You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

test.cpp 9.2KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304
  1. #include "test.h"
  2. Test::Test(QObject *parent) : QObject(parent)
  3. {
  4. m_serv = new PTServer(this);
  5. m_timeoutTimer.setSingleShot(true);
  6. connect(&m_timeoutTimer, SIGNAL(timeout()), this, SLOT(timedout()));
  7. m_testsStates<<(QList<TestState>());
  8. m_testsStates<<(QList<TestState>()//Basic
  9. <<TestState(1, PTSocket::HostLookUp)
  10. <<TestState(1, PTSocket::Connecting)
  11. <<TestState(1, PTSocket::Connected)
  12. <<TestState(1, PTSocket::Handshaked)
  13. <<TestState(1, PTSocket::Disconnecting)
  14. <<TestState(1, PTSocket::Disconnected)
  15. <<TestState(2, PTSocket::Disconnecting)
  16. <<TestState(2, PTSocket::Disconnected));
  17. m_testsStates<<(QList<TestState>()//Ping
  18. <<TestState(1, PTSocket::HostLookUp)
  19. <<TestState(1, PTSocket::Connecting)
  20. <<TestState(1, PTSocket::Connected)
  21. <<TestState(1, PTSocket::Handshaked)
  22. <<TestState(2, PTSocket::Error)
  23. <<TestState(1, PTSocket::Disconnecting)
  24. <<TestState(1, PTSocket::Disconnected));
  25. m_testsStates<<(QList<TestState>()//Handshake
  26. <<TestState(1, PTSocket::HostLookUp)
  27. <<TestState(1, PTSocket::Connecting)
  28. <<TestState(1, PTSocket::Connected)
  29. <<TestState(1, PTSocket::Handshaked)
  30. <<TestState(1, PTSocket::Disconnecting)
  31. <<TestState(1, PTSocket::Disconnected));
  32. m_testsStates<<(QList<TestState>()//Handshake Fake 1
  33. <<TestState(1, PTSocket::HostLookUp)
  34. <<TestState(1, PTSocket::Connecting)
  35. <<TestState(1, PTSocket::Connected)
  36. <<TestState(1, PTSocket::Handshaked)
  37. <<TestState(1, PTSocket::Disconnecting)
  38. <<TestState(1, PTSocket::Disconnected));
  39. m_testsStates<<(QList<TestState>()//Handshake Fake 2
  40. <<TestState(1, PTSocket::HostLookUp)
  41. <<TestState(1, PTSocket::Connecting)
  42. <<TestState(1, PTSocket::Connected)
  43. <<TestState(1, PTSocket::Handshaked)
  44. <<TestState(1, PTSocket::Disconnecting)
  45. <<TestState(1, PTSocket::Disconnected));
  46. m_currentState = 0;
  47. m_currentTest = -1;
  48. }
  49. void Test::test0IntConvert()
  50. {
  51. preTest();
  52. QList<int> tests;
  53. tests << 0 << 1 << 255 << 256 << 65535 << 65536 << -1 << -65535 << -65536 << 123456789 << -123456789;
  54. for(int i = 0; i < tests.size(); ++i)
  55. {
  56. if(PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i])) != tests[i])
  57. {
  58. qDebug()<<tests[i]<<PTSocket::intToByteArray(tests[i])<<PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i]));
  59. Q_ASSERT(false);
  60. }
  61. }
  62. timeout(0);
  63. }
  64. void Test::testListen(quint16 p)
  65. {
  66. Q_ASSERT(m_serv->listen(QHostAddress::Any, p));
  67. }
  68. void Test::test1Basic()
  69. {
  70. preTest();
  71. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient1(PTSocket*)));
  72. PTSocket* sock = newSocket();
  73. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  74. m_socketsIds.insert(sock, 1);
  75. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  76. }
  77. void Test::test2Ping()
  78. {
  79. preTest();
  80. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient2(PTSocket*)));
  81. PTSocket* sock = newSocket();
  82. sock->dbgSetWillPing(false);
  83. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  84. m_socketsIds.insert(sock, 1);
  85. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  86. }
  87. void Test::test3Handshake()
  88. {
  89. preTest();
  90. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient3(PTSocket*)));
  91. PTSocket* sock = newSocket();
  92. sock->dbgSetWillHandshake(false);
  93. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  94. m_socketsIds.insert(sock, 1);
  95. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  96. }
  97. void Test::test4HandshakeFake1()
  98. {
  99. preTest();
  100. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient4(PTSocket*)));
  101. PTSocket* sock = newSocket();
  102. sock->dbgSetWillHandshakeFake1(true);
  103. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  104. m_socketsIds.insert(sock, 1);
  105. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  106. }
  107. void Test::test5HandshakeFake2()
  108. {
  109. preTest();
  110. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient5(PTSocket*)));
  111. PTSocket* sock = newSocket();
  112. sock->dbgSetWillHandshakeFake2(true);
  113. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  114. m_socketsIds.insert(sock, 1);
