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+/*
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+ * Routines for filling a buffer with data received piecemeal, where
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+ * the size of the data is not necessarily known in advance.
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+ *
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+ * Some protocols do not provide a mechanism for us to know the size
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+ * of the file before we happen to receive a particular block
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+ * (e.g. the final block in an MTFTP transfer). In addition, some
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+ * protocols (all the multicast protocols plus any TCP-based protocol)
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+ * can, in theory, provide the data in any order.
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+ *
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+ * Rather than requiring each protocol to implement its own equivalent
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+ * of "dd" to arrange the data into well-sized pieces before handing
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+ * off to the image loader, we provide these generic buffer functions
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+ * which assemble a file into a single contiguous block. The whole
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+ * block is then passed to the image loader.
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+ *
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+ */
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+
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+#include "stddef.h"
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+#include "string.h"
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+#include "buffer.h"
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+
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+/*
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+ * Split a free block at the specified address, to produce two
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+ * consecutive free blocks. If the address is not within the free
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+ * block, do nothing and return success. If one of the resulting free
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+ * blocks would be too small to contain the free block descriptor,
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+ * return failure.
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+ *
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+ */
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+static int split_free_block ( struct buffer_free_block *block, void *split ) {
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+ struct buffer_free_block *new_block = split;
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+
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+ if ( ( split <= ( void * ) block ) || ( split >= block->end ) ) {
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+ /* Split is outside block; nothing to do */
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+ return 1;
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+ }
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+
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+ if ( ( ( block + 1 ) > new_block ) ||
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+ ( ( ( void * ) ( new_block + 1 ) ) > block->end ) ) {
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+ /* Split block would be too small; fail */
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+ return 0;
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+ }
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+
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+ /* Create new block, link into free list */
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+ new_block->next = block->next;
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+ new_block->next->prev = new_block;
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+ new_block->prev = block->prev;
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+ new_block->end = block->end;
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+ block->next = new_block;
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+ block->end = new_block;
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+ return 1;
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+}
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+
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+/*
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+ * Remove a block from the free list.
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+ *
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+ * Note that this leaves block->next intact.
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+ *
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+ */
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+static inline void unfree_block ( struct buffer_free_block *block ) {
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+ block->prev->next = block->next;
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+ block->next->prev = block->prev;
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+}
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+
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+/*
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+ * Mark a stretch of memory within a buffer as allocated.
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+ *
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+ */
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+static inline int mark_allocated ( struct buffer *buffer,
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+ void *start, void *end ) {
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+ struct buffer_free_block *block = buffer->free_blocks.next;
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+
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+ while ( block != &buffer->free_blocks ) {
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+ if ( ! ( split_free_block ( block, start ) &&
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+ split_free_block ( block, end ) ) ) {
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+ /* Block split failure; fail */
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+ return 0;
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+ }
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+ /* At this point, block can be entirely contained
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+ * within [start,end), but it can't overlap.
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+ */
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+ if ( ( ( ( void * ) block ) >= start ) &&
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+ ( ( ( void * ) block ) < end ) ) {
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+ unfree_block ( block );
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+ }
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+ block = block->next;
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+ }
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+
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+ return 1;
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+}
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+
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+/*
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+ * Place data into a buffer
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+ *
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+ */
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+int fill_buffer ( struct buffer *buffer, void *data,
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+ off_t offset, size_t len ) {
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+ void *start = buffer->start + offset;
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+ void *end = start + len;
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+
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+ if ( ! mark_allocated ( buffer, start, end ) ) {
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+ /* Allocation failure; fail */
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+ return 0;
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+ }
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+ memcpy ( start, data, len );
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+ return 1;
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+}
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+
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+/*
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+ * Initialise a buffer
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+ *
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+ */
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+static void init_buffer ( struct buffer *buffer, void *start, size_t len ) {
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+ struct buffer_free_block *block;
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+
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+ block = start;
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+ block->next = &buffer->free_blocks;
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+ block->prev = &buffer->free_blocks;
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+ block->end = start + len;
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+
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+ buffer->free_blocks.next = block;
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+ buffer->free_blocks.prev = block;
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+ buffer->start = start;
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+ buffer->end = start + len;
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+}
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+
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+/*
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+ * Move a buffer
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+ *
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+ */
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