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[vesafb] Add VESA frame buffer console

The VESA frame buffer console uses the VESA BIOS extensions (VBE) to
enumerate video modes, selects an appropriate mode, and then hands off
to the generic frame buffer code.

The font is extracted from the VGA BIOS, avoiding the need to provide
an external font file.

Signed-off-by: Michael Brown <mcb30@ipxe.org>
tags/v1.20.1
Michael Brown пре 11 година
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комит
aa2e04fe1c

+ 210
- 0
src/arch/i386/include/ipxe/vesafb.h Прегледај датотеку

@@ -0,0 +1,210 @@
1
+#ifndef _IPXE_VESAFB_H
2
+#define _IPXE_VESAFB_H
3
+
4
+/** @file
5
+ *
6
+ * VESA frame buffer console
7
+ *
8
+ */
9
+
10
+FILE_LICENCE ( GPL2_OR_LATER );
11
+
12
+#include <stdint.h>
13
+#include <realmode.h>
14
+
15
+/** INT 10,4f00: return controller information */
16
+#define VBE_CONTROLLER_INFO 0x4f00
17
+
18
+/** VBE controller information */
19
+struct vbe_controller_info {
20
+	/** VBE signature */
21
+	uint32_t vbe_signature;
22
+	/** VBE minor version */
23
+	uint8_t vbe_minor_version;
24
+	/** VBE major version */
25
+	uint8_t vbe_major_version;
26
+	/** Pointer to OEM string */
27
+	struct segoff oem_string_ptr;
28
+	/** Capabilities of graphics controller */
29
+	uint32_t capabilities;
30
+	/** Pointer to video mode list */
31
+	struct segoff video_mode_ptr;
32
+	/** Number of 64kB memory blocks */
33
+	uint16_t total_memory;
34
+	/** VBE implementation software revision */
35
+	uint16_t oem_software_rev;
36
+	/** Pointer to vendor name string */
37
+	struct segoff oem_vendor_name_ptr;
38
+	/** Pointer to product name string */
39
+	struct segoff oem_product_name_ptr;
40
+	/** Pointer to product revision string */
41
+	struct segoff oem_product_rev_ptr;
42
+	/** Reserved for VBE implementation scratch area */
43
+	uint8_t reserved[222];
44
+	/* VBE2.0 defines an additional 256-byte data area for
45
+	 * including the OEM strings inline within the VBE information
46
+	 * block; we omit this to reduce the amount of base memory
47
+	 * required for VBE calls.
48
+	 */
49
+} __attribute__ (( packed ));
50
+
51
+/** VBE controller information signature */
52
+#define VBE_CONTROLLER_SIGNATURE \
53
+	( ( 'V' << 0 ) | ( 'E' << 8 ) | ( 'S' << 16 ) | ( 'A' << 24 ) )
54
+
55
+/** VBE mode list end marker */
56
+#define VBE_MODE_END 0xffff
57
+
58
+/** INT 10,4f01: return VBE mode information */
59
+#define VBE_MODE_INFO 0x4f01
60
+
61
+/** VBE mode information */
62
+struct vbe_mode_info {
63
+	/** Mode attributes */
64
+	uint16_t mode_attributes;
65
+	/** Window A attributes */
66
+	uint8_t win_a_attributes;
67
+	/** Window B attributes */
68
+	uint8_t win_b_attributes;
69
+	/** Window granularity */
70
+	uint16_t win_granularity;
71
+	/** Window size */
72
+	uint16_t win_size;
73
+	/** Window A start segment */
74
+	uint16_t win_a_segment;
75
+	/** Window B start segment */
76
+	uint16_t win_b_segment;
77
+	/** Pointer to window function */
78
+	struct segoff win_func_ptr;
79
+	/** Bytes per scan line */
80
+	uint16_t bytes_per_scan_line;
81
+	/** Horizontal resolution in pixels or characters */
82
+	uint16_t x_resolution;
83
+	/** Vertical resolution in pixels or characters */
84
+	uint16_t y_resolution;
85
+	/** Character cell width in pixels */
86
+	uint8_t x_char_size;
87
+	/** Character cell height in pixels */
88
+	uint8_t y_char_size;
89
+	/** Number of memory planes */
90
+	uint8_t number_of_planes;
91
+	/** Bits per pixel */
92
+	uint8_t bits_per_pixel;
93
+	/** Number of banks */
94
+	uint8_t number_of_banks;
95
+	/** Memory model type */
96
+	uint8_t memory_model;
97
+	/** Bank size in kB */
98
+	uint8_t bank_size;
99
+	/** Number of images */
100
+	uint8_t number_of_image_pages;
101
