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+/*
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+ * Copyright (C) 2013 Michael Brown <mbrown@fensystems.co.uk>.
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+ *
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+ * This program is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU General Public License as
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+ * published by the Free Software Foundation; either version 2 of the
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+ * License, or any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but
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+ * WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program; if not, write to the Free Software
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+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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+ * 02110-1301, USA.
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+ */
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+
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+FILE_LICENCE ( GPL2_OR_LATER );
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+
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+/** @file
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+ *
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+ * Frame buffer console
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+ *
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+ */
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+
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+#include <string.h>
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+#include <errno.h>
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+#include <assert.h>
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+#include <byteswap.h>
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+#include <ipxe/ansiesc.h>
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+#include <ipxe/image.h>
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+#include <ipxe/pixbuf.h>
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+#include <ipxe/umalloc.h>
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+#include <ipxe/fbcon.h>
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+
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+/**
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+ * Calculate raw colour value
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+ *
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+ * @v fbcon Frame buffer console
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+ * @v rgb 24-bit RGB value
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+ * @ret raw Raw colour
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+ */
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+static uint32_t fbcon_colour ( struct fbcon *fbcon, uint32_t rgb ) {
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+ struct fbcon_colour_map *map = fbcon->map;
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+ uint8_t red = ( rgb >> 16 );
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+ uint8_t green = ( rgb >> 8 );
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+ uint8_t blue = ( rgb >> 0 );
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+ uint32_t mapped;
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+
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+ mapped = ( ( ( red >> map->red_scale ) << map->red_lsb ) |
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+ ( ( green >> map->green_scale ) << map->green_lsb ) |
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+ ( ( blue >> map->blue_scale ) << map->blue_lsb ) );
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+ return cpu_to_le32 ( mapped );
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+}
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+
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+/**
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+ * Calculate ANSI font colour
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+ *
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+ * @v fbcon Frame buffer console
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+ * @v ansicol ANSI colour value (0-based)
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+ * @ret colour Raw colour
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+ */
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+static uint32_t fbcon_ansi_colour ( struct fbcon *fbcon,
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+ unsigned int ansicol ) {
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+ uint32_t rgb;
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+
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+ /* Treat ansicol as 3-bit BGR with intensity 0xaa */
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+ rgb = ( ( ( ansicol & ( 1 << 0 ) ) ? 0xaa0000 : 0 ) |
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+ ( ( ansicol & ( 1 << 1 ) ) ? 0x00aa00 : 0 ) |
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+ ( ( ansicol & ( 1 << 2 ) ) ? 0x0000aa : 0 ) );
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+
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+ return fbcon_colour ( fbcon, rgb );
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+}
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+
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+/**
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+ * Set default foreground colour
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_set_default_foreground ( struct fbcon *fbcon ) {
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+
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+ /* Default to non-bold white foreground */
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+ fbcon->foreground = fbcon_ansi_colour ( fbcon, 0x7 );
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+ fbcon->bold = 0;
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+}
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+
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+/**
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+ * Set default background colour
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_set_default_background ( struct fbcon *fbcon ) {
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+
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+ /* Default to transparent background */
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+ fbcon->background = FBCON_TRANSPARENT;
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+}
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+
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+/**
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+ * Store character at specified position
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+ *
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+ * @v fbcon Frame buffer console
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+ * @v cell Text cell
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+ * @v xpos X position
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+ * @v ypos Y position
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+ */
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+static void fbcon_store_character ( struct fbcon *fbcon,
