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- # You many now use double quotes around pathnames, in case
- # your pathname includes spaces.
-
- #=======================================================================
- # CONFIG_INTERFACE
- #
- # The configuration interface is a series of menus or dialog boxes that
- # allows you to change all the settings that control Bochs's behavior.
- # There are two choices of configuration interface: a text mode version
- # called "textconfig" and a graphical version called "wx". The text
- # mode version uses stdin/stdout and is always compiled in. The graphical
- # version is only available when you use "--with-wx" on the configure
- # command. If you do not write a config_interface line, Bochs will
- # choose a default for you.
- #
- # NOTE: if you use the "wx" configuration interface, you must also use
- # the "wx" display library.
- #=======================================================================
- #config_interface: textconfig
- #config_interface: wx
-
- #=======================================================================
- # DISPLAY_LIBRARY
- #
- # The display library is the code that displays the Bochs VGA screen. Bochs
- # has a selection of about 10 different display library implementations for
- # different platforms. If you run configure with multiple --with-* options,
- # the display_library command lets you choose which one you want to run with.
- # If you do not write a display_library line, Bochs will choose a default for
- # you.
- #
- # The choices are:
- # x use X windows interface, cross platform
- # win32 use native win32 libraries
- # carbon use Carbon library (for MacOS X)
- # beos use native BeOS libraries
- # macintosh use MacOS pre-10
- # amigaos use native AmigaOS libraries
- # sdl use SDL library, cross platform
- # svga use SVGALIB library for Linux, allows graphics without X11
- # term text only, uses curses/ncurses library, cross platform
- # rfb provides an interface to AT&T's VNC viewer, cross platform
- # wx use wxWindows library, cross platform
- # nogui no display at all
- #
- # NOTE: if you use the "wx" configuration interface, you must also use
- # the "wx" display library.
- #=======================================================================
- #display_library: amigaos
- #display_library: beos
- #display_library: carbon
- #display_library: macintosh
- #display_library: nogui
- #display_library: rfb
- #display_library: sdl
- #display_library: term
- #display_library: win32
- #display_library: wx
- #display_library: x
-
- #=======================================================================
- # ROMIMAGE:
- # You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
- # out most of the BIOS hooks, and replace them with real BIOS
- # support. Normally, you can use a precompiled BIOS in the bios/
- # directory, named BIOS-bochs-latest.
- #=======================================================================
- #romimage: bios/BIOS-bochs-970717a
- #romimage: file=bios/BIOS-bochs-latest, address=0xf0000
- romimage: file=$BXSHARE/BIOS-bochs-latest, address=0xf0000
- #romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
- #romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
- #romimage: file=bios/rombios.bin, address=0xf0000
-
- #=======================================================================
- # MEGS
- # set this to the default number of Megabytes of memory you want
- # to emulate. You may also pass the '-megs xyz' option to bochs
- #
- # The default is 32MB, most OS's won't need more than that.
- #=======================================================================
- #megs: 256
- #megs: 128
- #megs: 64
- megs: 32
- #megs: 16
- #megs: 8
-
- #=======================================================================
- # OPTROMIMAGE[1-4]:
- # You may now load up to 4 optional ROM images. Be sure to use a
- # read-only area, typically between C8000 and EFFFF. These optional
- # ROM images should not overwrite the rombios (located at
- # F0000-FFFFF) and the videobios (located at C0000-C7FFF).
- # Those ROM images will be initialized by the bios if they contain
- # the right signature (0x55AA).
- # It can also be a convenient way to upload some arbitary code/data
- # in the simulation, that can be retrieved by the boot loader
- #=======================================================================
- #optromimage1: file=optionalrom.bin, address=0xd0000
- #optromimage2: file=optionalrom.bin, address=0xd1000
- #optromimage3: file=optionalrom.bin, address=0xd2000
- #optromimage4: file=optionalrom.bin, address=0xd3000
- #optromimage1: file=../../src/bin/ne.zrom, address=0xd0000
- optromimage1: file=../../src/bin/pnic.zrom, address=0xd0000
-
- #=======================================================================
- # VGAROMIMAGE
- # You now need to load a VGA ROM BIOS into C0000.
