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test.cpp 9.4KB

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  1. #include "test.h"
  2. Test::Test(QObject *parent) : QObject(parent)
  3. {
  4. #ifdef PT_DEBUG
  5. qDebug()<<"Debug mode";
  6. #else
  7. qDebug()<<"Release mode";
  8. #warning PTSocket is not in debug mode
  9. #endif
  10. m_serv = new PTServer(this);
  11. m_timeoutTimer.setSingleShot(true);
  12. connect(&m_timeoutTimer, SIGNAL(timeout()), this, SLOT(timedout()));
  13. m_testsStates<<(QList<TestState>());
  14. m_testsStates<<(QList<TestState>()//Basic
  15. <<TestState(1, PTSocket::HostLookUp)
  16. <<TestState(1, PTSocket::Connecting)
  17. <<TestState(1, PTSocket::Connected)
  18. <<TestState(1, PTSocket::Handshaked)
  19. <<TestState(1, PTSocket::Disconnecting)
  20. <<TestState(1, PTSocket::Disconnected)
  21. <<TestState(2, PTSocket::Disconnecting)
  22. <<TestState(2, PTSocket::Disconnected));
  23. m_testsStates<<(QList<TestState>()//Ping
  24. <<TestState(1, PTSocket::HostLookUp)
  25. <<TestState(1, PTSocket::Connecting)
  26. <<TestState(1, PTSocket::Connected)
  27. <<TestState(1, PTSocket::Handshaked)
  28. <<TestState(2, PTSocket::Error)
  29. <<TestState(1, PTSocket::Disconnecting)
  30. <<TestState(1, PTSocket::Disconnected));
  31. m_testsStates<<(QList<TestState>()//Handshake
  32. <<TestState(1, PTSocket::HostLookUp)
  33. <<TestState(1, PTSocket::Connecting)
  34. <<TestState(1, PTSocket::Connected)
  35. <<TestState(1, PTSocket::Handshaked)
  36. <<TestState(1, PTSocket::Disconnecting)
  37. <<TestState(1, PTSocket::Disconnected));
  38. m_testsStates<<(QList<TestState>()//Handshake Fake 1
  39. <<TestState(1, PTSocket::HostLookUp)
  40. <<TestState(1, PTSocket::Connecting)
  41. <<TestState(1, PTSocket::Connected)
  42. <<TestState(1, PTSocket::Handshaked)
  43. <<TestState(1, PTSocket::Disconnecting)
  44. <<TestState(1, PTSocket::Disconnected));
  45. m_testsStates<<(QList<TestState>()//Handshake Fake 2
  46. <<TestState(1, PTSocket::HostLookUp)
  47. <<TestState(1, PTSocket::Connecting)
  48. <<TestState(1, PTSocket::Connected)
  49. <<TestState(1, PTSocket::Handshaked)
  50. <<TestState(1, PTSocket::Disconnecting)
  51. <<TestState(1, PTSocket::Disconnected));
  52. m_currentState = 0;
  53. m_currentTest = -1;
  54. }
  55. void Test::test0IntConvert()
  56. {
  57. preTest();
  58. QList<int> tests;
  59. tests << 0 << 1 << 255 << 256 << 65535 << 65536 << -1 << -65535 << -65536 << 123456789 << -123456789;
  60. for(int i = 0; i < tests.size(); ++i)
  61. {
  62. if(PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i])) != tests[i])
  63. {
  64. qDebug()<<tests[i]<<PTSocket::intToByteArray(tests[i])<<PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i]));
  65. Q_ASSERT(false);
  66. }
  67. }
  68. timeout(0);
  69. }
  70. void Test::testListen(quint16 p)
  71. {
  72. Q_ASSERT(m_serv->listen(QHostAddress::Any, p));
  73. }
  74. void Test::test1Basic()
  75. {
  76. preTest();
  77. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient1(PTSocket*)));
  78. PTSocket* sock = newSocket();
  79. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  80. m_socketsIds.insert(sock, 1);
  81. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  82. }
  83. void Test::test2Ping()
  84. {
  85. preTest();
  86. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient2(PTSocket*)));
  87. PTSocket* sock = newSocket();
  88. sock->dbgSetWillPing(false);
  89. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  90. m_socketsIds.insert(sock, 1);
  91. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  92. }
  93. void Test::test3Handshake()
  94. {
  95. preTest();
  96. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient3(PTSocket*)));
  97. PTSocket* sock = newSocket();
  98. sock->dbgSetWillHandshake(false);
  99. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  100. m_socketsIds.insert(sock, 1);
  101. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  102. }
  103. void Test::test4HandshakeFake1()
  104. {
  105. preTest();
  106. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient4(PTSocket*)));
  107. PTSocket* sock = newSocket();
  108. sock->dbgSetWillHandshakeFake1(true);
  109. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  110. m_socketsIds.insert(sock, 1);
  111. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  112. }
  113. void Test::test5HandshakeFake2()
  114. {
  115. preTest();
  116. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient5(PTSocket*)));
  117. PTSocket* sock = newSocket();
  118. sock->dbgSetWillHandshakeFake2(true);