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+ struct fbcon_text_cell *cell,
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+ unsigned int xpos, unsigned int ypos ) {
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+ size_t offset;
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+
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+ /* Store cell */
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+ offset = ( ( ( ypos * fbcon->character.width ) + xpos ) *
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+ sizeof ( *cell ) );
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+ copy_to_user ( fbcon->text.start, offset, cell, sizeof ( *cell ) );
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+}
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+
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+/**
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+ * Draw character at specified position
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+ *
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+ * @v fbcon Frame buffer console
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+ * @v cell Text cell
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+ * @v xpos X position
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+ * @v ypos Y position
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+ */
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+static void fbcon_draw_character ( struct fbcon *fbcon,
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+ struct fbcon_text_cell *cell,
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+ unsigned int xpos, unsigned int ypos ) {
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+ static uint32_t black[FBCON_CHAR_WIDTH];
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+ struct fbcon_font_glyph glyph;
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+ userptr_t picture_start;
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+ size_t picture_offset;
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+ size_t picture_stride;
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+ size_t offset;
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+ size_t pixel_len;
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+ size_t skip_len;
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+ unsigned int row;
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+ unsigned int column;
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+ uint8_t bitmask;
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+ int transparent;
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+ void *src;
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+
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+ /* Get font character */
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+ copy_from_user ( &glyph, fbcon->font->start,
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+ ( cell->character * sizeof ( glyph ) ),
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+ sizeof ( glyph ) );
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+
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+ /* Calculate pixel geometry */
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+ offset = ( fbcon->indent +
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+ ( ypos * fbcon->character.stride ) +
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+ ( xpos * fbcon->character.len ) );
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+ pixel_len = fbcon->pixel->len;
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+ skip_len = ( fbcon->pixel->stride - fbcon->character.len );
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+
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+ /* Calculate background picture geometry */
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+ if ( ( xpos < fbcon->picture.character.width ) &&
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+ ( ypos < fbcon->picture.character.height ) ) {
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+ picture_start = fbcon->picture.start;
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+ picture_offset = ( fbcon->picture.indent +
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+ ( ypos * fbcon->picture.character.stride ) +
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+ ( xpos * fbcon->picture.character.len ) );
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+ picture_stride = fbcon->picture.pixel.stride;
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+ } else {
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+ picture_start = virt_to_user ( black );
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+ picture_offset = 0;
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+ picture_stride = 0;
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+ }
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+ assert ( fbcon->character.len <= sizeof ( black ) );
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+
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+ /* Check for transparent background colour */
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+ transparent = ( cell->background == FBCON_TRANSPARENT );
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+
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+ /* Draw character rows */
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+ for ( row = 0 ; row < FBCON_CHAR_HEIGHT ; row++ ) {
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+
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+ /* Draw background picture */
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+ memcpy_user ( fbcon->start, offset, picture_start,
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+ picture_offset, fbcon->character.len );
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+
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+ /* Draw character row */
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+ for ( column = FBCON_CHAR_WIDTH, bitmask = glyph.bitmask[row] ;
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+ column ; column--, bitmask <<= 1, offset += pixel_len ) {
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+ if ( bitmask & 0x80 ) {
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+ src = &cell->foreground;
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+ } else if ( ! transparent ) {
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+ src = &cell->background;
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+ } else {
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+ continue;
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+ }
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+ copy_to_user ( fbcon->start, offset, src, pixel_len );
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+ }
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+
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+ /* Move to next row */
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+ offset += skip_len;
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+ picture_offset += picture_stride;
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+ }
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+}
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+
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+/**
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+ * Redraw margins