- #=======================================================================
- #vgaromimage: bios/VGABIOS-lgpl-latest
- #vgaromimage: bios/VGABIOS-elpin-2.40
- vgaromimage: $BXSHARE/VGABIOS-elpin-2.40
-
- #=======================================================================
- # FLOPPYA:
- # Point this to pathname of floppy image file or device
- # This should be of a bootable floppy(image/device) if you're
- # booting from 'a'.
- #
- # You can set the initial status of the media to 'ejected' or 'inserted'.
- # floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
- # floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
- # floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
- # floppya: 720k=path, status=inserted (720K 3.5" floppy)
- # floppya: 360k=path, status=inserted (360K 5.25" floppy)
- #
- # The path should be the name of a disk image file. On unix, you can use
- # a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
- # drive letters such as a: or b: as the path. Raw floppy access is not
- # supported on Windows 95 and 98.
- #=======================================================================
- floppya: 1_44=/dev/fd0, status=inserted
- #floppya: file=../1.44, status=inserted
- #floppya: 1_44=/dev/fd0H1440, status=inserted
- #floppya: 1_2=../1_2, status=inserted
- #floppya: 1_44=a:, status=inserted
- #floppya: 1_44=a.img, status=inserted
-
- #=======================================================================
- # FLOPPYB:
- # See FLOPPYA above for syntax
- #=======================================================================
- #floppyb: 1_44=b:, status=inserted
- floppyb: 1_44=b.img, status=inserted
-
- #=======================================================================
- # ATA0, ATA1, ATA2, ATA3
- # ATA controller for hard disks and cdroms
- #
- # ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
- #
- # These options enables up to 4 ata channels. For each channel
- # the two base io address and the irq must be specified.
- #
- # ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
- #
- # Examples:
- # ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
- # ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
- # ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
- # ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
- #=======================================================================
- ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
- ata1: enabled=0, ioaddr1=0x170, ioaddr2=0x370, irq=15
- ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
- ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x368, irq=9
-
- #=======================================================================
- # ATA[0-3]-MASTER, ATA[0-3]-SLAVE
- #
- # This defines the type and characteristics of all attached ata devices:
- # type= type of attached device [disk|cdrom]
- # path= path of the image
- # cylinders= only valid for disks
- # heads= only valid for disks
- # spt= only valid for disks
- # status= only valid for cdroms [inserted|ejected]
- # biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
- # translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
- # model= string returned by identify device command
- #
- # Point this at a hard disk image file, cdrom iso file, or physical cdrom
- # device. To create a hard disk image, try running bximage. It will help you
- # choose the size and then suggest a line that works with it.
- #
- # In UNIX it may be possible to use a raw device as a Bochs hard disk,
- # but WE DON'T RECOMMEND IT. In Windows there is no easy way.
- #
- # In windows, the drive letter + colon notation should be used for cdroms.
- # Depending on versions of windows and drivers, you may only be able to
- # access the "first" cdrom in the system. On MacOSX, use path="drive"
- # to access the physical drive.
- #
- # The path, cylinders, heads, and spt are mandatory for type=disk
- # The path is mandatory for type=cdrom
- #
- # Default values are:
- # biosdetect=auto, translation=auto, model="Generic 1234"
- #
- # The biosdetect option has currently no effect on the bios
- #
- # Examples:
- # ata0-master: type=disk, path=10M.sample, cylinders=306, heads=4, spt=17
- # ata0-slave: type=disk, path=20M.sample, cylinders=615, heads=4, spt=17
- # ata1-master: type=disk, path=30M.sample, cylinders=615, heads=6, spt=17
- # ata1-slave: type=disk, path=46M.sample, cylinders=940, heads=6, spt=17
- # ata2-master: type=disk, path=62M.sample, cylinders=940, heads=8, spt=17
- # ata2-slave: type=disk, path=112M.sample, cylinders=900, heads=15, spt=17
- # ata3-master: type=disk, path=483M.sample, cylinders=1024, heads=15, spt=63
- # ata3-slave: type=cdrom, path=iso.sample, status=inserted
- #=======================================================================
- #ata0-master: type=disk, path="30M.sample", cylinders=615, heads=6, spt=17
- #ata0-slave: type=cdrom, path=D:, status=inserted
- #ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
- #ata0-slave: type=cdrom, path="drive", status=inserted
-
- #=======================================================================
- #
- # The DISKC option is deprecated. Use ATA* options instead.