+	/** Reserved for page function */
102
+	uint8_t reserved_1;
103
+	/** Size of direct colour red mask in bits */
104
+	uint8_t red_mask_size;
105
+	/** Bit position of LSB of red mask */
106
+	uint8_t red_field_position;
107
+	/** Size of direct colour green mask in bits */
108
+	uint8_t green_mask_size;
109
+	/** Bit position of LSB of green mask */
110
+	uint8_t green_field_position;
111
+	/** Size of direct colour blue mask in bits */
112
+	uint8_t blue_mask_size;
113
+	/** Bit position of LSB of blue mask */
114
+	uint8_t blue_field_position;
115
+	/** Size of direct colour reserved mask in bits */
116
+	uint8_t rsvd_mask_size;
117
+	/** Bit position of LSB of reserved mask */
118
+	uint8_t rsvd_field_position;
119
+	/** Direct colour mode attributes */
120
+	uint8_t direct_colour_mode_info;
121
+	/** Physical address for flat memory frame buffer */
122
+	uint32_t phys_base_ptr;
123
+	/** Pointer to start of off-screen memory */
124
+	uint32_t off_screen_mem_offset;
125
+	/** Amount of off-screen memory in 1kB units */
126
+	uint16_t off_screen_mem_size;
127
+	/** Reserved */
128
+	uint8_t reserved_2[206];
129
+} __attribute__ (( packed ));
130
+
131
+/** VBE mode attributes */
132
+enum vbe_mode_attributes {
133
+	/** Mode supported in hardware */
134
+	VBE_MODE_ATTR_SUPPORTED = 0x0001,
135
+	/** TTY output functions supported by BIOS */
136
+	VBE_MODE_ATTR_TTY = 0x0004,
137
+	/** Colour mode */
138
+	VBE_MODE_ATTR_COLOUR = 0x0008,
139
+	/** Graphics mode */
140
+	VBE_MODE_ATTR_GRAPHICS = 0x0010,
141
+	/** Not a VGA compatible mode */
142
+	VBE_MODE_ATTR_NOT_VGA = 0x0020,
143
+	/** VGA compatible windowed memory mode is not available */
144
+	VBE_MODE_ATTR_NOT_WINDOWED = 0x0040,
145
+	/** Linear frame buffer mode is available */
146
+	VBE_MODE_ATTR_LINEAR = 0x0080,
147
+	/** Double scan mode is available */
148
+	VBE_MODE_ATTR_DOUBLE = 0x0100,
149
+	/** Interlaced mode is available */
150
+	VBE_MODE_ATTR_INTERLACED = 0x0200,
151
+	/** Hardware triple buffering support */
152
+	VBE_MODE_ATTR_TRIPLE_BUF = 0x0400,
153
+	/** Hardware stereoscopic display support */
154
+	VBE_MODE_ATTR_STEREO = 0x0800,
155
+	/** Dual display start address support */
156
+	VBE_MODE_ATTR_DUAL = 0x1000,
157
+};
158
+
159
+/** VBE mode memory models */
160
+enum vbe_mode_memory_model {
161
+	/** Text mode */
162
+	VBE_MODE_MODEL_TEXT = 0x00,
163
+	/** CGA graphics mode */
164
+	VBE_MODE_MODEL_CGA = 0x01,
165
+	/** Hercules graphics mode */
166
+	VBE_MODE_MODEL_HERCULES = 0x02,
167
+	/** Planar mode */
168
+	VBE_MODE_MODEL_PLANAR = 0x03,
169
+	/** Packed pixel mode */
170
+	VBE_MODE_MODEL_PACKED_PIXEL = 0x04,
171
+	/** Non-chain 4, 256 colour mode */
172
+	VBE_MODE_MODEL_NON_CHAIN_4 = 0x05,
173
+	/** Direct colour mode */
174
+	VBE_MODE_MODEL_DIRECT_COLOUR = 0x06,
175
+	/** YUV mode */
176
+	VBE_MODE_MODEL_YUV = 0x07,
177
+};
178
+
179
+/** INT 10,4f02: set VBE mode */
180
+#define VBE_SET_MODE 0x4f02
181
+
182
+/** VBE linear frame buffer mode bit */
183
+#define VBE_MODE_LINEAR 0x4000
184
+
185
+/** INT 10,1130: get font information */
186
+#define VBE_GET_FONT 0x1130
187
+
188
+/** Font sets */
189
+enum vbe_font_set {
190
+	/** 8x14 character font */
191
+	VBE_FONT_8x14 = 0x0200,
192
+	/** 8x8 double dot font */
193
+	VBE_FONT_8x8_DOUBLE = 0x0300,
194
+	/** 8x8 double dot font (high 128 characters) */
195
+	VBE_FONT_8x8_DOUBLE_HIGH = 0x0400,
196
+	/** 9x14 alpha alternate font */
197
+	VBE_FONT_9x14_ALPHA_ALT = 0x0500,
198
+	/** 8x16 font */
199
+	VBE_FONT_8x16 = 0x0600,
200
+	/** 9x16 alternate font */
201
+	VBE_FONT_9x16_ALT = 0x0700,
202
+};
203
+
204
+/** INT 10,00: set VGA mode */
205
+#define VBE_SET_VGA_MODE 0x0000
206
+
207
+/** INT 10,0f: get VGA mode */
208
+#define VBE_GET_VGA_MODE 0x0f00
209
+
210
+#endif /* _IPXE_VESAFB_H */

