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ILuNotificationsBusiness.cs 583B

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  1. using System;
  2. namespace Luticate2.Utils.Interfaces
  3. {
  4. public interface ILuNotificationsBusiness
  5. {
  6. void Notify(string eventName, string entityType, object oldEntity, object newEntity,
  7. Func<string, bool> filter = null);
  8. void NotifyCreate(string entityType, object newEntity, Func<string, bool> filter = null);
  9. void NotifyUpdate(string entityType, object oldEntity, object newEntity,
  10. Func<string, bool> filter = null);
  11. void NotifyDelete(string entityType, object oldEntity, Func<string, bool> filter = null);
  12. }
  13. }