- #
- # DISKC: file=, cyl=, heads=, spt=
- # Point this at a hard disk image file. To create
- # a hard disk image, try running bximage. It will help you choose the
- # size and then suggest a diskc line that works with it.
- #
- # In UNIX it may be possible to use a raw device as a Bochs hard disk,
- # but WE DON'T RECOMMEND IT. In Windows there is no easy way.
- #
- # Examples:
- # diskc: file=10M.sample, cyl=306, heads=4, spt=17
- # diskc: file=20M.sample, cyl=615, heads=4, spt=17
- # diskc: file=30M.sample, cyl=615, heads=6, spt=17
- # diskc: file=46M.sample, cyl=940, heads=6, spt=17
- # diskc: file=62M.sample, cyl=940, heads=8, spt=17
- # diskc: file=112M.sample, cyl=900, heads=15, spt=17
- # diskc: file=483M.sample, cyl=1024, heads=15, spt=63
- #=======================================================================
- #diskc: file="30M.sample", cyl=615, heads=6, spt=17
-
- #=======================================================================
- #
- # The DISKD option is deprecated. Use ATA* options instead.
- #
- # DISKD:
- # See DISKC above for syntax
- #
- # NOTE: diskd and cdromd must not be used together!
- #=======================================================================
- #diskd: file="diskd.img", cyl=615, heads=6, spt=17
-
- #=======================================================================
- #
- # The CDROMD option is deprecated. Use ATA* options instead.
- #
- # CDROMD:
- #
- # cdromd: dev=/dev/cdrom, status=inserted
- # cdromd: dev=/dev/cdrom, status=ejected
- # cdromd: dev=e:, status=ejected
- #
- # In windows, the drive letter + colon notation should be used for cdroms.
- # Depending on versions of windows and drivers, you may only be able to
- # access the "first" cdrom in the system. On MacOSX, use path="drive"
- # to access the physical drive.
- #
- # NOTE: diskd and cdromd must not be used together!
- #=======================================================================
- #cdromd: dev=D:, status=inserted
- #cdromd: dev=/dev/cdrom, status=inserted
- #cdromd: dev="drive", status=inserted
-
- #=======================================================================
- # NEWHARDDRIVESUPPORT: enabled=[0|1]
- # As of cvs version on 5/17/2001, newharddrivesupport is on by default.
- #=======================================================================
- #newharddrivesupport: enabled=1
-
- #=======================================================================
- # BOOT:
- # This defines your boot drive.
- # You can either boot from 'floppy', 'disk' or 'cdrom'
- # legacy 'a' and 'c' are also supported
- # Examples:
- # boot: floppy
- # boot: disk
- # boot: cdrom
- # boot: c
- # boot: a
- #=======================================================================
- #boot: floppy
- #boot: disk
-
- #=======================================================================
- # FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
- # Enables or disables the 0xaa55 signature check on boot floppies
- # Defaults to disabled=0
- # Examples:
- # floppy_bootsig_check: disabled=0
- # floppy_bootsig_check: disabled=1
- #=======================================================================
- #floppy_bootsig_check: disabled=1
- floppy_bootsig_check: disabled=0
-
- #=======================================================================
- # LOG:
- # Give the path of the log file you'd like Bochs debug and misc. verbage
- # to be written to. If you really don't want it, make it /dev/null. :^(
- #
- # Examples:
- # log: ./bochs.out
- # log: /dev/tty
- #=======================================================================
- #log: /dev/null
- log: bochsout.txt
-
- #=======================================================================
- # LOGPREFIX:
- # This handles the format of the string prepended to each log line.