+ 420
- 0
src/arch/i386/interface/pcbios/vesafb.c Прегледај датотеку

@@ -0,0 +1,420 @@
1
+/*
2
+ * Copyright (C) 2013 Michael Brown <mbrown@fensystems.co.uk>.
3
+ *
4
+ * This program is free software; you can redistribute it and/or
5
+ * modify it under the terms of the GNU General Public License as
6
+ * published by the Free Software Foundation; either version 2 of the
7
+ * License, or any later version.
8
+ *
9
+ * This program is distributed in the hope that it will be useful, but
10
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
11
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12
+ * General Public License for more details.
13
+ *
14
+ * You should have received a copy of the GNU General Public License
15
+ * along with this program; if not, write to the Free Software
16
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
17
+ * 02110-1301, USA.
18
+ */
19
+
20
+FILE_LICENCE ( GPL2_OR_LATER );
21
+
22
+/** @file
23
+ *
24
+ * VESA frame buffer console
25
+ *
26
+ */
27
+
28
+#include <stdlib.h>
29
+#include <errno.h>
30
+#include <realmode.h>
31
+#include <ipxe/console.h>
32
+#include <ipxe/io.h>
33
+#include <ipxe/fbcon.h>
34
+#include <ipxe/vesafb.h>
35
+#include <config/console.h>
36
+
37
+/* Avoid dragging in BIOS console if not otherwise used */
38
+extern struct console_driver bios_console;
39
+struct console_driver bios_console __attribute__ (( weak ));
40
+
41
+/* Disambiguate the various error causes */
42
+#define EIO_FAILED __einfo_error ( EINFO_EIO_FAILED )
43
+#define EINFO_EIO_FAILED						\
44
+	__einfo_uniqify ( EINFO_EIO, 0x01,				\
45
+			  "Function call failed" )
46
+#define EIO_HARDWARE __einfo_error ( EINFO_EIO_HARDWARE )
47
+#define EINFO_EIO_HARDWARE						\
48
+	__einfo_uniqify ( EINFO_EIO, 0x02,				\
49
+			  "Not supported in current configuration" )
50
+#define EIO_MODE __einfo_error ( EINFO_EIO_MODE )
51
+#define EINFO_EIO_MODE							\
52
+	__einfo_uniqify ( EINFO_EIO, 0x03,				\
53
+			  "Invalid in current video mode" )
54
+#define EIO_VBE( code )							\
55
+	EUNIQ ( EINFO_EIO, (code), EIO_FAILED, EIO_HARDWARE, EIO_MODE )
56
+
57
+/* Set default console usage if applicable */
58
+#if ! ( defined ( CONSOLE_VESAFB ) && CONSOLE_EXPLICIT ( CONSOLE_VESAFB ) )
59
+#undef CONSOLE_VESAFB
60
+#define CONSOLE_VESAFB ( CONSOLE_USAGE_ALL & ~CONSOLE_USAGE_LOG )
61
+#endif
62
+
63
+/** Font corresponding to selected character width and height */
64
+#define VESAFB_FONT VBE_FONT_8x16
65
+
66
+/* Forward declaration */
67
+struct console_driver vesafb_console __console_driver;
68
+
69
+/** A VESA frame buffer */
70
+struct vesafb {
71
+	/** Frame buffer console */
72
+	struct fbcon fbcon;
73
+	/** Pixel geometry */
74
+	struct fbcon_geometry pixel;
75
+	/** Colour mapping */
76
+	struct fbcon_colour_map map;
77
+	/** Font definition */
78
+	struct fbcon_font font;
79
+	/** Total length */
80
+	size_t len;
81
+	/** Saved VGA mode */
82
+	uint8_t saved_mode;
83
+};
84
+
85
