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- #ifndef COMPILER_H
- #define COMPILER_H
-
- /* We export the symbol obj_OBJECT (OBJECT is defined on command-line)
- * as a global symbol, so that the linker can drag in selected object
- * files from the library using -u obj_OBJECT.
- *
- * Not quite sure why cpp requires two levels of macro call in order
- * to actually expand OBJECT...
- */
- #undef _H1
- #define _H1( x, y ) x ## y
- #undef _H2
- #define _H2( x, y ) _H1 ( x, y )
- #define PREFIX_OBJECT(prefix) _H2 ( prefix, OBJECT )
- #define OBJECT_SYMBOL PREFIX_OBJECT(obj_)
- #undef _STR
- #define _STR(s) #s
- #undef _XSTR
- #define _XSTR(s) _STR(s)
- #define OBJECT_SYMBOL_STR _XSTR ( OBJECT_SYMBOL )
-
- #ifdef ASSEMBLY
-
- .globl OBJECT_SYMBOL
- .equ OBJECT_SYMBOL, 0
-
- #else /* ASSEMBLY */
-
- __asm__ ( ".globl\t" OBJECT_SYMBOL_STR );
- __asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" );
-
- /*
- * Macro to allow objects to explicitly drag in other objects by
- * object name. Used by config.c.
- *
- */
- #define REQUIRE_OBJECT(object) \
- __asm__ ( ".equ\tneed_" #object ", obj_" #object );
-
- /*
- * If debug_OBJECT is set to a true value, the macro DBG(...) will
- * expand to printf(...) when compiling OBJECT, and the symbol
- * DEBUG_LEVEL will be inserted into the object file.
- *
- */
- #define DEBUG_SYMBOL PREFIX_OBJECT(debug_)
-
- #if DEBUG_SYMBOL
- #include "console.h"
- #define DEBUG_SYMBOL_STR _XSTR ( DEBUG_SYMBOL )
- __asm__ ( ".equ\tDEBUG_LEVEL, " DEBUG_SYMBOL_STR );
- #endif
-
- #define DBG_PRINT(...) printf ( __VA_ARGS__ )
- #define DBG_DISCARD(...)
- #define DBG DBG_DISCARD
- #define DBG2 DBG_DISCARD
-
- #if DEBUG_SYMBOL >= 1
- #undef DBG
- #define DBG DBG_PRINT
- #endif
-
- #if DEBUG_SYMBOL >= 2
- #undef DBG2
- #define DBG2 DBG_PRINT
- #endif
-
- /*
- * ASSERT() macros
- *
- */
- #define ASSERT(x)
-
- #if DEBUG_SYMBOL >= 1
- #undef ASSERT
- #define ASSERT(x) \
- do { \
- if ( ! (x) ) { \
- DBG ( "ASSERT(%s) failed at %s line %d [%s]\n", #x, \
- __FILE__, __LINE__, __FUNCTION__ ); \
- } \
- } while (0)
- #endif
-
- /*
- * Commonly-used attributes.
- *
- * Note that __used can be used only for functions. If you have a
- * static variable declaration that you want to force to be included,
- * use __unused.
- *
- */
- #define PACKED __attribute__ (( packed ))
- #define __unused __attribute__ (( unused ))
- #define __used __attribute__ (( used ))
- #define __aligned __attribute__ (( aligned ( 16 ) ))
-
- /*
- * To save space in the binary when multiple-driver images are
- * compiled, uninitialised data areas can be shared between drivers.
- * This will typically be used to share statically-allocated receive
- * and transmit buffers between drivers.
- *
- * Use as e.g.
- *
- * struct {
- * char rx_buf[NUM_RX_BUF][RX_BUF_SIZE];
- * char tx_buf[TX_BUF_SIZE];
- * } my_static_data __shared;
- *
- */
-
- #define __shared __asm__ ( "_shared_bss" )
-
- #endif /* ASSEMBLY */
-
- #endif /* COMPILER_H */
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