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ugeentityaxes.h 411B

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  1. #ifndef UGEENTITYAXES_H
  2. #define UGEENTITYAXES_H
  3. #include "entities/ugeentity.h"
  4. class UGEEntityAxes : public UGEEntity
  5. {
  6. Q_OBJECT
  7. public:
  8. explicit UGEEntityAxes(QObject *parent = 0);
  9. virtual void onDraw(AbstractRenderDevice* device);
  10. virtual Vector3D getVectorNearestIntesection(const Vector3D &vector, const Vector3D &pos, bool* ok);
  11. signals:
  12. public slots:
  13. };
  14. #endif // UGEENTITYAXES_H