+/** The VESA frame buffer */
86
+static struct vesafb vesafb;
87
+
88
+/** Base memory buffer used for VBE calls */
89
+union vbe_buffer {
90
+	/** VBE controller information block */
91
+	struct vbe_controller_info controller;
92
+	/** VBE mode information block */
93
+	struct vbe_mode_info mode;
94
+};
95
+static union vbe_buffer __bss16 ( vbe_buf );
96
+#define vbe_buf __use_data16 ( vbe_buf )
97
+
98
+/**
99
+ * Convert VBE status code to iPXE status code
100
+ *
101
+ * @v status		VBE status code
102
+ * @ret rc		Return status code
103
+ */
104
+static int vesafb_rc ( unsigned int status ) {
105
+	unsigned int code;
106
+
107
+	if ( ( status & 0xff ) != 0x4f )
108
+		return -ENOTSUP;
109
+	code = ( ( status >> 8 ) & 0xff );
110
+	return ( code ? -EIO_VBE ( code ) : 0 );
111
+}
112
+
113
+/**
114
+ * Get font definition
115
+ *
116
+ */
117
+static void vesafb_font ( void ) {
118
+	struct segoff font;
119
+
120
+	/* Get font information
121
+	 *
122
+	 * Working around gcc bugs is icky here.  The value we want is
123
+	 * returned in %ebp, but there's no way to specify %ebp in an
124
+	 * output constraint.  We can't put %ebp in the clobber list,
125
+	 * because this tends to cause random build failures on some
126
+	 * gcc versions.  We can't manually push/pop %ebp and return
127
+	 * the value via a generic register output constraint, because
128
+	 * gcc might choose to use %ebp to satisfy that constraint
129
+	 * (and we have no way to prevent it from so doing).
130
+	 *
131
+	 * Work around this hideous mess by using %ecx and %edx as the
132
+	 * output registers, since they get clobbered anyway.
133
+	 */
134
+	__asm__ __volatile__ ( REAL_CODE ( "pushw %%bp\n\t" /* gcc bug */
135
+					   "int $0x10\n\t"
136
+					   "movw %%es, %%cx\n\t"
137
+					   "movw %%bp, %%dx\n\t"
138
+					   "popw %%bp\n\t" /* gcc bug */ )
139
+			       : "=c" ( font.segment ),
140
+				 "=d" ( font.offset )
141
+			       : "a" ( VBE_GET_FONT ),
142
+				 "b" ( VESAFB_FONT ) );
143
+	DBGC ( &vbe_buf, "VESAFB has font %04x at %04x:%04x\n",
144
+	       VESAFB_FONT, font.segment, font.offset );
145
+	vesafb.font.start = real_to_user ( font.segment, font.offset );
146
+}
147
+
148
+/**
149
+ * Get VBE mode list
150
+ *
151
+ * @ret mode_numbers	Mode number list (terminated with VBE_MODE_END)
152
+ * @ret rc		Return status code
153
+ *
154
+ * The caller is responsible for eventually freeing the mode list.
155
+ */
156
+static int vesafb_mode_list ( uint16_t **mode_numbers ) {
157
+	struct vbe_controller_info *controller = &vbe_buf.controller;
158
+	userptr_t video_mode_ptr;
159
+	uint16_t mode_number;
160
+	uint16_t status;
161
+	size_t len;
162
+	int rc;
163
+
164
+	/* Avoid returning uninitialised data on error */
165
+	*mode_numbers = NULL;
166
+
167
+	/* Get controller information block */
168
+	controller->vbe_signature = 0;
169
+	__asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
170
+			       : "=a" ( status )