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_redraw_margins ( struct fbcon *fbcon ) {
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+ struct fbcon_picture *picture = &fbcon->picture;
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+ size_t pixel_len = fbcon->pixel->len;
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+ size_t offset = 0;
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+ size_t picture_offset = 0;
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+ size_t row_len;
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+ size_t left_len;
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+ size_t right_len;
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+ size_t right_offset;
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+ unsigned int y;
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+
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+ /* Calculate margin parameters */
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+ row_len = ( picture->pixel.width * pixel_len );
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+ left_len = ( picture->margin.left * pixel_len );
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+ right_offset = ( picture->margin.right * pixel_len );
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+ right_len = ( ( picture->pixel.width - picture->margin.right ) *
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+ pixel_len );
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+
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+ /* Redraw margins */
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+ for ( y = 0 ; y < picture->pixel.height ; y++ ) {
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+ if ( ( y < picture->margin.top ) ||
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+ ( y >= picture->margin.bottom ) ) {
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+
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+ /* Within top or bottom margin: draw whole row */
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+ memcpy_user ( fbcon->start, offset, picture->start,
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+ picture_offset, row_len );
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+
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+ } else {
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+
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+ /* Otherwise, draw left and right margins */
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+ memcpy_user ( fbcon->start, offset, picture->start,
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+ picture_offset, left_len );
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+ memcpy_user ( fbcon->start, ( offset + right_offset ),
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+ picture->start,
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+ ( picture_offset + right_offset ),
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+ right_len );
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+ }
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+ offset += fbcon->pixel->stride;
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+ picture_offset += picture->pixel.stride;
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+ }
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+}
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+
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+/**
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+ * Redraw characters
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_redraw_characters ( struct fbcon *fbcon ) {
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+ struct fbcon_text_cell cell;
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+ size_t offset = 0;
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+ unsigned int xpos;
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+ unsigned int ypos;
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+
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+ /* Redraw characters */
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+ for ( ypos = 0 ; ypos < fbcon->character.height ; ypos++ ) {
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+ for ( xpos = 0 ; xpos < fbcon->character.width ; xpos++ ) {
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+ copy_from_user ( &cell, fbcon->text.start, offset,
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+ sizeof ( cell ) );
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+ fbcon_draw_character ( fbcon, &cell, xpos, ypos );
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+ offset += sizeof ( cell );
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+ }
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+ }
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+}
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+
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+/**
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+ * Redraw screen
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_redraw ( struct fbcon *fbcon ) {
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+
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+ /* Redraw margins */
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+ fbcon_redraw_margins ( fbcon );
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+
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+ /* Redraw characters */
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+ fbcon_redraw_characters ( fbcon );
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+}
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+
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+/**
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+ * Clear portion of screen
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+ *
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+ * @v fbcon Frame buffer console
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+ * @v ypos Starting Y position
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+ */
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+static void fbcon_clear ( struct fbcon *fbcon, unsigned int ypos ) {
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+ struct fbcon_text_cell cell = {
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+ .foreground = 0,
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+ .background = fbcon->background,
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+ .character = ' ',
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+ };
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+ size_t offset;
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+ unsigned int xpos;
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+
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+ /* Clear stored character array */
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+ for ( ; ypos < fbcon->character.height ; ypos++ ) {
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+ offset = ( ypos * fbcon->character.width * sizeof ( cell ) );
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+ for ( xpos = 0 ; xpos < fbcon->character.width ; xpos++ ) {
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+ copy_to_user ( fbcon->text.start, offset, &cell,
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+ sizeof ( cell ) );
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+ offset += sizeof ( cell );