  115. sock->connectToHost("127.0.0.1", m_serv->serverPort());
  116. }
  117. void Test::timeout(int i)
  118. {
  119. m_timeoutTimer.start(i);
  120. }
  121. void Test::stopTimeout()
  122. {
  123. m_timeoutTimer.stop();
  124. }
  125. void Test::timedout()
  126. {
  127. if(m_currentState == m_testsStates.at(m_currentTest).size())
  128. {
  129. qDebug()<<"\n\nTest"<<m_currentTest<<"OK\n\n";
  130. switch(m_currentTest)
  131. {
  132. case 0:
  133. test1Basic();
  134. break;
  135. case 1:
  136. test2Ping();
  137. break;
  138. case 2:
  139. test3Handshake();
  140. break;
  141. case 3:
  142. test4HandshakeFake1();
  143. break;
  144. case 4:
  145. test5HandshakeFake2();
  146. break;
  147. default:
  148. qApp->quit();
  149. }
  150. }
  151. else
  152. {
  153. qDebug()<<"Timedout\n\n\n";
  154. qDebug()<<m_currentState+1<<m_testsStates.at(m_currentTest).at(m_currentState)<<m_testsStates.at(m_currentTest);
  155. Q_ASSERT(false);
  156. }
  157. }
  158. void Test::m_clientStateChangedTest(PTSocket::State s)
  159. {
  160. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  161. Q_ASSERT(sock != 0);
  162. qDebug()<<"State"<<(sock->isServerSide()? "server": "client")<<sock<<s;
  163. if(s == PTSocket::Error)
  164. qDebug()<<"\t"<<sock->getError();
  165. if(m_currentState >= m_testsStates.at(m_currentTest).size())
  166. {
  167. qDebug()<<"Out of TestState\n\n\n"<<m_socketsIds[sock]<<s;
  168. Q_ASSERT(false);
  169. }
  170. TestState t = m_testsStates.at(m_currentTest).at(m_currentState);
  171. if(!m_socketsIds.keys().contains(sock) && !m_socketsIds.values().contains(t.first))
  172. m_socketsIds.insert(sock, t.first);
  173. TestState r(m_socketsIds[sock], s);
  174. if(r != t)
  175. {
  176. qDebug()<<"Test not matching\n\n\n"<<"Expected"<<t<<"but got"<<r;
  177. Q_ASSERT(false);
  178. }
  179. ++m_currentState;
  180. if(m_currentState == m_testsStates.at(m_currentTest).size())
  181. timeout(1500);
  182. else
  183. timeout();
  184. }
  185. void Test::m_newClientTest(PTSocket *s)
  186. {
  187. qDebug()<<"New client:"<<s->peerAddress().toString()<<s->peerPort();
  188. timeout();
  189. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  190. }
  191. void Test::preTest()
  192. {
  193. ASSERT_LISTEN;
  194. ++m_currentTest;
  195. m_currentState = 0;
  196. m_socketsIds.clear();
  197. m_serv->disconnect(this);
  198. connect(m_serv, SIGNAL(newConnection()), this, SLOT(timeout()));
  199. connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClientTest(PTSocket*)));
  200. }
  201. void Test::m_newClient1(PTSocket* s)
  202. {
  203. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
  204. }
  205. void Test::m_clientStateChanged1(PTSocket::State s)
  206. {
  207. PTSocket* sock = qobject_cast<PTSocket*>(sender());
  208. if(s == PTSocket::Handshaked)
  209. {
  210. qDebug()<<"";
  211. QTimer::singleShot(1500, sock, SLOT(disconnectFromServer()));
  212. }
  213. }
  214. void Test::m_newClient2(PTSocket* s)
  215. {
  216. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
  217. }
  218. void Test::m_clientStateChanged2(PTSocket::State s)
  219. {
  220. if(s == PTSocket::Handshaked)
  221. qDebug()<<"";
  222. }
  223. void Test::m_newClient3(PTSocket* s)
  224. {
  225. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
  226. }
  227. void Test::m_clientStateChanged3(PTSocket::State s)
  228. {
  229. if(s == PTSocket::Handshaked)
  230. qDebug()<<"";
  231. }
  232. void Test::m_newClient4(PTSocket* s)
  233. {
  234. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
  235. }
  236. void Test::m_clientStateChanged4(PTSocket::State s)
  237. {
  238. if(s == PTSocket::Handshaked)
  239. qDebug()<<"";
  240. }
  241. void Test::m_newClient5(PTSocket* s)
  242. {
  243. connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
  244. }
  245. void Test::m_clientStateChanged5(PTSocket::State s)
  246. {
  247. if(s == PTSocket::Handshaked)
  248. qDebug()<<"";
  249. }
  250. PTSocket *Test::newSocket()
  251. {
  252. PTSocket* sock = new PTSocket(this);
  253. connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
  254. return sock;
  255. }
  256. bool operator ==(TestState t1, TestState t2)
  257. {
  258. return t1.first == t2.first && t1.second == t2.second;
  259. }
  260. bool operator !=(TestState t1, TestState t2)
  261. {
  262. return !(t1 == t2);
  263. }
  264. QDebug operator <<(QDebug dbg, TestState t)
  265. {
  266. return dbg<<"TestState("<<t.first<<","<<t.second<<")";
  267. }