171
+			       : "a" ( VBE_CONTROLLER_INFO ),
172
+				 "D" ( __from_data16 ( controller ) )
173
+			       : "memory" );
174
+	if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
175
+		DBGC ( &vbe_buf, "VESAFB could not get controller information: "
176
+		       "%s\n", strerror ( rc ) );
177
+		return rc;
178
+	}
179
+	if ( controller->vbe_signature != VBE_CONTROLLER_SIGNATURE ) {
180
+		DBGC ( &vbe_buf, "VESAFB invalid controller signature "
181
+		       "\"%c%c%c%c\"\n", ( controller->vbe_signature >> 0 ),
182
+		       ( controller->vbe_signature >> 8 ),
183
+		       ( controller->vbe_signature >> 16 ),
184
+		       ( controller->vbe_signature >> 24 ) );
185
+		DBGC_HDA ( &vbe_buf, 0, controller, sizeof ( *controller ) );
186
+		return -EINVAL;
187
+	}
188
+	DBGC ( &vbe_buf, "VESAFB found VBE version %d.%d with mode list at "
189
+	       "%04x:%04x\n", controller->vbe_major_version,
190
+	       controller->vbe_minor_version,
191
+	       controller->video_mode_ptr.segment,
192
+	       controller->video_mode_ptr.offset );
193
+
194
+	/* Calculate length of mode list */
195
+	video_mode_ptr = real_to_user ( controller->video_mode_ptr.segment,
196
+					controller->video_mode_ptr.offset );
197
+	len = 0;
198
+	do {
199
+		copy_from_user ( &mode_number, video_mode_ptr, len,
200
+				 sizeof ( mode_number ) );
201
+		len += sizeof ( mode_number );
202
+	} while ( mode_number != VBE_MODE_END );
203
+
204
+	/* Allocate and fill mode list */
205
+	*mode_numbers = malloc ( len );
206
+	if ( ! *mode_numbers )
207
+		return -ENOMEM;
208
+	copy_from_user ( *mode_numbers, video_mode_ptr, 0, len );
209
+
210
+	return 0;
211
+}
212
+
213
+/**
214
+ * Set video mode
215
+ *
216
+ * @v mode_number	Mode number
217
+ * @v mode		Mode information
218
+ * @v pixbuf		Background picture (if any)
219
+ * @ret rc		Return status code
220
+ */
221
+static int vesafb_set_mode ( unsigned int mode_number,
222
+			     struct vbe_mode_info *mode,
223
+			     struct pixel_buffer *pixbuf ) {
224
+	uint16_t status;
225
+	int rc;
226
+
227
+	/* Select this mode */
228
+	__asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
229
+			       : "=a" ( status )
230
+			       : "a" ( VBE_SET_MODE ),
231
+				 "b" ( mode_number ) );
232
+	if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
233
+		DBGC ( &vbe_buf, "VESAFB could not set mode %04x: %s\n",
234
+		       mode_number, strerror ( rc ) );
235
+		return rc;
236
+	}
237
+
238
+	/* Record mode parameters */
239
+	vesafb.pixel.width = mode->x_resolution;
240
+	vesafb.pixel.height = mode->y_resolution;
241
+	vesafb.pixel.len = ( ( mode->bits_per_pixel + 7 ) / 8 );
242
+	vesafb.pixel.stride = mode->bytes_per_scan_line;
243
+	DBGC ( &vbe_buf, "VESAFB mode %04x has frame buffer at %08x\n",
244
+	       mode_number, mode->phys_base_ptr );
245
+
246
+	/* Initialise font colours */
247
+	vesafb.map.red_scale = ( 8 - mode->red_mask_size );
248
+	vesafb.map.green_scale = ( 8 - mode->green_mask_size );