  119. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  120. m_socketsIds.insert(sock, 1);
  121. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  122. }
  123. void Test::timeout(int i)
  124. {
  125. m_timeoutTimer.start(i);
  126. }
  127. void Test::stopTimeout()
  128. {
  129. m_timeoutTimer.stop();
  130. }
  131. void Test::timedout()
  132. {
  133. if(m_currentState == m_testsStates.at(m_currentTest).size())
  134. {
  135. qDebug()<<"\n\nTest"<<m_currentTest<<"OK\n\n";
  136. switch(m_currentTest)
  137. {
  138. case 0:
  139. test1Basic();
  140. break;
  141. case 1:
  142. test2Ping();
  143. break;
  144. case 2:
  145. test3Handshake();
  146. break;
  147. case 3:
  148. test4HandshakeFake1();
  149. break;
  150. case 4:
  151. test5HandshakeFake2();
  152. break;
  153. default:
  154. qApp->quit();
  155. }
  156. }
  157. else
  158. {
  159. qDebug()<<"Timedout\n\n\n";
  160. qDebug()<<m_currentState+1<<m_testsStates.at(m_currentTest).at(m_currentState)<<m_testsStates.at(m_currentTest);
  161. Q_ASSERT(false);
  162. }
  163. }
  164. void Test::m_clientStateChangedTest(PTSocket::State s)
  165. {
  166. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  167. Q_ASSERT(sock != 0);
  168. qDebug()<<"State"<<(sock->isServerSide()? "server": "client")<<sock<<s;
  169. if(s == PTSocket::Error)
  170. qDebug()<<"\t"<<sock->getError();
  171. if(m_currentState >= m_testsStates.at(m_currentTest).size())
  172. {
  173. qDebug()<<"Out of TestState\n\n\n"<<m_socketsIds[sock]<<s;
  174. Q_ASSERT(false);
  175. }
  176. TestState t = m_testsStates.at(m_currentTest).at(m_currentState);
  177. if(!m_socketsIds.keys().contains(sock) && !m_socketsIds.values().contains(t.first))
  178. m_socketsIds.insert(sock, t.first);
  179. TestState r(m_socketsIds[sock], s);
  180. if(r != t)
  181. {
  182. qDebug()<<"Test not matching\n\n\n"<<"Expected"<<t<<"but got"<<r;
  183. Q_ASSERT(false);
  184. }
  185. ++m_currentState;
  186. if(m_currentState == m_testsStates.at(m_currentTest).size())
  187. timeout(1500);
  188. else
  189. timeout();
  190. }
  191. void Test::m_newClientTest(PTSocket *s)
  192. {
  193. qDebug()<<"New client:"<<s->peerAddress().toString()<<s->peerPort();
  194. timeout();
  195. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  196. }
  197. void Test::preTest()
  198. {
  199. ASSERT_LISTEN;
  200. ++m_currentTest;
  201. m_currentState = 0;
  202. m_socketsIds.clear();
  203. m_serv->disconnect(this);
  204. connect(m_serv, SIGNAL(newConnection()), this, SLOT(timeout()));
  205. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClientTest(PTSocket*)));
  206. }
  207. void Test::m_newClient1(PTSocket* s)
  208. {
  209. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  210. }
  211. void Test::m_clientStateChanged1(PTSocket::State s)
  212. {
  213. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  214. if(s == PTSocket::Handshaked)
  215. {
  216. qDebug()<<"";
  217. QTimer::singleShot(1500, sock, SLOT(disconnectFromServer()));
  218. }
  219. }
  220. void Test::m_newClient2(PTSocket* s)
  221. {
  222. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  223. }
  224. void Test::m_clientStateChanged2(PTSocket::State s)
  225. {
  226. if(s == PTSocket::Handshaked)
  227. qDebug()<<"";
  228. }
  229. void Test::m_newClient3(PTSocket* s)
  230. {
  231. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  232. }
  233. void Test::m_clientStateChanged3(PTSocket::State s)
  234. {
  235. if(s == PTSocket::Handshaked)
  236. qDebug()<<"";
  237. }
  238. void Test::m_newClient4(PTSocket* s)
  239. {
  240. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  241. }
  242. void Test::m_clientStateChanged4(PTSocket::State s)
  243. {
  244. if(s == PTSocket::Handshaked)
  245. qDebug()<<"";
  246. }
  247. void Test::m_newClient5(PTSocket* s)
  248. {
  249. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  250. }
  251. void Test::m_clientStateChanged5(PTSocket::State s)
  252. {
  253. if(s == PTSocket::Handshaked)
  254. qDebug()<<"";
  255. }
  256. PTSocket *Test::newSocket()
  257. {
  258. PTSocket* sock = new PTSocket(this);
  259. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  260. return sock;
  261. }
  262. bool operator ==(TestState t1, TestState t2)
  263. {
  264. return t1.first == t2.first && t1.second == t2.second;
  265. }
  266. bool operator !=(TestState t1, TestState t2)
  267. {
  268. return !(t1 == t2);
  269. }
  270. QDebug operator <<(QDebug dbg, TestState t)
  271. {
  272. return dbg<<"TestState("<<t.first<<","<<t.second<<")";
  273. }