Move most arch/i386 files to arch/x86, and adjust the contents of the
Makefiles and the include/bits/*.h headers to reflect the new
locations.
This patch makes no substantive code changes, as can be seen using a
rename-aware diff (e.g. "git show -M5").
This patch does not make the pcbios platform functional for x86_64; it
merely allows it to compile without errors.
Signed-off-by: Michael Brown <mcb30@ipxe.org>
LZMA provides significantly better compression (by ~15%) than the
current NRV2B algorithm.
We use a raw LZMA stream (aka LZMA1) to avoid the need for code to
parse the LZMA2 block headers. We use parameters {lc=2,lp=0,pb=0} to
reduce the stack space required by the decompressor to acceptable
levels (around 8kB). Using lc=3 or pb=2 would give marginally better
compression, but at the cost of substantially increasing the required
stack space.
The build process now requires the liblzma headers to be present on
the build system, since we do not include a copy of an LZMA compressor
within the iPXE source tree. The decompressor is written from scratch
(based on XZ Embedded) and is entirely self-contained within the
iPXE source.
The branch-call-jump (BCJ) filter used to improve the compressibility
is specific to iPXE. We choose not to use liblzma's built-in BCJ
filter since the algorithm is complex and undocumented. Our BCJ
filter achieves approximately the same results (on typical iPXE
binaries) with a substantially simpler algorithm.
Signed-off-by: Michael Brown <mcb30@ipxe.org>
[build] Kill off the last multiple-object source file
The build mechanism currently allows for multiple objects per source
file. The only remaining user of this is unnrv2b.S. Replace this
usage with a separate unnrv2b16.S wrapper file, as is currently used
for e.g. pxeprefix.S and kpxeprefix.S.