25 23:21:55 -0500
  • f4ad09a refactor by Robin THONI 2016-11-25 23:19:46 -0500
  • 77b7440 fixed memory leaks; begin mtl parser; begin obj material support by Robin THONI 2016-09-12 22:03:22 -0400
  • 38255d2 rad/dregree tools; added rotation and scaling by Robin THONI 2016-09-12 18:47:42 -0400
  • 27941fb matrix and vector; tests by Robin THONI 2016-09-12 17:18:18 -0400
  • f27f164 begin matrix; tests by Robin THONI 2016-09-11 21:19:42 -0400
  • a6fe07e specialized vector2d and vector3d instead of inheritance by Robin THONI 2016-09-11 19:35:33 -0400
  • 5925a79 added [] operator for vector; tests by Robin THONI 2016-09-11 12:55:08 -0400
  • 9dc5427 added forgotten overload vector sub and mult by Robin THONI 2016-09-11 01:20:49 -0400
  • 7862666 added static cross product; tests by Robin THONI 2016-09-11 01:05:07 -0400
  • d62b6da added vector cross product; added signals in ugeentities by Robin THONI 2016-09-11 01:01:52 -0400
  • f4c3c52 textured cube by Robin THONI 2016-09-10 23:25:18 -0400
  • e2af2b9 added vector2d by Robin THONI 2016-09-10 19:58:28 -0400
  • f466a63 switched vector3d to template class by Robin THONI 2016-09-10 19:54:17 -0400
  • c1daa42 loading and drawing obj by Robin THONI 2016-09-03 19:51:47 -0400
  • 4b673bd basic obj pasring by Robin THONI 2016-09-03 19:35:13 -0400
  • e6ca633 begin obj lexer/parser by Robin THONI 2016-09-03 17:45:56 -0400
  • 00d3697 added gluunproject/gluproject in render device by Robin THONI 2016-09-02 19:52:42 -0400
  • bfc62e7 gluunproject example by Robin THONI 2016-09-02 19:19:39 -0400
  • f721ad4 added axes entity by Robin THONI 2016-09-02 18:37:11 -0400
  • db79753 entity draw at _position by Robin THONI 2016-09-02 18:03:41 -0400
  • ad39065 entity draw at _position by Robin THONI 2016-09-02 18:03:29 -0400
  • ed812a6 made const operators by Robin THONI 2016-09-02 18:02:36 -0400
  • f13b337 cube entity by Robin THONI 2016-09-02 17:51:01 -0400
  • 577ea07 vector qdebug; camera block angle by Robin THONI 2016-09-02 17:06:47 -0400
  • 078d6c8 refractor folder by Robin THONI 2016-09-02 15:47:22 -0400
  • 11c9e57 opengl draw functions; 3d drag camera by Robin THONI 2016-09-01 19:17:01 -0400
  • 4a5e446 Engine; opengl render by Robin THONI 2016-08-31 23:00:25 -0400
  • 28faed7 Engine; opengl render by Robin THONI 2016-08-31 22:59:28 -0400
  • 0dfc503 ui fixes; gitignore by Robin THONI 2016-08-31 20:17:57 -0400
  • ab1e5b3 vector tests by Robin THONI 2016-08-31 20:13:37 -0400
  • be7fb23 vector; tests by Robin THONI 2016-08-31 20:04:11 -0400
  • d4b2774 vector tests; removed binary files; gitignore by Robin THONI 2016-08-31 18:13:13 -0400
  • a62c67c begin uge entity; begin vector 3d; begin tests by Robin THONI 2016-08-31 18:04:59 -0400
  • a1bfb8b added game engine subproject by Robin THONI 2016-08-31 16:48:12 -0400
  • d43a6eb .gitignore by Robin THONI 2016-08-31 16:17:29 -0400
  • fe2fbe1 init; working gl scene by Robin THONI 2016-08-31 16:16:29 -0400