249
+	vesafb.map.blue_scale = ( 8 - mode->blue_mask_size );
250
+	vesafb.map.red_lsb = mode->red_field_position;
251
+	vesafb.map.green_lsb = mode->green_field_position;
252
+	vesafb.map.blue_lsb = mode->blue_field_position;
253
+
254
+	/* Get font data */
255
+	vesafb_font();
256
+
257
+	/* Initialise frame buffer console */
258
+	fbcon_init ( &vesafb.fbcon, phys_to_user ( mode->phys_base_ptr ),
259
+		     &vesafb.pixel, &vesafb.map, &vesafb.font, pixbuf );
260
+
261
+	return 0;
262
+}
263
+
264
+/**
265
+ * Select and set video mode
266
+ *
267
+ * @v min_width		Minimum required width (in pixels)
268
+ * @v min_height	Minimum required height (in pixels)
269
+ * @v min_bpp		Minimum required colour depth (in bits per pixel)
270
+ * @v pixbuf		Background picture (if any)
271
+ * @ret rc		Return status code
272
+ */
273
+static int vesafb_select_mode ( unsigned int min_width, unsigned int min_height,
274
+				unsigned int min_bpp,
275
+				struct pixel_buffer *pixbuf ) {
276
+	struct vbe_mode_info *mode = &vbe_buf.mode;
277
+	uint16_t *mode_numbers;
278
+	uint16_t mode_number;
279
+	uint16_t status;
280
+	int rc;
281
+
282
+	/* Get VESA mode list */
283
+	if ( ( rc = vesafb_mode_list ( &mode_numbers ) ) != 0 )
284
+		goto err_mode_list;
285
+
286
+	/* Find the first suitable mode */
287
+	while ( ( mode_number = *(mode_numbers++) ) != VBE_MODE_END ) {
288
+
289
+		/* Force linear mode variant */
290
+		mode_number |= VBE_MODE_LINEAR;
291
+
292
+		/* Get mode information */
293
+		__asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
294
+				       : "=a" ( status )
295
+				       : "a" ( VBE_MODE_INFO ),
296
+					 "c" ( mode_number ),
297
+					 "D" ( __from_data16 ( mode ) )
298
+				       : "memory" );
299
+		if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
300
+			DBGC ( &vbe_buf, "VESAFB could not get mode %04x "
301
+			       "information: %s\n", mode_number,
302
+			       strerror ( rc ) );
303
+			goto err_mode_info;
304
+		}
305
+		DBGC ( &vbe_buf, "VESAFB mode %04x %dx%d %dbpp(%d:%d:%d:%d) "
306
+		       "model %02x [x%d]%s%s%s%s%s\n", mode_number,
307
+		       mode->x_resolution, mode->y_resolution,
308
+		       mode->bits_per_pixel, mode->rsvd_mask_size,
309
+		       mode->red_mask_size,  mode->green_mask_size,
310
+		       mode->blue_mask_size, mode->memory_model,
311
+		       ( mode->number_of_image_pages + 1 ),
312
+		       ( ( mode->mode_attributes & VBE_MODE_ATTR_SUPPORTED ) ?
313
+			 "" : " [unsupported]" ),
314
+		       ( ( mode->mode_attributes & VBE_MODE_ATTR_TTY ) ?
315
+			 " [tty]" : "" ),
316
+		       ( ( mode->mode_attributes & VBE_MODE_ATTR_GRAPHICS ) ?
317
+			 "" : " [text]" ),
318
+		       ( ( mode->mode_attributes & VBE_MODE_ATTR_LINEAR ) ?
319
+			 "" : " [nonlinear]" ),
320
+		       ( ( mode->mode_attributes & VBE_MODE_ATTR_TRIPLE_BUF ) ?
321
+			 " [buf]" : "" ) );
322
+
323
+		/* Skip unusable modes */
324
