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test.cpp 9.3KB

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  1. #include "test.h"
  2. Test::Test(QObject *parent) : QObject(parent)
  3. {
  4. #ifdef PT_DEBUG
  5. qDebug()<<"Debug mode";
  6. #else
  7. qDebug()<<"Release mode";
  8. #endif
  9. m_serv = new PTServer(this);
  10. m_timeoutTimer.setSingleShot(true);
  11. connect(&m_timeoutTimer, SIGNAL(timeout()), this, SLOT(timedout()));
  12. m_testsStates<<(QList<TestState>());
  13. m_testsStates<<(QList<TestState>()//Basic
  14. <<TestState(1, PTSocket::HostLookUp)
  15. <<TestState(1, PTSocket::Connecting)
  16. <<TestState(1, PTSocket::Connected)
  17. <<TestState(1, PTSocket::Handshaked)
  18. <<TestState(1, PTSocket::Disconnecting)
  19. <<TestState(1, PTSocket::Disconnected)
  20. <<TestState(2, PTSocket::Disconnecting)
  21. <<TestState(2, PTSocket::Disconnected));
  22. m_testsStates<<(QList<TestState>()//Ping
  23. <<TestState(1, PTSocket::HostLookUp)
  24. <<TestState(1, PTSocket::Connecting)
  25. <<TestState(1, PTSocket::Connected)
  26. <<TestState(1, PTSocket::Handshaked)
  27. <<TestState(2, PTSocket::Error)
  28. <<TestState(1, PTSocket::Disconnecting)
  29. <<TestState(1, PTSocket::Disconnected));
  30. m_testsStates<<(QList<TestState>()//Handshake
  31. <<TestState(1, PTSocket::HostLookUp)
  32. <<TestState(1, PTSocket::Connecting)
  33. <<TestState(1, PTSocket::Connected)
  34. <<TestState(1, PTSocket::Handshaked)
  35. <<TestState(1, PTSocket::Disconnecting)
  36. <<TestState(1, PTSocket::Disconnected));
  37. m_testsStates<<(QList<TestState>()//Handshake Fake 1
  38. <<TestState(1, PTSocket::HostLookUp)
  39. <<TestState(1, PTSocket::Connecting)
  40. <<TestState(1, PTSocket::Connected)
  41. <<TestState(1, PTSocket::Handshaked)
  42. <<TestState(1, PTSocket::Disconnecting)
  43. <<TestState(1, PTSocket::Disconnected));
  44. m_testsStates<<(QList<TestState>()//Handshake Fake 2
  45. <<TestState(1, PTSocket::HostLookUp)
  46. <<TestState(1, PTSocket::Connecting)
  47. <<TestState(1, PTSocket::Connected)
  48. <<TestState(1, PTSocket::Handshaked)
  49. <<TestState(1, PTSocket::Disconnecting)
  50. <<TestState(1, PTSocket::Disconnected));
  51. m_currentState = 0;
  52. m_currentTest = -1;
  53. }
  54. void Test::test0IntConvert()
  55. {
  56. preTest();
  57. QList<int> tests;
  58. tests << 0 << 1 << 255 << 256 << 65535 << 65536 << -1 << -65535 << -65536 << 123456789 << -123456789;
  59. for(int i = 0; i < tests.size(); ++i)
  60. {
  61. if(PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i])) != tests[i])
  62. {
  63. qDebug()<<tests[i]<<PTSocket::intToByteArray(tests[i])<<PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i]));
  64. Q_ASSERT(false);
  65. }
  66. }
  67. timeout(0);
  68. }
  69. void Test::testListen(quint16 p)
  70. {
  71. Q_ASSERT(m_serv->listen(QHostAddress::Any, p));
  72. }
  73. void Test::test1Basic()
  74. {
  75. preTest();
  76. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient1(PTSocket*)));
  77. PTSocket* sock = newSocket();
  78. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  79. m_socketsIds.insert(sock, 1);
  80. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  81. }
  82. void Test::test2Ping()
  83. {
  84. preTest();
  85. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient2(PTSocket*)));
  86. PTSocket* sock = newSocket();
  87. sock->dbgSetWillPing(false);
  88. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  89. m_socketsIds.insert(sock, 1);
  90. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  91. }
  92. void Test::test3Handshake()
  93. {
  94. preTest();
  95. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient3(PTSocket*)));
  96. PTSocket* sock = newSocket();
  97. sock->dbgSetWillHandshake(false);
  98. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  99. m_socketsIds.insert(sock, 1);
  100. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  101. }
  102. void Test::test4HandshakeFake1()
  103. {
  104. preTest();
  105. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient4(PTSocket*)));
  106. PTSocket* sock = newSocket();
  107. sock->dbgSetWillHandshakeFake1(true);
  108. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  109. m_socketsIds.insert(sock, 1);
  110. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  111. }
  112. void Test::test5HandshakeFake2()
  113. {
  114. preTest();
  115. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient5(PTSocket*)));
  116. PTSocket* sock = newSocket();
  117. sock->dbgSetWillHandshakeFake2(true);
