#include "broadcast.h" Broadcast::Broadcast(bool isServer, QObject* p) : QObject(p) { m_isServer = isServer; m_server = new QUdpSocket(this); connect(m_server, SIGNAL(readyRead()), this, SLOT(readyRead())); connect(&m_timeoutTimer, SIGNAL(timeout()), this, SLOT(clearData())); connect(&m_bcTimer, SIGNAL(timeout()), this, SLOT(broadcastClient())); m_timeoutTimer.setSingleShot(true); m_bcTimer.setSingleShot(true); setTimeout(2500); setBroadcastInterval(5000); } QString Broadcast::getError() const { return m_server->errorString(); } bool Broadcast::isServer() const { return m_isServer; } QByteArray Broadcast::clientData() { return PTSocket::handshakeData() + "bcastc"; } QByteArray Broadcast::serverData() { return PTSocket::handshakeData() + "bcasts"; } void Broadcast::setTimeout(int t) { if(m_timeoutTimer.isActive()) m_timeoutTimer.start(t); else m_timeoutTimer.setInterval(t); } void Broadcast::setBroadcastInterval(int t) { if(m_bcTimer.isActive()) m_bcTimer.start(t); else m_bcTimer.setInterval(t); } bool Broadcast::start(int port, int r, QHostAddress ad) { m_remotePort = r; bool ok = m_server->bind(ad, port); if(m_isServer) m_server->writeDatagram(serverData(), QHostAddress::Broadcast, m_remotePort); else broadcastClient(); return ok; } void Broadcast::broadcastClient() { m_server->writeDatagram(clientData(), QHostAddress::Broadcast, m_remotePort); // m_bcTimer.start(); } void Broadcast::readyRead() { while(m_server->hasPendingDatagrams()) { QByteArray data; data.resize(m_server->pendingDatagramSize()); QHostAddress host; quint16 port = 0; m_server->readDatagram(data.data(), data.size(), &host, &port); BcClient client(host.toIPv4Address(), port); m_data[client].append(data); if(m_isServer) { if(m_data[client].size() < clientData().size()) continue; if(m_data[client] == clientData()) m_server->writeDatagram(serverData(), QHostAddress(client.first), m_remotePort); m_data.remove(client); } else { if(m_data[client].size() < serverData().size()) continue; if(m_data[client] == serverData()) emit serverDiscovered(QHostAddress(client.first), client.second); m_data.remove(client); } } m_timeoutTimer.start(); } void Broadcast::clearData() { m_data.clear(); }