+		if ( ( mode->mode_attributes & ( VBE_MODE_ATTR_SUPPORTED |
325
+						 VBE_MODE_ATTR_GRAPHICS |
326
+						 VBE_MODE_ATTR_LINEAR ) ) !=
327
+		     ( VBE_MODE_ATTR_SUPPORTED | VBE_MODE_ATTR_GRAPHICS |
328
+		       VBE_MODE_ATTR_LINEAR ) ) {
329
+			continue;
330
+		}
331
+		if ( mode->memory_model != VBE_MODE_MODEL_DIRECT_COLOUR )
332
+			continue;
333
+
334
+		/* Skip modes not meeting the requirements */
335
+		if ( ( mode->x_resolution < min_width ) ||
336
+		     ( mode->y_resolution < min_height ) ||
337
+		     ( mode->bits_per_pixel < min_bpp ) ) {
338
+			continue;
339
+		}
340
+
341
+		/* Select this mode */
342
+		if ( ( rc = vesafb_set_mode ( mode_number, mode,
343
+					      pixbuf ) ) != 0 ) {
344
+			goto err_set_mode;
345
+		}
346
+
347
+		break;
348
+	}
349
+
350
+ err_set_mode:
351
+ err_mode_info:
352
+	free ( mode_numbers );
353
+ err_mode_list:
354
+	return rc;
355
+}
356
+
357
+/**
358
+ * Print a character to current cursor position
359
+ *
360
+ * @v character		Character
361
+ */
362
+static void vesafb_putchar ( int character ) {
363
+
364
+	fbcon_putchar ( &vesafb.fbcon, character );
365
+}
366
+
367
+/**
368
+ * Configure console
369
+ *
370
+ * @v config		Console configuration, or NULL to reset
371
+ * @ret rc		Return status code
372
+ */
373
+static int vesafb_configure ( struct console_configuration *config ) {
374
+	uint32_t discard_a;
375
+	uint32_t discard_b;
376
+	int rc;
377
+
378
+	/* Reset console, if applicable */
379
+	if ( ! vesafb_console.disabled ) {
380
+		fbcon_fini ( &vesafb.fbcon );
381
+		__asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
382
+				       : "=a" ( discard_a )
383
+				       : "a" ( VBE_SET_VGA_MODE |
384
+					       vesafb.saved_mode ) );
385
+		DBGC ( &vbe_buf, "VESAFB restored VGA mode %#02x\n",
386
+		       vesafb.saved_mode );
387
+		bios_console.disabled &= ~CONSOLE_DISABLED_OUTPUT;
388
+	}
389
+	vesafb_console.disabled = CONSOLE_DISABLED;
390
+
391
+	/* Record current video mode */
392
+	__asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
393
+			       : "=a" ( vesafb.saved_mode ), "=b" ( discard_b )
394
+			       : "a" ( VBE_GET_VGA_MODE ) );
395
+
396
+	/* Do nothing more unless we have a usable configuration */
397
+	if ( ( config == NULL ) ||
398
+	     ( config->width == 0 ) || ( config->height == 0 ) ) {
399
+		return 0;
400
+	}
401
+
402
+	/* Try to select an appropriate mode */
403
+	if ( ( rc = vesafb_select_mode ( config->width, config->height,
404
+					 config->bpp, config->pixbuf ) ) != 0 )
405
+		return rc;
406
+
407
+	/* Mark console as enabled */
408
+	vesafb_console.disabled = 0;
409
+	bios_console.disabled |= CONSOLE_DISABLED_OUTPUT;
410
+
411
+	return 0;
412
+}
413
+
414
+/** VESA frame buffer console driver */
415
+struct console_driver vesafb_console __console_driver = {
416
+	.usage = CONSOLE_VESAFB,
417
+	.putchar = vesafb_putchar,
418
+	.configure = vesafb_configure,
419
+	.disabled = CONSOLE_DISABLED,
420
+};

