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- /*
- * Copyright (C) 2013 Michael Brown <mbrown@fensystems.co.uk>.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
- * 02110-1301, USA.
- */
-
- FILE_LICENCE ( GPL2_OR_LATER );
-
- /** @file
- *
- * VESA frame buffer console
- *
- */
-
- #include <stdlib.h>
- #include <errno.h>
- #include <limits.h>
- #include <realmode.h>
- #include <ipxe/console.h>
- #include <ipxe/io.h>
- #include <ipxe/fbcon.h>
- #include <ipxe/vesafb.h>
- #include <config/console.h>
-
- /* Avoid dragging in BIOS console if not otherwise used */
- extern struct console_driver bios_console;
- struct console_driver bios_console __attribute__ (( weak ));
-
- /* Disambiguate the various error causes */
- #define EIO_FAILED __einfo_error ( EINFO_EIO_FAILED )
- #define EINFO_EIO_FAILED \
- __einfo_uniqify ( EINFO_EIO, 0x01, \
- "Function call failed" )
- #define EIO_HARDWARE __einfo_error ( EINFO_EIO_HARDWARE )
- #define EINFO_EIO_HARDWARE \
- __einfo_uniqify ( EINFO_EIO, 0x02, \
- "Not supported in current configuration" )
- #define EIO_MODE __einfo_error ( EINFO_EIO_MODE )
- #define EINFO_EIO_MODE \
- __einfo_uniqify ( EINFO_EIO, 0x03, \
- "Invalid in current video mode" )
- #define EIO_VBE( code ) \
- EUNIQ ( EINFO_EIO, (code), EIO_FAILED, EIO_HARDWARE, EIO_MODE )
-
- /* Set default console usage if applicable */
- #if ! ( defined ( CONSOLE_VESAFB ) && CONSOLE_EXPLICIT ( CONSOLE_VESAFB ) )
- #undef CONSOLE_VESAFB
- #define CONSOLE_VESAFB ( CONSOLE_USAGE_ALL & ~CONSOLE_USAGE_LOG )
- #endif
-
- /** Font corresponding to selected character width and height */
- #define VESAFB_FONT VBE_FONT_8x16
-
- /* Forward declaration */
- struct console_driver vesafb_console __console_driver;
-
- /** A VESA frame buffer */
- struct vesafb {
- /** Frame buffer console */
- struct fbcon fbcon;
- /** Physical start address */
- physaddr_t start;
- /** Pixel geometry */
- struct fbcon_geometry pixel;
- /** Colour mapping */
- struct fbcon_colour_map map;
- /** Font definition */
- struct fbcon_font font;
- /** Saved VGA mode */
- uint8_t saved_mode;
- };
-
- /** The VESA frame buffer */
- static struct vesafb vesafb;
-
- /** Base memory buffer used for VBE calls */
- union vbe_buffer {
- /** VBE controller information block */
- struct vbe_controller_info controller;
- /** VBE mode information block */
- struct vbe_mode_info mode;
- };
- static union vbe_buffer __bss16 ( vbe_buf );
- #define vbe_buf __use_data16 ( vbe_buf )
-
- /**
- * Convert VBE status code to iPXE status code
- *
- * @v status VBE status code
- * @ret rc Return status code
- */
- static int vesafb_rc ( unsigned int status ) {
- unsigned int code;
-
- if ( ( status & 0xff ) != 0x4f )
- return -ENOTSUP;
- code = ( ( status >> 8 ) & 0xff );
- return ( code ? -EIO_VBE ( code ) : 0 );
- }
-
- /**
- * Get font definition
- *
- */
- static void vesafb_font ( void ) {
- struct segoff font;
-
- /* Get font information
- *
- * Working around gcc bugs is icky here. The value we want is
- * returned in %ebp, but there's no way to specify %ebp in an
- * output constraint. We can't put %ebp in the clobber list,
- * because this tends to cause random build failures on some
- * gcc versions. We can't manually push/pop %ebp and return
- * the value via a generic register output constraint, because
- * gcc might choose to use %ebp to satisfy that constraint
- * (and we have no way to prevent it from so doing).
- *
- * Work around this hideous mess by using %ecx and %edx as the
- * output registers, since they get clobbered anyway.
