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- #ifndef GAMECUBE_H
- #define GAMECUBE_H
-
- #include "entities/ugeentitycube.h"
-
- class GameCube : public UGEEntityCube
- {
- public:
- GameCube(QObject *parent = 0);
-
- public slots:
- };
-
- #endif // GAMECUBE_H
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