- # You may use those special tokens :
- # %t : 11 decimal digits timer tick
- # %i : 8 hexadecimal digits of cpu0 current eip
- # %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
- # %d : 5 characters string of the device, between brackets
- #
- # Default : %t%e%d
- # Examples:
- # logprefix: %t-%e-@%i-%d
- # logprefix: %i%e%d
- #=======================================================================
- #logprefix: %t%e%d
-
- #=======================================================================
- # LOG CONTROLS
- #
- # Bochs now has four severity levels for event logging.
- # panic: cannot proceed. If you choose to continue after a panic,
- # don't be surprised if you get strange behavior or crashes.
- # error: something went wrong, but it is probably safe to continue the
- # simulation.
- # info: interesting or useful messages.
- # debug: messages useful only when debugging the code. This may
- # spit out thousands per second.
- #
- # For events of each level, you can choose to crash, report, or ignore.
- # TODO: allow choice based on the facility: e.g. crash on panics from
- # everything except the cdrom, and only report those.
- #
- # If you are experiencing many panics, it can be helpful to change
- # the panic action to report instead of fatal. However, be aware
- # that anything executed after a panic is uncharted territory and can
- # cause bochs to become unstable. The panic is a "graceful exit," so
- # if you disable it you may get a spectacular disaster instead.
- #=======================================================================
- panic: action=ask
- error: action=report
- info: action=report
- debug: action=ignore
-
- #=======================================================================
- # DEBUGGER_LOG:
- # Give the path of the log file you'd like Bochs to log debugger output.
- # If you really don't want it, make it /dev/null or '-'. :^(
- #
- # Examples:
- # debugger_log: ./debugger.out
- #=======================================================================
- #debugger_log: /dev/null
- #debugger_log: debugger.out
- debugger_log: -
-
- #=======================================================================
- # com1:
- # This defines a serial (COM) port. You can specify a device to use as com1.
- # This can be a real serial line, or a pty. To use a pty (under X/Unix),
- # create two windows (xterms, usually). One of them will run bochs, and the
- # other will act as com1. Find out the tty the com1 window using the `tty'
- # command, and use that as the `dev' parameter. Then do `sleep 1000000' in
- # the com1 window to keep the shell from messing with things, and run bochs in
- # the other window. Serial I/O to com1 (port 0x3f8) will all go to the other
- # window.
- #=======================================================================
- #com1: enabled=1, dev=/dev/ttyp9
- #com1: enabled=1, dev=/tmp/serial.log
-
-
- #=======================================================================
- # PARPORT1:
- # This defines a parallel (printer) port. When turned on and an output file is
- # defined the emulated printer port sends characters printed by the guest OS
- # into the output file. On some platforms a device filename can be used to
- # send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
- # win32 platforms).
- #
- # Examples:
- # parport1: enabled=1, file="parport.out"
- # parport1: enabled=1, file="/dev/lp0"
- # parport1: enabled=0
- #=======================================================================
- parport1: enabled=1, file="parport.out"
-
- #=======================================================================
- # SB16:
- # This defines the SB16 sound emulation. It can have several of the
- # following properties.
- # All properties are in the format sb16: property=value
- # midi: The filename is where the midi data is sent. This can be a
- # device or just a file if you want to record the midi data.
- # midimode:
- # 0=no data
- # 1=output to device (system dependent. midi denotes the device driver)
- # 2=SMF file output, including headers
- # 3=output the midi data stream to the file (no midi headers and no
- # delta times, just command and data bytes)
- # wave: This is the device/file where wave output is stored
- # wavemode:
- # 0=no data
- # 1=output to device (system dependent. wave denotes the device driver)
- # 2=VOC file output, incl. headers
- # 3=output the raw wave stream to the file
- # log: The file to write the sb16 emulator messages to.