- */
- __asm__ __volatile__ ( REAL_CODE ( "pushw %%bp\n\t" /* gcc bug */
- "int $0x10\n\t"
- "movw %%es, %%cx\n\t"
- "movw %%bp, %%dx\n\t"
- "popw %%bp\n\t" /* gcc bug */ )
- : "=c" ( font.segment ),
- "=d" ( font.offset )
- : "a" ( VBE_GET_FONT ),
- "b" ( VESAFB_FONT ) );
- DBGC ( &vbe_buf, "VESAFB has font %04x at %04x:%04x\n",
- VESAFB_FONT, font.segment, font.offset );
- vesafb.font.start = real_to_user ( font.segment, font.offset );
- }
-
- /**
- * Get VBE mode list
- *
- * @ret mode_numbers Mode number list (terminated with VBE_MODE_END)
- * @ret rc Return status code
- *
- * The caller is responsible for eventually freeing the mode list.
- */
- static int vesafb_mode_list ( uint16_t **mode_numbers ) {
- struct vbe_controller_info *controller = &vbe_buf.controller;
- userptr_t video_mode_ptr;
- uint16_t mode_number;
- uint16_t status;
- size_t len;
- int rc;
-
- /* Avoid returning uninitialised data on error */
- *mode_numbers = NULL;
-
- /* Get controller information block */
- controller->vbe_signature = 0;
- __asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
- : "=a" ( status )
- : "a" ( VBE_CONTROLLER_INFO ),
- "D" ( __from_data16 ( controller ) )
- : "memory" );
- if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
- DBGC ( &vbe_buf, "VESAFB could not get controller information: "
- "[%04x] %s\n", status, strerror ( rc ) );
- return rc;
- }
- if ( controller->vbe_signature != VBE_CONTROLLER_SIGNATURE ) {
- DBGC ( &vbe_buf, "VESAFB invalid controller signature "
- "\"%c%c%c%c\"\n", ( controller->vbe_signature >> 0 ),
- ( controller->vbe_signature >> 8 ),
- ( controller->vbe_signature >> 16 ),
- ( controller->vbe_signature >> 24 ) );
- DBGC_HDA ( &vbe_buf, 0, controller, sizeof ( *controller ) );
- return -EINVAL;
- }
- DBGC ( &vbe_buf, "VESAFB found VBE version %d.%d with mode list at "
- "%04x:%04x\n", controller->vbe_major_version,
- controller->vbe_minor_version,
- controller->video_mode_ptr.segment,
- controller->video_mode_ptr.offset );
-
- /* Calculate length of mode list */
- video_mode_ptr = real_to_user ( controller->video_mode_ptr.segment,
- controller->video_mode_ptr.offset );
- len = 0;
- do {
- copy_from_user ( &mode_number, video_mode_ptr, len,
- sizeof ( mode_number ) );
- len += sizeof ( mode_number );
- } while ( mode_number != VBE_MODE_END );
-
- /* Allocate and fill mode list */
- *mode_numbers = malloc ( len );
- if ( ! *mode_numbers )
- return -ENOMEM;
- copy_from_user ( *mode_numbers, video_mode_ptr, 0, len );
-
- return 0;
- }
-
- /**
- * Get video mode information
- *
- * @v mode_number Mode number
- * @ret rc Return status code
- */
- static int vesafb_mode_info ( unsigned int mode_number ) {
- struct vbe_mode_info *mode = &vbe_buf.mode;
- uint16_t status;
- int rc;
-
- /* Get mode information */
- __asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
- : "=a" ( status )
- : "a" ( VBE_MODE_INFO ),
- "c" ( mode_number ),
- "D" ( __from_data16 ( mode ) )
- : "memory" );
- if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
- DBGC ( &vbe_buf, "VESAFB could not get mode %04x information: "
- "[%04x] %s\n", mode_number, status, strerror ( rc ) );
- return rc;
- }
- DBGC ( &vbe_buf, "VESAFB mode %04x %dx%d %dbpp(%d:%d:%d:%d) model "
- "%02x [x%d]%s%s%s%s%s\n", mode_number, mode->x_resolution,
- mode->y_resolution, mode->bits_per_pixel, mode->rsvd_mask_size,
- mode->red_mask_size, mode->green_mask_size, mode->blue_mask_size,
- mode->memory_model, ( mode->number_of_image_pages + 1 ),
- ( ( mode->mode_attributes & VBE_MODE_ATTR_SUPPORTED ) ?
- "" : " [unsupported]" ),
- ( ( mode->mode_attributes & VBE_MODE_ATTR_TTY ) ?
