Browse Source

Random moves sometimes and doc

master
Pierre-Antoine 'ZHAJOR' Tible 7 years ago
parent
commit
e7ccb55d19

+ 13
- 12
src/com/rthoni/uqac/pigeon/Game.java View File

@@ -2,29 +2,28 @@ package com.rthoni.uqac.pigeon;
2 2
 
3 3
 import javax.swing.*;
4 4
 import javax.swing.Timer;
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-import javax.swing.event.MouseInputListener;
6 5
 import java.awt.*;
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-import java.awt.event.ActionEvent;
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-import java.awt.event.ActionListener;
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-import java.awt.event.MouseEvent;
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-import java.awt.event.MouseListener;
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+import java.awt.event.*;
11 7
 import java.util.*;
12 8
 import java.util.List;
13 9
 
14 10
 /**
15 11
  * Created by ZHAJOR on 30/10/2016.
16 12
  */
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-public class Game extends JPanel implements MouseListener, ActionListener{
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+public class Game extends JPanel implements MouseListener, ActionListener
14
+{
18 15
 
19
-    private int x, y;
20 16
     private List<Pigeon> pigeons;
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     private List<Food> foods;
22 18
 
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-    public Game(){
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+    /**
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+     * Initialize the game and create some pigeons
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+     */
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+    public Game(int nb){
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         addMouseListener(this);
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         this.pigeons = new ArrayList<Pigeon>();
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         this.foods = new ArrayList<Food>();
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-        for(int i = 0; i < 10; ++i){
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+        for(int i = 0; i < nb; ++i){
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             Pigeon p = new Pigeon(""+i, this);
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             this.pigeons.add(p);
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             p.start();
@@ -33,6 +32,10 @@ public class Game extends JPanel implements MouseListener, ActionListener{
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         this.setDoubleBuffered(false);
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     }
35 34
 
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+    /**
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+     * Paint the scene
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+     * @param g The graphics
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+     */
36 39
     @Override
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     public void paint(Graphics g) {
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         Graphics2D g2d = (Graphics2D) g;
@@ -41,7 +44,7 @@ public class Game extends JPanel implements MouseListener, ActionListener{
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         for (Pigeon pigeon : this.pigeons) {
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             g2d.fillOval(pigeon.getX(), pigeon.getY(), 30, 30);
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         }
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-        //g2d.setColor(Color.BLUE);
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+        g2d.setColor(Color.BLUE);
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         // Draw foods
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         for (Food food : this.foods) {
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             g2d.fillRect(food.getX(), food.getY(), 15, 15);
@@ -56,8 +59,6 @@ public class Game extends JPanel implements MouseListener, ActionListener{
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     @Override
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     public void mousePressed(MouseEvent e) {
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         this.foods.add(new Food(e.getX(), e.getY()));
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-        System.out.print(e.getX() + " ");
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-        System.out.print(e.getY() + "\n");
61 62
     }
62 63
 
63 64
     @Override

+ 1
- 4
src/com/rthoni/uqac/pigeon/Main.java View File

@@ -16,11 +16,8 @@ public class Main {
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         frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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         frame.setSize(800, 800);
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         frame.setResizable(false);
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-        //frame.pack();
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         frame.setVisible(true);
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-
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-        Game g = new Game();
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-        frame.add(g);
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+        frame.add(new Game(10));
24 21
     }
25 22
 
26 23
     public static void main(String... argv)

+ 45
- 17
src/com/rthoni/uqac/pigeon/Pigeon.java View File

@@ -14,6 +14,11 @@ public class Pigeon implements Runnable{
14 14
     private final Game game;
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     private static final int speed = 10;
16 16
 
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+    /**
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+     * Create a new pigeon with a random position
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+     * @param name The pigeon name
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+     * @param g The pigeon world
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+     */
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     public Pigeon(String name, Game g) {
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         Random r = new Random();
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         x = r.nextInt(700);
@@ -22,29 +27,28 @@ public class Pigeon implements Runnable{
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         this.game = g;
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     }
24 29
 
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+    /**
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+     * The piegon behavior during his life
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+     */
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     @Override
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     public void run() {
27 35
         while (true) {
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             synchronized (game) {
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+                // Get the food near the pigeon
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                 List<Food> foods = game.getFoods();
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                 Food best = new Food();
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-                int bestFoodX = 0, bestFoodY = 0, distance = -1, bestIndex = -1, index = 0;
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+                int distance = -1;
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                 for (Food food : foods) {
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                     if (distance == -1) {
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                         distance = computeDistance(food.getX(), food.getY());
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-                        bestFoodX = food.getX();
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-                        bestFoodY = food.getY();
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-                        bestIndex = index;
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                         best = food;
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                     } else if (distance > computeDistance(food.getX(), food.getY())) {
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                         distance = computeDistance(food.getX(), food.getY());
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-                        bestFoodX = food.getX();
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-                        bestFoodY = food.getY();
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-                        bestIndex = index;
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+
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                         best = food;
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                     }
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-                    index++;
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                 }
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+                // Eat or move if there is a food
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                 if (distance != -1 && distance <= Pigeon.speed) {
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                     this.x = best.getX();
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                     this.y = best.getY();
@@ -55,15 +59,25 @@ public class Pigeon implements Runnable{
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                 else if (distance != -1){
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                     this.computeNewPosition(best.getX(), best.getY());
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                 }
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+                // Random move
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+                else {
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+                    Random r = new Random();
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+                    if (r.nextInt(100) > 90 + r.nextInt(8)) {
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+                        int moveX = r.nextInt(100) -50;
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+                        int moveY = r.nextInt(100) -50;
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+                        this.x += moveX;
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+                        this.y += moveY;
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+                        if (this.x > game.getWidth())
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+                            this.x = game.getWidth() - r.nextInt(30);
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+                        else if (this.x < 0)
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+                            this.x = r.nextInt(30);
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+                        if (this.y > game.getHeight())
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+                            this.y = game.getHeight() - r.nextInt(30);
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+                        else if (this.y < 0)
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+                            this.y = r.nextInt(30);
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+                    }
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+                }
58 80
             }
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-
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-
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-//            Random r = new Random();
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-//            int moveX = r.nextInt(10);
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-//            int moveY = r.nextInt(10);
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-//            this.x += moveX;
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-//            this.y += moveY;
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-
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             try {
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                 Thread.sleep(100);
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             } catch (InterruptedException e) {
@@ -72,12 +86,23 @@ public class Pigeon implements Runnable{
72 86
         }
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     }
74 88
 
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+    /**
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+     * Compute the distance between the pigeon and the food
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+     * @param x the x position of the food
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+     * @param y the y position of the food
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+     * @return the distance
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+     */
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     private int computeDistance(int x, int y) {
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         int diffx = this.x > x ? this.x - x : x - this.x;
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         int diffy = this.y > y ? this.y - y : y - this.y;
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         return diffx + diffy;
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     }
80 100
 
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+    /**
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+     * Move the pigeon
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+     * @param x the x position of the food
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+     * @param y the y position of the food
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+     */
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     private void computeNewPosition(int x, int y) {
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         int moves = Pigeon.speed;
83 108
         while (moves > 0 ) {
@@ -100,8 +125,11 @@ public class Pigeon implements Runnable{
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         }
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     }
102 127
 
128
+    /**
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+     * Start the thread
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+     */
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     public void start () {
104
-        System.out.println("Starting " +  name );
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+        System.out.println("New pigeon alive : " +  name );
105 133
         if (t == null) {
106 134
             t = new Thread (this, name);
107 135
             t.start ();

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