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+ }
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+ }
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+
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+ /* Redraw screen */
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+ fbcon_redraw ( fbcon );
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+}
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+
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+/**
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+ * Scroll screen
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+ *
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+ * @v fbcon Frame buffer console
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+ */
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+static void fbcon_scroll ( struct fbcon *fbcon ) {
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+ size_t row_len;
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+
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+ /* If we are not yet at the bottom of the screen, just update
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+ * the cursor position.
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+ */
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+ if ( fbcon->ypos < ( fbcon->character.height - 1 ) ) {
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+ fbcon->ypos++;
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+ return;
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+ }
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+
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+ /* Otherwise, scroll up character array */
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+ row_len = ( fbcon->character.width * sizeof ( struct fbcon_text_cell ));
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+ memmove_user ( fbcon->text.start, 0, fbcon->text.start, row_len,
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+ ( row_len * ( fbcon->character.height - 1 ) ) );
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+ fbcon_clear ( fbcon, ( fbcon->character.height - 1 ) );
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+}
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+
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+/**
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+ * Handle ANSI CUP (cursor position)
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+ *
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+ * @v ctx ANSI escape sequence context
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+ * @v count Parameter count
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+ * @v params[0] Row (1 is top)
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+ * @v params[1] Column (1 is left)
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+ */
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+static void fbcon_handle_cup ( struct ansiesc_context *ctx,
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+ unsigned int count __unused, int params[] ) {
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+ struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
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+ int cx = ( params[1] - 1 );
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+ int cy = ( params[0] - 1 );
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+
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+ fbcon->xpos = cx;
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+ if ( fbcon->xpos >= fbcon->character.width )
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+ fbcon->xpos = ( fbcon->character.width - 1 );
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+ fbcon->ypos = cy;
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+ if ( fbcon->ypos >= fbcon->character.height )
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+ fbcon->ypos = ( fbcon->character.height - 1 );
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+}
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+
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+/**
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+ * Handle ANSI ED (erase in page)
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359
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+ *
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+ * @v ctx ANSI escape sequence context
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361
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+ * @v count Parameter count
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362
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+ * @v params[0] Region to erase
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363
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+ */
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364
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+static void fbcon_handle_ed ( struct ansiesc_context *ctx,
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365
|
+ unsigned int count __unused,
|
|
366
|
+ int params[] __unused ) {
|
|
367
|
+ struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
|
|
368
|
+
|
|
369
|
+ /* We assume that we always clear the whole screen */
|
|
370
|
+ assert ( params[0] == ANSIESC_ED_ALL );
|
|
371
|
+
|
|
372
|
+ /* Clear screen */
|
|
373
|
+ fbcon_clear ( fbcon, 0 );
|
|
374
|
+
|
|
375
|
+ /* Reset cursor position */
|
|
376
|
+ fbcon->xpos = 0;
|
|
377
|
+ fbcon->ypos = 0;
|
|
378
|
+}
|
|
379
|
+
|
|
380
|
+/**
|
|
381
|
+ * Handle ANSI SGR (set graphics rendition)
|
|
382
|
+ *
|
|
383
|
+ * @v ctx ANSI escape sequence context
|
|
384
|
+ * @v count Parameter count
|
|
385
|
+ * @v params List of graphic rendition aspects
|
|
386
|
+ */
|
|
387
|
+static void fbcon_handle_sgr ( struct ansiesc_context *ctx, unsigned int count,
|
|
388
|
+ int params[] ) {
|
|
389
|
+ struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
|
|
390
|
+ uint32_t *custom = NULL;
|
|
391
|
+ uint32_t rgb;
|
|
392
|
+ unsigned int end;
|
|
393
|
+ unsigned int i;
|
|
394
|
+ int aspect;
|
|
395
|
+
|
|
396
|
+ for ( i = 0 ; i < count ; i++ ) {
|
|
397
|
+
|
|
398
|
+ /* Process aspect */
|
|
399
|
+ aspect = params[i];
|
|
400
|
+ if ( aspect == 0 ) {
|
|
401
|
+ fbcon_set_default_foreground ( fbcon );
|
|
402
|
+ fbcon_set_default_background ( fbcon );
|
|
403
|
+ } else if ( aspect == 1 ) {
|
|
404
|
+ fbcon->bold = fbcon_colour ( fbcon, FBCON_BOLD );
|
|
405
|
+ } else if ( aspect == 22 ) {
|
|
406
|
+ fbcon->bold = 0;
|
|
407
|
+ } else if ( ( aspect >= 30 ) && ( aspect <= 37 ) ) {
|
|
408
|
+ fbcon->foreground =
|
|
409
|
+ fbcon_ansi_colour ( fbcon, aspect - 30 );
|
|
410
|
+ } else if ( aspect == 38 ) {
|
|
411
|
+ custom = &fbcon->foreground;
|
|
412
|
+ } else if ( aspect == 39 ) {
|
|
413
|
+ fbcon_set_default_foreground ( fbcon );
|
|
414
|
+ } else if ( ( aspect >= 40 ) && ( aspect <= 47 ) ) {
|
|
415
|
+ fbcon->background =
|
|
416
|
+ fbcon_ansi_colour ( fbcon, aspect - 40 );
|
|
417
|
+ } else if ( aspect == 48 ) {
|
|
418
|
+ custom = &fbcon->background;
|
|
419
|
+ } else if ( aspect == 49 ) {
|
|
420
|
+ fbcon_set_default_background ( fbcon );
|
|
421
|
+ }
|
|
422
|
+
|
|
423
|
+ /* Process custom RGB colour, if applicable
|
|
424
|
+ *
|
|
425
|
+ * We support the xterm-compatible
|
|
426
|
+ * "<ESC>[38;2;<red>;<green>;<blue>m" and
|
|
427
|
+ * "<ESC>[48;2;<red>;<green>;<blue>m" sequences.