- " [tty]" : "" ),
- ( ( mode->mode_attributes & VBE_MODE_ATTR_GRAPHICS ) ?
- "" : " [text]" ),
- ( ( mode->mode_attributes & VBE_MODE_ATTR_LINEAR ) ?
- "" : " [nonlinear]" ),
- ( ( mode->mode_attributes & VBE_MODE_ATTR_TRIPLE_BUF ) ?
- " [buf]" : "" ) );
-
- return 0;
- }
-
- /**
- * Set video mode
- *
- * @v mode_number Mode number
- * @ret rc Return status code
- */
- static int vesafb_set_mode ( unsigned int mode_number ) {
- struct vbe_mode_info *mode = &vbe_buf.mode;
- uint16_t status;
- int rc;
-
- /* Get mode information */
- if ( ( rc = vesafb_mode_info ( mode_number ) ) != 0 )
- return rc;
-
- /* Record mode parameters */
- vesafb.start = mode->phys_base_ptr;
- vesafb.pixel.width = mode->x_resolution;
- vesafb.pixel.height = mode->y_resolution;
- vesafb.pixel.len = ( ( mode->bits_per_pixel + 7 ) / 8 );
- vesafb.pixel.stride = mode->bytes_per_scan_line;
- DBGC ( &vbe_buf, "VESAFB mode %04x has frame buffer at %08x\n",
- mode_number, mode->phys_base_ptr );
-
- /* Initialise font colours */
- vesafb.map.red_scale = ( 8 - mode->red_mask_size );
- vesafb.map.green_scale = ( 8 - mode->green_mask_size );
- vesafb.map.blue_scale = ( 8 - mode->blue_mask_size );
- vesafb.map.red_lsb = mode->red_field_position;
- vesafb.map.green_lsb = mode->green_field_position;
- vesafb.map.blue_lsb = mode->blue_field_position;
-
- /* Select this mode */
- __asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
- : "=a" ( status )
- : "a" ( VBE_SET_MODE ),
- "b" ( mode_number ) );
- if ( ( rc = vesafb_rc ( status ) ) != 0 ) {
- DBGC ( &vbe_buf, "VESAFB could not set mode %04x: [%04x] %s\n",
- mode_number, status, strerror ( rc ) );
- return rc;
- }
-
- return 0;
- }
-
- /**
- * Select video mode
- *
- * @v mode_numbers Mode number list (terminated with VBE_MODE_END)
- * @v min_width Minimum required width (in pixels)
- * @v min_height Minimum required height (in pixels)
- * @v min_bpp Minimum required colour depth (in bits per pixel)
- * @ret mode_number Mode number, or negative error
- */
- static int vesafb_select_mode ( const uint16_t *mode_numbers,
- unsigned int min_width, unsigned int min_height,
- unsigned int min_bpp ) {
- struct vbe_mode_info *mode = &vbe_buf.mode;
- int best_mode_number = -ENOENT;
- unsigned int best_score = INT_MAX;
- unsigned int score;
- uint16_t mode_number;
- int rc;
-
- /* Find the first suitable mode */
- while ( ( mode_number = *(mode_numbers++) ) != VBE_MODE_END ) {
-
- /* Force linear mode variant */
- mode_number |= VBE_MODE_LINEAR;
-
- /* Get mode information */
- if ( ( rc = vesafb_mode_info ( mode_number ) ) != 0 )
- continue;
-
- /* Skip unusable modes */
- if ( ( mode->mode_attributes & ( VBE_MODE_ATTR_SUPPORTED |
- VBE_MODE_ATTR_GRAPHICS |
- VBE_MODE_ATTR_LINEAR ) ) !=
- ( VBE_MODE_ATTR_SUPPORTED | VBE_MODE_ATTR_GRAPHICS |
- VBE_MODE_ATTR_LINEAR ) ) {
- continue;
- }
- if ( mode->memory_model != VBE_MODE_MODEL_DIRECT_COLOUR )
- continue;
-
- /* Skip modes not meeting the requirements */
- if ( ( mode->x_resolution < min_width ) ||
- ( mode->y_resolution < min_height ) ||
- ( mode->bits_per_pixel < min_bpp ) ) {
- continue;
- }
-
- /* Select this mode if it has the best (i.e. lowest)
- * score. We choose the scoring system to favour
- * modes close to the specified width and height;
- * within modes of the same width and height we prefer
- * a higher colour depth.