- # loglevel:
- # 0=no log
- # 1=only midi program and bank changes
- # 2=severe errors
- # 3=all errors
- # 4=all errors plus all port accesses
- # 5=all errors and port accesses plus a lot of extra info
- # dmatimer:
- # microseconds per second for a DMA cycle. Make it smaller to fix
- # non-continous sound. 750000 is usually a good value. This needs a
- # reasonably correct setting for IPS.
- #
- # For an example look at the next line:
- #=======================================================================
-
- #sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
-
- #=======================================================================
- # VGA_UPDATE_INTERVAL:
- # Video memory is scanned for updates and screen updated every so many
- # virtual seconds. The default is 300000, about 3Hz. This is generally
- # plenty. Keep in mind that you must tweak the 'ips:' directive
- # to be as close to the number of emulated instructions-per-second
- # your workstation can do, for this to be accurate.
- #
- # Examples:
- # vga_update_interval: 250000
- #=======================================================================
- vga_update_interval: 300000
-
- # using for Winstone '98 tests
- #vga_update_interval: 100000
-
- #=======================================================================
- # KEYBOARD_SERIAL_DELAY:
- # Approximate time in microseconds that it takes one character to
- # be transfered from the keyboard to controller over the serial path.
- # Examples:
- # keyboard_serial_delay: 200
- #=======================================================================
- keyboard_serial_delay: 250
-
- #=======================================================================
- # KEYBOARD_PASTE_DELAY:
- # Approximate time in microseconds between attempts to paste
- # characters to the keyboard controller. This leaves time for the
- # guest os to deal with the flow of characters. The ideal setting
- # depends on how your operating system processes characters. The
- # default of 100000 usec (.1 seconds) was chosen because it works
- # consistently in Windows.
- #
- # If your OS is losing characters during a paste, increase the paste
- # delay until it stops losing characters.
- #
- # Examples:
- # keyboard_paste_delay: 100000
- #=======================================================================
- keyboard_paste_delay: 100000
-
- #=======================================================================
- # FLOPPY_COMMAND_DELAY:
- # Time in microseconds to wait before completing some floppy commands
- # such as read/write/seek/etc, which normally have a delay associated.
- # I had this hardwired to 50,000 before.
- #
- # Examples:
- # floppy_command_delay: 50000
- #=======================================================================
- floppy_command_delay: 500
-
- #=======================================================================
- # IPS:
- # Emulated Instructions Per Second. This is the number of IPS that bochs
- # is capable of running on your machine. Read the note in config.h
- # on how to find this. Make sure to recompile after.
- #
- # IPS is used to calibrate many time-dependent events within the bochs
- # simulation. For example, changing IPS affects the frequency of VGA
- # updates, the duration of time before a key starts to autorepeat, and
- # the measurement of BogoMips and other benchmarks.
- #
- # Examples:
- # Machine Mips
- # ________________________________________________________________
- # 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
- # 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
- # 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
- # 200Mhz Pentium with Linux 2.x approx 0.5 Mips
- #
- #=======================================================================
- ips: 1000000
-
- #=======================================================================
- # PIT:
- # The PIT is the programmable interval timer. It has an option that tries to
- # keep the PIT in sync with real time. This feature is still experimental,
- # but it may be useful if you want to prevent Bochs from running too fast, for
- # example a DOS video game. Be aware that with the realtime pit option, your
- # simulation will not be repeatable; this can a problem if you are debugging.
- #=======================================================================
- #pit: realtime=1
-
- #=======================================================================
- # mouse: Not used in any of the GUI specific modules, but the option
- # bx_options.mouse_enabled is set to this value. The idea,
- # is that the GUI code should not generate mouse events when
- # not enabled. The hardware emualation itself is not disabled
- # by this. This is to facilitate deterministic runs of bochs.