+ 1
- 0
src/arch/x86/include/bits/errfile.h Прегледај датотеку

@@ -20,6 +20,7 @@ FILE_LICENCE ( GPL2_OR_LATER );
20 20
 #define ERRFILE_guestrpc	( ERRFILE_ARCH | ERRFILE_CORE | 0x00090000 )
21 21
 #define ERRFILE_guestinfo	( ERRFILE_ARCH | ERRFILE_CORE | 0x000a0000 )
22 22
 #define ERRFILE_apm		( ERRFILE_ARCH | ERRFILE_CORE | 0x000b0000 )
23
+#define ERRFILE_vesafb		( ERRFILE_ARCH | ERRFILE_CORE | 0x000c0000 )
23 24
 
24 25
 #define ERRFILE_bootsector     ( ERRFILE_ARCH | ERRFILE_IMAGE | 0x00000000 )
25 26
 #define ERRFILE_bzimage	       ( ERRFILE_ARCH | ERRFILE_IMAGE | 0x00010000 )

+ 3
- 0
src/config/config.c Прегледај датотеку

@@ -93,6 +93,9 @@ REQUIRE_OBJECT ( vmconsole );
93 93
 #ifdef CONSOLE_DEBUGCON
94 94
 REQUIRE_OBJECT ( debugcon );
95 95
 #endif
96
+#ifdef CONSOLE_VESAFB
97
+REQUIRE_OBJECT ( vesafb );
98
+#endif
96 99
 
97 100
 /*
98 101
  * Drag in all requested network protocols

+ 1
- 0
src/config/console.h Прегледај датотеку

@@ -22,6 +22,7 @@ FILE_LICENCE ( GPL2_OR_LATER );
22 22
 //#define	CONSOLE_SYSLOGS		/* Encrypted syslog console */
23 23
 //#define	CONSOLE_VMWARE		/* VMware logfile console */
24 24
 //#define	CONSOLE_DEBUGCON	/* Debug port console */
25
+//#define	CONSOLE_VESAFB		/* VESA framebuffer console */
25 26
 
26 27
 #define	KEYBOARD_MAP	us
27 28
 

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