| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333 | #include "test.h"
Test::Test(QObject *parent) : QObject(parent)
{
    m_serv = new PTServer(this);
    m_timeoutTimer.setSingleShot(true);
    connect(&m_timeoutTimer, SIGNAL(timeout()), this, SLOT(timedout()));
    m_testsStates<<(QList<TestState>());
    m_testsStates<<(QList<TestState>()//Basic
                    <<TestState(1, PTSocket::HostLookUp)
                    <<TestState(1, PTSocket::Connecting)
                    <<TestState(1, PTSocket::Connected)
                    <<TestState(1, PTSocket::Handshaked)
                    <<TestState(1, PTSocket::Disconnecting)
                    <<TestState(1, PTSocket::Disconnected)
                    <<TestState(2, PTSocket::Disconnecting)
                    <<TestState(2, PTSocket::Disconnected));
    m_testsStates<<(QList<TestState>()//Ping
                    <<TestState(1, PTSocket::HostLookUp)
                    <<TestState(1, PTSocket::Connecting)
                    <<TestState(1, PTSocket::Connected)
                    <<TestState(1, PTSocket::Handshaked)
                    <<TestState(2, PTSocket::Error)
                    <<TestState(1, PTSocket::Disconnecting)
                    <<TestState(1, PTSocket::Disconnected));
    m_testsStates<<(QList<TestState>()//Handshake
                    <<TestState(1, PTSocket::HostLookUp)
                    <<TestState(1, PTSocket::Connecting)
                    <<TestState(1, PTSocket::Connected)
                    <<TestState(1, PTSocket::Handshaked)
                    <<TestState(1, PTSocket::Disconnecting)
                    <<TestState(1, PTSocket::Disconnected));
    m_testsStates<<(QList<TestState>()//Handshake Fake 1
                    <<TestState(1, PTSocket::HostLookUp)
                    <<TestState(1, PTSocket::Connecting)
                    <<TestState(1, PTSocket::Connected)
                    <<TestState(1, PTSocket::Handshaked)
                    <<TestState(1, PTSocket::Disconnecting)
                    <<TestState(1, PTSocket::Disconnected));
    m_testsStates<<(QList<TestState>()//Handshake Fake 2
                    <<TestState(1, PTSocket::HostLookUp)
                    <<TestState(1, PTSocket::Connecting)
                    <<TestState(1, PTSocket::Connected)
                    <<TestState(1, PTSocket::Handshaked)
                    <<TestState(1, PTSocket::Disconnecting)
                    <<TestState(1, PTSocket::Disconnected));
    m_testsStates<<(QList<TestState>()//Error Invalid Host
			<<TestState(1, PTSocket::HostLookUp)
			<<TestState(1, PTSocket::Error));
    m_testsStates<<(QList<TestState>()//Error Invalid Port
			<<TestState(1, PTSocket::HostLookUp)
			<<TestState(1, PTSocket::Connecting)
			<<TestState(1, PTSocket::Error));
    m_currentState = 0;
    m_currentTest = -1;
}
void Test::test0IntConvert()
{
    preTest();
    QList<int> tests;
    tests << 0 << 1 << 255 << 256 << 65535 << 65536 << -1 << -65535 << -65536 << 123456789 << -123456789;
    for(int i = 0; i < tests.size(); ++i)
    {
        if(PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i])) != tests[i])
        {
            qDebug()<<tests[i]<<PTSocket::intToByteArray(tests[i])<<PTSocket::byteArrayToInt(PTSocket::intToByteArray(tests[i]));
            Q_ASSERT(false);
        }
    }
    timeout(0);
}
void Test::testListen(quint16 p)
{
    Q_ASSERT(m_serv->listen(QHostAddress::Any, p));
}
void Test::test1Basic()
{
    preTest();
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient1(PTSocket*)));
    PTSocket* sock = newSocket();
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
    m_socketsIds.insert(sock, 1);
    sock->connectToHost("127.0.0.1", m_serv->serverPort());
}
void Test::test2Ping()
{
    preTest();
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient2(PTSocket*)));
    PTSocket* sock = newSocket();
    sock->dbgSetWillPing(false);
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
    m_socketsIds.insert(sock, 1);
    sock->connectToHost("127.0.0.1", m_serv->serverPort());
}
void Test::test3Handshake()
{
    preTest();
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient3(PTSocket*)));
    PTSocket* sock = newSocket();
    sock->dbgSetWillHandshake(false);
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
    m_socketsIds.insert(sock, 1);
    sock->connectToHost("127.0.0.1", m_serv->serverPort());
}
void Test::test4HandshakeFake1()
{
    preTest();
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient4(PTSocket*)));
    PTSocket* sock = newSocket();
    sock->dbgSetWillHandshakeFake1(true);
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
    m_socketsIds.insert(sock, 1);
    sock->connectToHost("127.0.0.1", m_serv->serverPort());
}
void Test::test5HandshakeFake2()
{
    preTest();
