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- #ifndef FREEFLYCAMERA_H
- #define FREEFLYCAMERA_H
-
- #include "cameras/abstractcamera.h"
- #include "utils/vector3d.h"
-
- class FreeFlyCamera : public AbstractCamera
- {
- public:
- FreeFlyCamera(UGameEngine* engine, QWidget *widget);
-
- virtual void mouseMoveEvent(QMouseEvent* event);
-
- virtual void keyPressEvent(QKeyEvent* event);
- virtual void keyReleaseEvent(QKeyEvent* event);
-
- virtual void updateLookAt();
-
- void rotate(float phi, float theta);
-
- private:
-
- Vector2D _speedVector;
-
- double _speed;
-
- double _phi;
-
- double _theta;
-
- QPoint _lastPoint;
- };
-
- #endif // FREEFLYCAMERA_H
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