|  | @@ -33,6 +33,18 @@ RenderWidget::RenderWidget(QWidget *parent) :
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			| 33 | 33 |          _entities.append(cube);
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			| 34 | 34 |      }
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			| 35 | 35 |  
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			|  | 36 | +    for(int i = 0,j = 0; i * j< 625;){
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			|  | 37 | +        UGEEntityCube* cube = new GameCube(_engine);
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			|  | 38 | +        cube->setTextureId("test");
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			|  | 39 | +        cube->move(Vector3D(i, 0, j++));
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			|  | 40 | +        _engine->addEntity(cube);
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			|  | 41 | +        _entities.append(cube);
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			|  | 42 | +        if(j == 26){
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			|  | 43 | +            j = 0;
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			|  | 44 | +            i++;
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			|  | 45 | +        }
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			|  | 46 | +    }
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			|  | 47 | +
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			| 36 | 48 |      WaveFrontObj* wavefrontObj = new WaveFrontObj(this);
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			| 37 | 49 |      wavefrontObj->openFile("/home/robin/Downloads/enterprise/obj/USSEnterprise.obj");
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			| 38 | 50 |      UGEEntityWaveFrontObj* obj = new UGEEntityWaveFrontObj(wavefrontObj, this);
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