|
|
428
|
+ */
|
|
429
|
+ if ( custom ) {
|
|
430
|
+ rgb = 0;
|
|
431
|
+ end = ( i + 5 );
|
|
432
|
+ for ( ; ( i < count ) && ( i < end ) ; i++ )
|
|
433
|
+ rgb = ( ( rgb << 8 ) | params[i] );
|
|
434
|
+ *custom = fbcon_colour ( fbcon, rgb );
|
|
435
|
+ custom = NULL;
|
|
436
|
+ }
|
|
437
|
+ }
|
|
438
|
+}
|
|
439
|
+
|
|
440
|
+/** ANSI escape sequence handlers */
|
|
441
|
+static struct ansiesc_handler fbcon_ansiesc_handlers[] = {
|
|
442
|
+ { ANSIESC_CUP, fbcon_handle_cup },
|
|
443
|
+ { ANSIESC_ED, fbcon_handle_ed },
|
|
444
|
+ { ANSIESC_SGR, fbcon_handle_sgr },
|
|
445
|
+ { 0, NULL }
|
|
446
|
+};
|
|
447
|
+
|
|
448
|
+/**
|
|
449
|
+ * Print a character to current cursor position
|
|
450
|
+ *
|
|
451
|
+ * @v fbcon Frame buffer console
|
|
452
|
+ * @v character Character
|
|
453
|
+ */
|
|
454
|
+void fbcon_putchar ( struct fbcon *fbcon, int character ) {
|
|
455
|
+ struct fbcon_text_cell cell;
|
|
456
|
+
|
|
457
|
+ /* Intercept ANSI escape sequences */
|
|
458
|
+ character = ansiesc_process ( &fbcon->ctx, character );
|
|
459
|
+ if ( character < 0 )
|
|
460
|
+ return;
|
|
461
|
+
|
|
462
|
+ /* Handle control characters */
|
|
463
|
+ switch ( character ) {
|
|
464
|
+ case '\r':
|
|
465
|
+ fbcon->xpos = 0;
|
|
466
|
+ return;
|
|
467
|
+ case '\n':
|
|
468
|
+ fbcon->xpos = 0;
|
|
469
|
+ fbcon_scroll ( fbcon );
|
|
470
|
+ return;
|
|
471
|
+ case '\b':
|
|
472
|
+ if ( fbcon->xpos ) {
|
|
473
|
+ fbcon->xpos--;
|
|
474
|
+ } else if ( fbcon->ypos ) {
|
|
475
|
+ fbcon->xpos = ( fbcon->character.width - 1 );
|
|
476
|
+ fbcon->ypos--;
|
|
477
|
+ }
|
|
478
|
+ return;
|
|
479
|
+ }
|
|
480
|
+
|
|
481
|
+ /* Print character at current cursor position */
|
|
482
|
+ cell.foreground = ( fbcon->foreground | fbcon->bold );
|
|
483
|
+ cell.background = fbcon->background;
|
|
484
|
+ cell.character = character;
|
|
485
|
+ fbcon_store_character ( fbcon, &cell, fbcon->xpos, fbcon->ypos );
|
|
486
|
+ fbcon_draw_character ( fbcon, &cell, fbcon->xpos, fbcon->ypos );
|
|
487
|
+
|
|
488
|
+ /* Advance cursor */
|
|
489
|
+ fbcon->xpos++;
|
|
490
|
+ if ( fbcon->xpos >= fbcon->character.width ) {
|
|
491
|
+ fbcon->xpos = 0;
|
|
492
|
+ fbcon_scroll ( fbcon );
|
|
493
|
+ }
|
|
494
|
+}
|
|
495
|
+
|
|
496
|
+/**
|
|
497
|
+ * Calculate character geometry from pixel geometry
|
|
498
|
+ *
|
|
499
|
+ * @v pixel Pixel geometry
|
|
500
|
+ * @v character Character geometry to fill in
|
|
501
|
+ */
|
|
502
|
+static void fbcon_char_geometry ( const struct fbcon_geometry *pixel,
|
|
503
|
+ struct fbcon_geometry *character ) {
|
|
504
|
+
|
|
505
|
+ character->width = ( pixel->width / FBCON_CHAR_WIDTH );
|
|
506
|
+ character->height = ( pixel->height / FBCON_CHAR_HEIGHT );
|
|
507
|
+ character->len = ( pixel->len * FBCON_CHAR_WIDTH );
|
|
508
|
+ character->stride = ( pixel->stride * FBCON_CHAR_HEIGHT );
|
|
509
|
+}
|
|
510
|
+
|
|
511
|