- */
- score = ( ( mode->x_resolution * mode->y_resolution ) -
- mode->bits_per_pixel );
- if ( score < best_score ) {
- best_mode_number = mode_number;
- best_score = score;
- }
- }
-
- if ( best_mode_number >= 0 ) {
- DBGC ( &vbe_buf, "VESAFB selected mode %04x\n",
- best_mode_number );
- } else {
- DBGC ( &vbe_buf, "VESAFB found no suitable mode\n" );
- }
-
- return best_mode_number;
- }
-
- /**
- * Initialise VESA frame buffer
- *
- * @v min_width Minimum required width (in pixels)
- * @v min_height Minimum required height (in pixels)
- * @v min_bpp Minimum required colour depth (in bits per pixel)
- * @v pixbuf Background picture (if any)
- * @ret rc Return status code
- */
- static int vesafb_init ( unsigned int min_width, unsigned int min_height,
- unsigned int min_bpp, struct pixel_buffer *pixbuf ) {
- uint32_t discard_b;
- uint16_t *mode_numbers;
- int mode_number;
- int rc;
-
- /* Record current VGA mode */
- __asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
- : "=a" ( vesafb.saved_mode ), "=b" ( discard_b )
- : "a" ( VBE_GET_VGA_MODE ) );
- DBGC ( &vbe_buf, "VESAFB saved VGA mode %#02x\n", vesafb.saved_mode );
-
- /* Get VESA mode list */
- if ( ( rc = vesafb_mode_list ( &mode_numbers ) ) != 0 )
- goto err_mode_list;
-
- /* Select mode */
- if ( ( mode_number = vesafb_select_mode ( mode_numbers, min_width,
- min_height, min_bpp ) ) < 0 ){
- rc = mode_number;
- goto err_select_mode;
- }
-
- /* Set mode */
- if ( ( rc = vesafb_set_mode ( mode_number ) ) != 0 )
- goto err_set_mode;
-
- /* Get font data */
- vesafb_font();
-
- /* Initialise frame buffer console */
- fbcon_init ( &vesafb.fbcon, phys_to_user ( vesafb.start ),
- &vesafb.pixel, &vesafb.map, &vesafb.font, pixbuf );
-
- err_set_mode:
- err_select_mode:
- free ( mode_numbers );
- err_mode_list:
- return rc;
- }
-
- /**
- * Finalise VESA frame buffer
- *
- */
- static void vesafb_fini ( void ) {
- uint32_t discard_a;
-
- /* Finalise frame buffer console */
- fbcon_fini ( &vesafb.fbcon );
-
- /* Restore VGA mode */
- __asm__ __volatile__ ( REAL_CODE ( "int $0x10" )
- : "=a" ( discard_a )
- : "a" ( VBE_SET_VGA_MODE | vesafb.saved_mode ) );
- DBGC ( &vbe_buf, "VESAFB restored VGA mode %#02x\n",
- vesafb.saved_mode );
- }
-
- /**
- * Print a character to current cursor position
- *
- * @v character Character
- */
- static void vesafb_putchar ( int character ) {
-
- fbcon_putchar ( &vesafb.fbcon, character );
- }
-
- /**
- * Configure console
- *
- * @v config Console configuration, or NULL to reset
- * @ret rc Return status code
- */
- static int vesafb_configure ( struct console_configuration *config ) {
- int rc;
-
- /* Reset console, if applicable */
- if ( ! vesafb_console.disabled ) {
- vesafb_fini();
- bios_console.disabled &= ~CONSOLE_DISABLED_OUTPUT;
- }
- vesafb_console.disabled = CONSOLE_DISABLED;
-
- /* Do nothing more unless we have a usable configuration */
- if ( ( config == NULL ) ||
- ( config->width == 0 ) || ( config->height == 0 ) ) {
- return 0;
- }
-
- /* Initialise VESA frame buffer */
- if ( ( rc = vesafb_init ( config->width, config->height, config->bpp,
- config->pixbuf ) ) != 0 )
- return rc;
-
- /* Mark console as enabled */
- vesafb_console.disabled = 0;
- bios_console.disabled |= CONSOLE_DISABLED_OUTPUT;
-
- return 0;
- }
-
- /** VESA frame buffer console driver */
- struct console_driver vesafb_console __console_driver = {
- .usage = CONSOLE_VESAFB,
- .putchar = vesafb_putchar,
- .configure = vesafb_configure,
- .disabled = CONSOLE_DISABLED,
- };
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