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- #pragma once
-
- #include <LiquidCrystal.h>
- #include <JC_Button.h>
- #include <OneWire.h>
- #include <DallasTemperature.h>
- #include "Boiler.h"
- #include "Storage.h"
- #include "IInput.h"
- #include "ILifeCycle.h"
- #include "IActivity.h"
-
- class AppCore
- : public ILifeCycle
- {
- public:
- void begin() override;
-
- void loop() override;
-
- void setActivity(IActivity* activity);
- };
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