+/**
|
|
512
|
+ * Calculate margins from pixel geometry
|
|
513
|
+ *
|
|
514
|
+ * @v pixel Pixel geometry
|
|
515
|
+ * @v margin Margins to fill in
|
|
516
|
+ */
|
|
517
|
+static void fbcon_margin ( const struct fbcon_geometry *pixel,
|
|
518
|
+ struct fbcon_margin *margin ) {
|
|
519
|
+ unsigned int xgap;
|
|
520
|
+ unsigned int ygap;
|
|
521
|
+
|
|
522
|
+ xgap = ( pixel->width % FBCON_CHAR_WIDTH );
|
|
523
|
+ ygap = ( pixel->height % FBCON_CHAR_HEIGHT );
|
|
524
|
+ margin->left = ( xgap / 2 );
|
|
525
|
+ margin->top = ( ygap / 2 );
|
|
526
|
+ margin->right = ( pixel->width - ( xgap - margin->left ) );
|
|
527
|
+ margin->bottom = ( pixel->height - ( ygap - margin->top ) );
|
|
528
|
+}
|
|
529
|
+
|
|
530
|
+/**
|
|
531
|
+ * Align to first indented boundary
|
|
532
|
+ *
|
|
533
|
+ * @v value Original value
|
|
534
|
+ * @v blocksize Block size
|
|
535
|
+ * @v indent Indent
|
|
536
|
+ * @v max Maximum allowed value
|
|
537
|
+ * @ret value Aligned value
|
|
538
|
+ */
|
|
539
|
+static unsigned int fbcon_align ( unsigned int value, unsigned int blocksize,
|
|
540
|
+ unsigned int indent, unsigned int max ) {
|
|
541
|
+ unsigned int overhang;
|
|
542
|
+
|
|
543
|
+ /* Special case: 0 is always a boundary regardless of the indent */
|
|
544
|
+ if ( value == 0 )
|
|
545
|
+ return value;
|
|
546
|
+
|
|
547
|
+ /* Special case: first boundary is the indent */
|
|
548
|
+ if ( value < indent )
|
|
549
|
+ return indent;
|
|
550
|
+
|
|
551
|
+ /* Round up to next indented boundary */
|
|
552
|
+ overhang = ( ( value - indent ) % blocksize );
|
|
553
|
+ value = ( value + ( ( blocksize - overhang ) % blocksize ) );
|
|
554
|
+
|
|
555
|
+ /* Limit to maximum value */
|
|
556
|
+ if ( value > max )
|
|
557
|
+ value = max;
|
|
558
|
+
|
|
559
|
+ return value;
|
|
560
|
+}
|
|
561
|
+
|
|
562
|
+/**
|
|
563
|
+ * Initialise background picture
|
|
564
|
+ *
|
|
565
|
+ * @v fbcon Frame buffer console
|
|
566
|
+ * @v pixbuf Background picture
|
|
567
|
+ * @ret rc Return status code
|
|
568
|
+ */
|
|
569
|
+static int fbcon_picture_init ( struct fbcon *fbcon,
|
|
570
|
+ struct pixel_buffer *pixbuf ) {
|
|
571
|
+ struct fbcon_picture *picture = &fbcon->picture;
|
|
572
|
+ size_t pixel_len = fbcon->pixel->len;
|
|
573
|
+ size_t len;
|
|
574
|
+ size_t offset;
|
|
575
|
+ size_t pixbuf_offset;
|
|
576
|
+ uint32_t rgb;
|
|
577
|
+ uint32_t raw;
|
|
578
|
+ unsigned int x;
|
|
579
|
+ unsigned int y;
|
|
580
|
+ int rc;
|
|
581
|
+
|
|
582
|
+ /* Calculate pixel geometry */
|
|
583
|
+ picture->pixel.width = fbcon_align ( pixbuf->width, FBCON_CHAR_WIDTH,
|
|
584
|
+ fbcon->margin.left,
|
|
585
|
+ fbcon->pixel->width );
|
|
586
|
+ picture->pixel.height = fbcon_align ( pixbuf->height, FBCON_CHAR_HEIGHT,
|
|
587
|
+ fbcon->margin.top,
|
|
588
|
+ fbcon->pixel->height );
|
|
589
|
+ picture->pixel.len = pixel_len;
|
|
590
|
