namespace uqac_ia_aspirobot.Environment { public class EnvConfig { public int Width { get; set; } public int Height { get; set; } public float ActionPropability { get; set; } public float AddJewelProbability { get; set; } public float RemoveJewelProbability { get; set; } public float AddDustProbability { get; set; } public int SleepTime { get; set; } public void CopyTo(EnvConfig other) { other.Width = Width; other.Height = Height; other.ActionPropability = ActionPropability; other.AddJewelProbability = AddJewelProbability; other.RemoveJewelProbability = RemoveJewelProbability; other.AddDustProbability = AddDustProbability; other.SleepTime = SleepTime; } } }