Gave asynchronous operations approximate POSIX signal semantics. This
will enable us to cascade async operations, which is necessary in order to
properly support DNS. (For example, an HTTP request may have to redirect
to a new location and will have to perform a new DNS lookup, so we can't
just rely on doing the name lookup at the time of parsing the initial
URL).
Anything other than HTTP is probably broken right now; I'll fix the others
up asap.
Removed data_in_len and data_out_len from ata_command structure; the
lengths are implied by the sector count and the presence of the data_in
or data_out pointers.
Changed AoE code to use subcommands by default, and made aoe_issue()
nonblocking (with completion via async_wait()).
Cannot yet handle reads of more than two sectors
No retransmission
No way to find out a target's MAC address (this proof of concept uses
broadcasts)
These limitations shall not last long! :)