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Robin Thoni 822cd2f7ee ground base; added textures; random rotation/textures on cube add пре 7 година
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abstractrenderdevice.cpp ground base; added textures; random rotation/textures on cube add пре 7 година
abstractrenderdevice.h getVectorNearestIntesection пре 7 година
entitiesupdatethread.cpp optimized draw: time/2; multithread entities update пре 7 година
entitiesupdatethread.h optimized draw: time/2; multithread entities update пре 7 година
ugameengine.cpp auto add/remove entities; add/remove cubes by click пре 7 година
ugameengine.h auto add/remove entities; add/remove cubes by click пре 7 година