+ picture->pixel.stride = ( picture->pixel.width * picture->pixel.len );
|
|
591
|
+
|
|
592
|
+ /* Calculate character geometry */
|
|
593
|
+ fbcon_char_geometry ( &picture->pixel, &picture->character );
|
|
594
|
+
|
|
595
|
+ /* Calculate margins */
|
|
596
|
+ memcpy ( &picture->margin, &fbcon->margin, sizeof ( picture->margin ) );
|
|
597
|
+ if ( picture->margin.left > picture->pixel.width )
|
|
598
|
+ picture->margin.left = picture->pixel.width;
|
|
599
|
+ if ( picture->margin.top > picture->pixel.height )
|
|
600
|
+ picture->margin.top = picture->pixel.height;
|
|
601
|
+ if ( picture->margin.right > picture->pixel.width )
|
|
602
|
+ picture->margin.right = picture->pixel.width;
|
|
603
|
+ if ( picture->margin.bottom > picture->pixel.height )
|
|
604
|
+ picture->margin.bottom = picture->pixel.height;
|
|
605
|
+ picture->indent = ( ( picture->margin.top * picture->pixel.stride ) +
|
|
606
|
+ ( picture->margin.left * picture->pixel.len ) );
|
|
607
|
+ DBGC ( fbcon, "FBCON %p picture is pixel %dx%d, char %dx%d at "
|
|
608
|
+ "[%d-%d),[%d-%d)\n", fbcon, picture->pixel.width,
|
|
609
|
+ picture->pixel.height, picture->character.width,
|
|
610
|
+ picture->character.height, picture->margin.left,
|
|
611
|
+ picture->margin.right, picture->margin.top,
|
|
612
|
+ picture->margin.bottom );
|
|
613
|
+
|
|
614
|
+ /* Allocate buffer */
|
|
615
|
+ len = ( picture->pixel.width * picture->pixel.height *
|
|
616
|
+ picture->pixel.len );
|
|
617
|
+ picture->start = umalloc ( len );
|
|
618
|
+ if ( ! picture->start ) {
|
|
619
|
+ DBGC ( fbcon, "FBCON %p could not allocate %zd bytes for "
|
|
620
|
+ "picture\n", fbcon, len );
|
|
621
|
+ rc = -ENOMEM;
|
|
622
|
+ goto err_umalloc;
|
|
623
|
+ }
|
|
624
|
+
|
|
625
|
+ /* Convert to frame buffer raw format */
|
|
626
|
+ memset_user ( picture->start, 0, 0, len );
|
|
627
|
+ pixbuf_offset = 0;
|
|
628
|
+ for ( y = 0 ; ( y < pixbuf->height ) &&
|
|
629
|
+ ( y < picture->pixel.height ) ; y++ ) {
|
|
630
|
+ offset = ( y * picture->pixel.stride );
|
|
631
|
+ pixbuf_offset = ( y * pixbuf->width * sizeof ( rgb ) );
|
|
632
|
+ for ( x = 0 ; ( x < pixbuf->width ) &&
|
|
633
|
+ ( x < picture->pixel.width ) ; x++ ) {
|
|
634
|
+ copy_from_user ( &rgb, pixbuf->data, pixbuf_offset,
|
|
635
|
+ sizeof ( rgb ) );
|
|
636
|
+ raw = fbcon_colour ( fbcon, rgb );
|
|
637
|
+ copy_to_user ( picture->start, offset, &raw, pixel_len);
|
|
638
|
+ offset += pixel_len;
|
|
639
|
+ pixbuf_offset += sizeof ( rgb );
|
|
640
|
+ }
|
|
641
|
+ }
|
|
642
|
+
|
|
643
|
+ return 0;
|
|
644
|
+
|
|
645
|
+ ufree ( picture->start );
|
|
646
|
+ err_umalloc:
|
|
647
|
+ return rc;
|
|
648
|
+}
|
|
649
|
+
|
|
650
|
+/**
|
|
651
|
+ * Initialise frame buffer console
|
|
652
|
+ *
|
|
653
|
+ * @v fbcon Frame buffer console
|
|
654
|
+ * @v start Start address
|
|
655
|
+ * @v pixel Pixel geometry
|
|
656
|
+ * @v map Colour mapping
|
|
657
|
+ * @v font Font definition
