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ugeentity.h 288B

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  1. #ifndef UGEENTITY_H
  2. #define UGEENTITY_H
  3. #include <QObject>
  4. #include <QPoint>
  5. #include "vector3d.h"
  6. class UGEEntity : public QObject
  7. {
  8. Q_OBJECT
  9. public:
  10. explicit UGEEntity(QObject *parent = 0);
  11. signals:
  12. public slots:
  13. private:
  14. Vector3D _position;
  15. };
  16. #endif // UGEENTITY_H