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClient5(PTSocket*)));
    PTSocket* sock = newSocket();
    sock->dbgSetWillHandshakeFake2(true);
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
    m_socketsIds.insert(sock, 1);
    sock->connectToHost("127.0.0.1", m_serv->serverPort());
}
void Test::test6Error1()
{
	preTest();
	PTSocket* sock = newSocket();
	m_socketsIds.insert(sock, 1);
	sock->connectToHost("", m_serv->serverPort());
}
void Test::test7Error2()
{
	preTest();
	PTSocket* sock = newSocket();
	m_socketsIds.insert(sock, 1);
	sock->connectToHost("127.0.0.1", 15963);
}
void Test::timeout(int i)
{
    m_timeoutTimer.start(i);
}
void Test::stopTimeout()
{
    m_timeoutTimer.stop();
}
void Test::timedout()
{
    if(m_currentState == m_testsStates.at(m_currentTest).size())
    {
        qDebug()<<"\n\nTest"<<m_currentTest<<"OK\n\n";
        switch(m_currentTest)
        {
        case 0:
            test1Basic();
            break;
        case 1:
            test2Ping();
            break;
        case 2:
            test3Handshake();
            break;
        case 3:
            test4HandshakeFake1();
            break;
        case 4:
            test5HandshakeFake2();
            break;
	case 5:
		test6Error1();
		break;
	case 6:
		test7Error2();
		break;
        default:
            qApp->quit();
        }
    }
    else
    {
        qDebug()<<"Timedout\n\n\n";
        qDebug()<<m_currentState+1<<m_testsStates.at(m_currentTest).at(m_currentState)<<m_testsStates.at(m_currentTest);
        Q_ASSERT(false);
    }
}
void Test::m_clientStateChangedTest(PTSocket::State s)
{
    PTSocket* sock = qobject_cast<PTSocket*>(sender());
    Q_ASSERT(sock != 0);
    qDebug()<<"State"<<(sock->isServerSide()? "server": "client")<<sock<<s;
    if(s == PTSocket::Error)
        qDebug()<<"\t"<<sock->getError();
    if(m_currentState >= m_testsStates.at(m_currentTest).size())
    {
        qDebug()<<"Out of TestState\n\n\n"<<m_socketsIds[sock]<<s;
        Q_ASSERT(false);
    }
    TestState t = m_testsStates.at(m_currentTest).at(m_currentState);
    if(!m_socketsIds.keys().contains(sock) && !m_socketsIds.values().contains(t.first))
        m_socketsIds.insert(sock, t.first);
    TestState r(m_socketsIds[sock], s);
    if(r != t)
    {
        qDebug()<<"Test not matching\n\n\n"<<"Expected"<<t<<"but got"<<r;
        Q_ASSERT(false);
    }
    ++m_currentState;
    if(m_currentState == m_testsStates.at(m_currentTest).size())
        timeout(1500);
    else
        timeout();
}
void Test::m_newClientTest(PTSocket *s)
{
    qDebug()<<"New client:"<<s->peerAddress().toString()<<s->peerPort();
    timeout();
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
}
void Test::preTest()
{
    ASSERT_LISTEN;
    ++m_currentTest;
    m_currentState = 0;
    m_socketsIds.clear();
    m_serv->disconnect(this);
    connect(m_serv, SIGNAL(newConnection()), this, SLOT(timeout()));
    connect(m_serv, SIGNAL(newClient(PTSocket*)), this, SLOT(m_newClientTest(PTSocket*)));
}
void Test::m_newClient1(PTSocket* s)
{
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged1(PTSocket::State)));
}
void Test::m_clientStateChanged1(PTSocket::State s)
{
    PTSocket* sock = qobject_cast<PTSocket*>(sender());
    if(s == PTSocket::Handshaked)
    {
        qDebug()<<"";
        QTimer::singleShot(1500, sock, SLOT(disconnectFromServer()));
    }
}
void Test::m_newClient2(PTSocket* s)
{
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged2(PTSocket::State)));
}
void Test::m_clientStateChanged2(PTSocket::State s)
{
    if(s == PTSocket::Handshaked)
        qDebug()<<"";
}
void Test::m_newClient3(PTSocket* s)
{
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged3(PTSocket::State)));
}
void Test::m_clientStateChanged3(PTSocket::State s)
{
    if(s == PTSocket::Handshaked)
        qDebug()<<"";
}
void Test::m_newClient4(PTSocket* s)
{
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged4(PTSocket::State)));
}
void Test::m_clientStateChanged4(PTSocket::State s)
{
    if(s == PTSocket::Handshaked)
        qDebug()<<"";
}
void Test::m_newClient5(PTSocket* s)
{
    connect(s, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChanged5(PTSocket::State)));
}
void Test::m_clientStateChanged5(PTSocket::State s)
{
    if(s == PTSocket::Handshaked)
        qDebug()<<"";
}
PTSocket *Test::newSocket()
{
    PTSocket* sock = new PTSocket(this);
    connect(sock, SIGNAL(stateChanged(PTSocket::State)), this, SLOT(m_clientStateChangedTest(PTSocket::State)));
    return sock;
}
bool operator ==(TestState t1, TestState t2)
{
    return t1.first == t2.first && t1.second == t2.second;
}
bool operator !=(TestState t1, TestState t2)
{
    return !(t1 == t2);
}
QDebug operator <<(QDebug dbg, TestState t)
{
    return dbg<<"TestState("<<t.first<<","<<t.second<<")";
}
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