|
|
658
|
+ * @v pixbuf Background picture (if any)
|
|
659
|
+ * @ret rc Return status code
|
|
660
|
+ */
|
|
661
|
+int fbcon_init ( struct fbcon *fbcon, userptr_t start,
|
|
662
|
+ struct fbcon_geometry *pixel,
|
|
663
|
+ struct fbcon_colour_map *map,
|
|
664
|
+ struct fbcon_font *font,
|
|
665
|
+ struct pixel_buffer *pixbuf ) {
|
|
666
|
+ int rc;
|
|
667
|
+
|
|
668
|
+ /* Initialise data structure */
|
|
669
|
+ memset ( fbcon, 0, sizeof ( *fbcon ) );
|
|
670
|
+ fbcon->start = start;
|
|
671
|
+ fbcon->pixel = pixel;
|
|
672
|
+ assert ( pixel->len <= sizeof ( uint32_t ) );
|
|
673
|
+ fbcon->map = map;
|
|
674
|
+ fbcon->font = font;
|
|
675
|
+ fbcon->ctx.handlers = fbcon_ansiesc_handlers;
|
|
676
|
+
|
|
677
|
+ /* Derive overall length */
|
|
678
|
+ fbcon->len = ( pixel->height * pixel->stride );
|
|
679
|
+ DBGC ( fbcon, "FBCON %p at [%08lx,%08lx)\n", fbcon,
|
|
680
|
+ user_to_phys ( fbcon->start, 0 ),
|
|
681
|
+ user_to_phys ( fbcon->start, fbcon->len ) );
|
|
682
|
+
|
|
683
|
+ /* Derive character geometry from pixel geometry */
|
|
684
|
+ fbcon_char_geometry ( pixel, &fbcon->character );
|
|
685
|
+ fbcon_margin ( pixel, &fbcon->margin );
|
|
686
|
+ fbcon->indent = ( ( fbcon->margin.top * pixel->stride ) +
|
|
687
|
+ ( fbcon->margin.left * pixel->len ) );
|
|
688
|
+ DBGC ( fbcon, "FBCON %p is pixel %dx%d, char %dx%d at "
|
|
689
|
+ "[%d-%d),[%d-%d)\n", fbcon, fbcon->pixel->width,
|
|
690
|
+ fbcon->pixel->height, fbcon->character.width,
|
|
691
|
+ fbcon->character.height, fbcon->margin.left, fbcon->margin.right,
|
|
692
|
+ fbcon->margin.top, fbcon->margin.bottom );
|
|
693
|
+
|
|
694
|
+ /* Set default colours */
|
|
695
|
+ fbcon_set_default_foreground ( fbcon );
|
|
696
|
+ fbcon_set_default_background ( fbcon );
|
|
697
|
+
|
|
698
|
+ /* Allocate stored character array */
|
|
699
|
+ fbcon->text.start = umalloc ( fbcon->character.width *
|
|
700
|
+ fbcon->character.height *
|
|
701
|
+ sizeof ( struct fbcon_text_cell ) );
|
|
702
|
+ if ( ! fbcon->text.start ) {
|
|
703
|
+ rc = -ENOMEM;
|
|
704
|
+ goto err_text;
|
|
705
|
+ }
|
|
706
|
+
|
|
707
|
+ /* Generate pixel buffer from background image, if applicable */
|
|
708
|
+ if ( pixbuf && ( ( rc = fbcon_picture_init ( fbcon, pixbuf ) ) != 0 ) )
|
|
709
|
+ goto err_picture;
|
|
710
|
+
|
|
711
|
+ /* Clear screen */
|
|
712
|
+ fbcon_clear ( fbcon, 0 );
|
|
713
|
+
|
|
714
|
+ return 0;
|
|
715
|
+
|
|
716
|
+ ufree ( fbcon->picture.start );
|
|
717
|
+ err_picture:
|
|
718
|
+ ufree ( fbcon->text.start );
|
|
719
|
+ err_text:
|
|
720
|
+ return rc;
|
|
721
|
+}
|
|
722
|
+
|
|
723
|
+/**
|
|
724
|
+ * Finalise frame buffer console
|
|
725
|
+ *
|
|
726
|
+ * @v fbcon Frame buffer console
|
|
727
|
+ */
|
|
728
|
+void fbcon_fini ( struct fbcon *fbcon ) {
|
|
729
|
+
|
|
730
|
+ ufree ( fbcon->text.start );
|
|
731
|
+ ufree ( fbcon->picture.start );
|
|
732
|
+}
|