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UGameEngine.pro 2.5KB

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  1. #-------------------------------------------------
  2. #
  3. # Project created by QtCreator 2016-08-31T16:32:08
  4. #
  5. #-------------------------------------------------
  6. QT += gui core
  7. TARGET = UGameEngine
  8. TEMPLATE = lib
  9. CONFIG += c++11
  10. DEFINES += UGAMEENGINE_LIBRARY
  11. SOURCES += engine/ugameengine.cpp \
  12. engine/abstractrenderdevice.cpp \
  13. entities/ugeentity.cpp \
  14. utils/colorvector3d.cpp \
  15. entities/ugeentitycube.cpp \
  16. entities/ugeentityaxes.cpp \
  17. utils/wavefrontobj.cpp \
  18. entities/ugeentitywavefrontobj.cpp \
  19. utils/texturevector3d.cpp \
  20. utils/vector2d.cpp \
  21. utils/vector3d.cpp \
  22. utils/matrix3x3.cpp
  23. HEADERS += engine/ugameengine.h\
  24. engine/abstractrenderdevice.h \
  25. entities/ugeentity.h \
  26. utils/vector3d.h \
  27. utils/colorvector3d.h \
  28. entities/ugeentitycube.h \
  29. entities/ugeentityaxes.h \
  30. utils/wavefrontobj.h \
  31. entities/ugeentitywavefrontobj.h \
  32. utils/texturevector3d.h \
  33. utils/vectorxd.h \
  34. utils/vectorxd.hxx \
  35. utils/vector2d.h \
  36. utils/matrixmxn.h \
  37. utils/matrixmxn.hxx \
  38. utils/matrix3x3.h
  39. # FLEX && BISON
  40. LIBS += -lfl -ly
  41. FLEXSOURCES = utils/lexer-wavefront-obj.l
  42. BISONSOURCES = utils/parser-wavefront-obj.y
  43. OTHER_FILES += \
  44. $$FLEXSOURCES \
  45. $$BISONSOURCES
  46. flexsource.input = FLEXSOURCES
  47. flexsource.output = ${QMAKE_FILE_BASE}.cpp
  48. flexsource.commands = flex --header-file=${QMAKE_FILE_BASE}.h -o ${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_IN}
  49. flexsource.variable_out = SOURCES
  50. flexsource.name = Flex Sources ${QMAKE_FILE_IN}
  51. flexsource.CONFIG += target_predeps
  52. QMAKE_EXTRA_COMPILERS += flexsource
  53. flexheader.input = FLEXSOURCES
  54. flexheader.output = ${QMAKE_FILE_BASE}.h
  55. flexheader.commands = @true
  56. flexheader.variable_out = HEADERS
  57. flexheader.name = Flex Headers ${QMAKE_FILE_IN}
  58. flexheader.CONFIG += target_predeps no_link
  59. QMAKE_EXTRA_COMPILERS += flexheader
  60. bisonsource.input = BISONSOURCES
  61. bisonsource.output = ${QMAKE_FILE_BASE}.cpp
  62. bisonsource.commands = bison -d --defines=${QMAKE_FILE_BASE}.h -o ${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_IN}
  63. bisonsource.variable_out = SOURCES
  64. bisonsource.name = Bison Sources ${QMAKE_FILE_IN}
  65. bisonsource.CONFIG += target_predeps
  66. QMAKE_EXTRA_COMPILERS += bisonsource
  67. bisonheader.input = BISONSOURCES
  68. bisonheader.output = ${QMAKE_FILE_BASE}.h
  69. bisonheader.commands = @true
  70. bisonheader.variable_out = HEADERS
  71. bisonheader.name = Bison Headers ${QMAKE_FILE_IN}
  72. bisonheader.CONFIG += target_predeps no_link
  73. QMAKE_EXTRA_COMPILERS += bisonheader
  74. unix {
  75. target.path = /usr/lib
  76. INSTALLS += target
  77. }