  118. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  119. m_socketsIds.insert(sock, 1);
  120. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  121. }
  122. void Test::timeout(int i)
  123. {
  124. m_timeoutTimer.start(i);
  125. }
  126. void Test::stopTimeout()
  127. {
  128. m_timeoutTimer.stop();
  129. }
  130. void Test::timedout()
  131. {
  132. if(m_currentState == m_testsStates.at(m_currentTest).size())
  133. {
  134. qDebug()<<"\n\nTest"<<m_currentTest<<"OK\n\n";
  135. switch(m_currentTest)
  136. {
  137. case 0:
  138. test1Basic();
  139. break;
  140. case 1:
  141. test2Ping();
  142. break;
  143. case 2:
  144. test3Handshake();
  145. break;
  146. case 3:
  147. test4HandshakeFake1();
  148. break;
  149. case 4:
  150. test5HandshakeFake2();
  151. break;
  152. default:
  153. qApp->quit();
  154. }
  155. }
  156. else
  157. {
  158. qDebug()<<"Timedout\n\n\n";
  159. qDebug()<<m_currentState+1<<m_testsStates.at(m_currentTest).at(m_currentState)<<m_testsStates.at(m_currentTest);
  160. Q_ASSERT(false);
  161. }
  162. }
  163. void Test::m_clientStateChangedTest(PTSocket::State s)
  164. {
  165. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  166. Q_ASSERT(sock != 0);
  167. qDebug()<<"State"<<(sock->isServerSide()? "server": "client")<<sock<<s;
  168. if(s == PTSocket::Error)
  169. qDebug()<<"\t"<<sock->getError();
  170. if(m_currentState >= m_testsStates.at(m_currentTest).size())
  171. {
  172. qDebug()<<"Out of TestState\n\n\n"<<m_socketsIds[sock]<<s;
  173. Q_ASSERT(false);
  174. }
  175. TestState t = m_testsStates.at(m_currentTest).at(m_currentState);
  176. if(!m_socketsIds.keys().contains(sock) && !m_socketsIds.values().contains(t.first))
  177. m_socketsIds.insert(sock, t.first);
  178. TestState r(m_socketsIds[sock], s);
  179. if(r != t)
  180. {
  181. qDebug()<<"Test not matching\n\n\n"<<"Expected"<<t<<"but got"<<r;
  182. Q_ASSERT(false);
  183. }
  184. ++m_currentState;
  185. if(m_currentState == m_testsStates.at(m_currentTest).size())
  186. timeout(1500);
  187. else
  188. timeout();
  189. }
  190. void Test::m_newClientTest(PTSocket *s)
  191. {
  192. qDebug()<<"New client:"<<s->peerAddress().toString()<<s->peerPort();
  193. timeout();
  194. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  195. }
  196. void Test::preTest()
  197. {
  198. ASSERT_LISTEN;
  199. ++m_currentTest;
  200. m_currentState = 0;
  201. m_socketsIds.clear();
  202. m_serv->disconnect(this);
  203. connect(m_serv, SIGNAL(newConnection()), this, SLOT(timeout()));
  204. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClientTest(PTSocket*)));
  205. }
  206. void Test::m_newClient1(PTSocket* s)
  207. {
  208. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  209. }
  210. void Test::m_clientStateChanged1(PTSocket::State s)
  211. {
  212. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  213. if(s == PTSocket::Handshaked)
  214. {
  215. qDebug()<<"";
  216. QTimer::singleShot(1500, sock, SLOT(disconnectFromServer()));
  217. }
  218. }
  219. void Test::m_newClient2(PTSocket* s)
  220. {
  221. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  222. }
  223. void Test::m_clientStateChanged2(PTSocket::State s)
  224. {
  225. if(s == PTSocket::Handshaked)
  226. qDebug()<<"";
  227. }
  228. void Test::m_newClient3(PTSocket* s)
  229. {
  230. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  231. }
  232. void Test::m_clientStateChanged3(PTSocket::State s)
  233. {
  234. if(s == PTSocket::Handshaked)
  235. qDebug()<<"";
  236. }
  237. void Test::m_newClient4(PTSocket* s)
  238. {
  239. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  240. }
  241. void Test::m_clientStateChanged4(PTSocket::State s)
  242. {
  243. if(s == PTSocket::Handshaked)
  244. qDebug()<<"";
  245. }
  246. void Test::m_newClient5(PTSocket* s)
  247. {
  248. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  249. }
  250. void Test::m_clientStateChanged5(PTSocket::State s)
  251. {
  252. if(s == PTSocket::Handshaked)
  253. qDebug()<<"";
  254. }
  255. PTSocket *Test::newSocket()
  256. {
  257. PTSocket* sock = new PTSocket(this);
  258. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  259. return sock;
  260. }
  261. bool operator ==(TestState t1, TestState t2)
  262. {
  263. return t1.first == t2.first && t1.second == t2.second;
  264. }
  265. bool operator !=(TestState t1, TestState t2)
  266. {
  267. return !(t1 == t2);
  268. }
  269. QDebug operator <<(QDebug dbg, TestState t)
  270. {
  271. return dbg<<"TestState("<<t.first<<","<<t.second<<")";
  272. }