- #
- # Examples:
- # mouse: enabled=1
- # mouse: enabled=0
- #
- # I wouldn't recommend enabling the mouse by default, unless you have a
- # really good reason to do so.
- #=======================================================================
- mouse: enabled=0
-
- #=======================================================================
- # private_colormap: Request that the GUI create and use it's own
- # non-shared colormap. This colormap will be used
- # when in the bochs window. If not enabled, a
- # shared colormap scheme may be used. Not implemented
- # on all GUI's.
- #
- # Examples:
- # private_colormap: enabled=1
- # private_colormap: enabled=0
- #=======================================================================
- private_colormap: enabled=0
-
- #=======================================================================
- # fullscreen: ONLY IMPLEMENTED ON AMIGA
- # Request that Bochs occupy the entire screen instead of a
- # window.
- #
- # Examples:
- # fullscreen: enabled=0
- # fullscreen: enabled=1
- #=======================================================================
- fullscreen: enabled=0
- screenmode: name="sample"
-
- #=======================================================================
- # ne2k: NE2000 compatible ethernet adapter
- #
- # Examples:
- # ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
- #
- # ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
- # are IRQ conflicts.
- #
- # mac: The MAC address MUST NOT match the address of any machine on the net.
- # Also, the first byte must be an even number (bit 0 set means a multicast
- # address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
- # address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
- # be other restrictions too. To be safe, just use the b0:c4... address.
- #
- # ethdev: The ethdev value is the name of the network interface on your host
- # platform. On UNIX machines, you can get the name by running ifconfig. On
- # Windows machines, you must run niclist to get the name of the ethdev.
- # Niclist source code is in misc/niclist.c and it is included in Windows
- # binary releases.
- #
- # script: The script value is optionnal, and is the name of a script that
- # is executed after bochs initialize the network interface. You can use
- # this script to configure this network interface, or enable masquerading.
- # This is mainly useful for the tun/tap devices that only exist during
- # Bochs execution. The network interface name is supplied to the script
- # as first parameter
- #=======================================================================
- # ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
- # ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
- # ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
- # ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
- # ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./ifup.tun
- # ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0
-
- # Pseudo NIC adaptor. The way bochs is structured at the moment means
- # that you need to enable ne2k support in order to compile in any of
- # the networking code.
- pnic: ioaddr=0xdc00, irq=11, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun1, script=./ifup.tun
-
- #=======================================================================
- # KEYBOARD_MAPPING:
- # This enables a remap of a physical localized keyboard to a
- # virtualized us keyboard, as the PC architecture expects.
- # If enabled, the keymap file must be specified.
- #
- # Examples:
- # keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
- #=======================================================================
- keyboard_mapping: enabled=0, map=
-
- #=======================================================================
- # KEYBOARD_TYPE:
- # Type of keyboard return by a "identify keyboard" command to the
- # keyboard controler. It must be one of "xt", "at" or "mf".
- # Defaults to "mf". It should be ok for almost everybody. A known
- # exception is french macs, that do have a "at"-like keyboard.
- #
- # Examples:
- # keyboard_type: mf
- #=======================================================================
- #keyboard_type: mf
-
- #=======================================================================
- # USER_SHORTCUT:
- # This defines the keyboard shortcut to be sent when you press the "user"
- # button in the headerbar. The shortcut string can be a combination of
- # these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
- # Up to 3 keys can be pressed at a time.
- #
- # Example:
- # user_shortcut: keys=ctrlaltdel
- #=======================================================================
- user_shortcut: keys=ctrlaltdel
-
- #=======================================================================
- # other stuff
- #=======================================================================
- magic_break: enabled=1
-
- #load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
- #load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
- i440fxsupport: enabled=1
- #time0: 938581955
-
- #=======================================================================
- # for Macintosh, use the style of pathnames in the following
- # examples.
- #
- # vgaromimage: :bios:VGABIOS-elpin-2.20
- # romimage: file=:bios:BIOS-bochs-981222a, address=0xf0000
- # floppya: 1_44=[fd:], status=inserted
- #=======================================================================
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