#include "stdint.h" #include "stddef.h" #include "memsizes.h" #include "etherboot.h" #include "basemem.h" /* Routines to allocate base memory in a BIOS-compatible way, by * updating the Free Base Memory Size counter at 40:13h. * * Michael Brown (mcb30) * * We no longer have anything to do with the real-mode stack. The * only code that can end up creating a huge bubble of wasted base * memory is the UNDI driver, so we make it the responsibility of the * UNDI driver to reallocate the real-mode stack if required. */ /* "fbms" is an alias to the BIOS FBMS counter at 40:13, and acts just * like any other uint16_t. We can't be used under -DKEEP_IT_REAL * anyway, so we may as well be efficient. */ #define fbms ( * ( ( uint16_t * ) phys_to_virt ( 0x413 ) ) ) #define FBMS_MAX ( 640 ) /* Local prototypes */ static void free_unused_base_memory ( void ); #undef DBG #ifdef DEBUG_BASEMEM #define DBG(...) printf ( __VA_ARGS__ ) #else #define DBG(...) #endif /* * Return amount of free base memory in bytes * */ uint32_t get_free_base_memory ( void ) { return fbms << 10; } /* Allocate N bytes of base memory. Amount allocated will be rounded * up to the nearest kB, since that's the granularity of the BIOS FBMS * counter. Returns NULL if memory cannot be allocated. * */ void * alloc_base_memory ( size_t size ) { uint16_t size_kb = ( size + 1023 ) >> 10; void *ptr; DBG ( "Trying to allocate %d bytes of base memory from %d kB free\n", size, fbms ); /* Free up any unused memory before we start */ free_unused_base_memory(); /* Check available base memory */ if ( size_kb > fbms ) { DBG ( "Could not allocate %d kB of base memory: " "only %d kB free\n", size_kb, fbms ); return NULL; } /* Reduce available base memory */ fbms -= size_kb; /* Calculate address of memory allocated */ ptr = phys_to_virt ( fbms << 10 ); /* Zero out memory. We do this so that allocation of * already-used space will show up in the form of a crash as * soon as possible. * * Update: there's another reason for doing this. If we don't * zero the contents, then they could still retain our "free * block" markers and be liable to being freed whenever a * base-memory allocation routine is next called. */ memset ( ptr, 0, size_kb << 10 ); DBG ( "Allocated %d kB of base memory at [%hx:0000,%hx:0000)\n", size_kb, ( fbms << 6 ), ( ( fbms + size_kb ) << 6 ) ); /* Update our memory map */ get_memsizes(); return ptr; } /* Free base memory allocated by alloc_base_memory. The BIOS provides * nothing better than a LIFO mechanism for freeing memory (i.e. it * just has the single "total free memory" counter), but we improve * upon this slightly; as long as you free all the allocated blocks, it * doesn't matter what order you free them in. (This will only work * for blocks that are freed via free_base_memory()). * * Yes, it's annoying that you have to remember the size of the blocks * you've allocated. However, since our granularity of allocation is * 1K, the alternative is to risk wasting the occasional kB of base * memory, which is a Bad Thing. Really, you should be using as * little base memory as possible, so consider the awkwardness of the * API to be a feature! :-) * */ void free_base_memory ( void *ptr, size_t size ) { uint16_t remainder = virt_to_phys ( ptr ) & 1023; uint16_t size_kb = ( size + remainder + 1023 ) >> 10; union free_base_memory_block *free_block = ( ( void * ) ( ptr - remainder ) ); if ( ( ptr == NULL ) || ( size == 0 ) ) { return; } DBG ( "Trying to free %d bytes base memory at %hx:%hx\n", size, ( virt_to_phys ( ptr - remainder ) >> 4 ), ( virt_to_phys ( ptr - remainder ) & 0xf ) + remainder ); /* Mark every kilobyte within this block as free. This is * overkill for normal purposes, but helps when something has * allocated base memory with a granularity finer than the * BIOS granularity of 1kB. PXE ROMs tend to do this when * they allocate their own memory. This method allows us to * free their blocks (admittedly in a rather dangerous, * tread-on-anything-either-side sort of way, but there's no * other way to do it). * * Since we're marking every kB as free, there's actually no * need for recording the size of the blocks. However, we * keep this in so that debug messages are friendlier. It * probably adds around 8 bytes to the overall code size. */ for ( ; size_kb > 0 ; free_block++, size_kb-- ) { /* Mark this block as unused */ free_block->magic = FREE_BLOCK_MAGIC; free_block->size_kb = size_kb; } /* Free up unused base memory */ free_unused_base_memory(); /* Update our memory map */ get_memsizes(); DBG ( "%d kB of base memory now free\n", fbms ); } /* Do the actual freeing of memory. This is split out from * free_base_memory() so that it may be called separately. It * should be called whenever base memory is deallocated by an external * entity (if we can detect that it has done so) so that we get the * chance to free up our own blocks. */ static void free_unused_base_memory ( void ) { union free_base_memory_block *free_block; /* Try to release memory back to the BIOS. Free all * consecutive blocks marked as free. */ while ( 1 ) { /* Calculate address of next potential free block */ free_block = phys_to_virt ( fbms << 10 ); /* Stop processing if we're all the way up to 640K or * if this is not a free block */ if ( ( fbms == FBMS_MAX ) || ( free_block->magic != FREE_BLOCK_MAGIC ) ) { break; } /* Return memory to BIOS */ fbms += free_block->size_kb; DBG ( "Freed %d kB of base memory at [%hx:0000,%hx:0000)\n", free_block->size_kb, ( fbms << 6 ), ( fbms + free_block->size_kb ) << 6 ); /* Do not zero out the freed block, because it might * be the one containing librm, in which case we're * going to have severe problems the next time we use * DBG() or, failing that, call get_memsizes(). */ } }