#if 0 /* * IMPORTANT * * This file should be rewritten to avoid the use of a bitmap. Our * buffer routines can cope with being handed blocks in an arbitrary * order, duplicate blocks, etc. This code could be substantially * simplified by taking advantage of these features. * */ #define SLAM_PORT 10000 #define SLAM_MULTICAST_IP ((239<<24)|(255<<16)|(1<<8)|(1<<0)) #define SLAM_MULTICAST_PORT 10000 #define SLAM_LOCAL_PORT 10000 /* Set the timeout intervals to at least 1 second so * on a 100Mbit ethernet can receive 10000 packets * in one second. * * The only case that is likely to trigger all of the nodes * firing a nack packet is a slow server. The odds of this * happening could be reduced being slightly smarter and utilizing * the multicast channels for nacks. But that only improves the odds * it doesn't improve the worst case. So unless this proves to be * a common case having the control data going unicast should increase * the odds of the data not being dropped. * * When doing exponential backoff we increase just the timeout * interval and not the base to optimize for throughput. This is only * expected to happen when the server is down. So having some nodes * pinging immediately should get the transmission restarted quickly after a * server restart. The host nic won't be to baddly swamped because of * the random distribution of the nodes. * */ #define SLAM_INITIAL_MIN_TIMEOUT (TICKS_PER_SEC/3) #define SLAM_INITIAL_TIMEOUT_INTERVAL (TICKS_PER_SEC) #define SLAM_BASE_MIN_TIMEOUT (2*TICKS_PER_SEC) #define SLAM_BASE_TIMEOUT_INTERVAL (4*TICKS_PER_SEC) #define SLAM_BACKOFF_LIMIT 5 #define SLAM_MAX_RETRIES 20 /*** Packets Formats *** * Data Packet: * transaction * total bytes * block size * packet # * data * * Status Request Packet * transaction * total bytes * block size * * Status Packet * received packets * requested packets * received packets * requested packets * ... * received packets * requested packtes * 0 */ #define MAX_HDR (7 + 7 + 7) /* transaction, total size, block size */ #define MIN_HDR (1 + 1 + 1) /* transactino, total size, block size */ #define MAX_SLAM_REQUEST MAX_HDR #define MIN_SLAM_REQUEST MIN_HDR #define MIN_SLAM_DATA (MIN_HDR + 1) static struct slam_nack { struct iphdr ip; struct udphdr udp; unsigned char data[ETH_MAX_MTU - (sizeof(struct iphdr) + sizeof(struct udphdr))]; } nack; struct slam_state { unsigned char hdr[MAX_HDR]; unsigned long hdr_len; unsigned long block_size; unsigned long total_bytes; unsigned long total_packets; unsigned long received_packets; struct buffer *buffer; unsigned char *image; unsigned char *bitmap; } state; static void init_slam_state(void) { state.hdr_len = sizeof(state.hdr); memset(state.hdr, 0, state.hdr_len); state.block_size = 0; state.total_packets = 0; state.received_packets = 0; state.image = 0; state.bitmap = 0; } struct slam_info { struct sockaddr_in server; struct sockaddr_in local; struct sockaddr_in multicast; int sent_nack; struct buffer *buffer; }; #define SLAM_TIMEOUT 0 #define SLAM_REQUEST 1 #define SLAM_DATA 2 static int await_slam(int ival __unused, void *ptr, unsigned short ptype __unused, struct iphdr *ip, struct udphdr *udp, struct tcphdr *tcp __unused) { struct slam_info *info = ptr; if (!udp) { return 0; } /* I can receive two kinds of packets here, a multicast data packet, * or a unicast request for information */ /* Check for a data request packet */ if ((ip->dest.s_addr == arptable[ARP_CLIENT].ipaddr.s_addr) && (ntohs(udp->dest) == info->local.sin_port) && (nic.packetlen >= ETH_HLEN + sizeof(struct iphdr) + sizeof(struct udphdr) + MIN_SLAM_REQUEST)) { return SLAM_REQUEST; } /* Check for a multicast data packet */ if ((ip->dest.s_addr == info->multicast.sin_addr.s_addr) && (ntohs(udp->dest) == info->multicast.sin_port) && (nic.packetlen >= ETH_HLEN + sizeof(struct iphdr) + sizeof(struct udphdr) + MIN_SLAM_DATA)) { return SLAM_DATA; } #if 0 printf("#"); printf("dest: %@ port: %d len: %d\n", ip->dest.s_addr, ntohs(udp->dest), nic.packetlen); #endif return 0; } static int slam_encode( unsigned char **ptr, unsigned char *end, unsigned long value) { unsigned char *data = *ptr; int bytes; bytes = sizeof(value); while ((bytes > 0) && ((0xff & (value >> ((bytes -1)<<3))) == 0)) { bytes--; } if (bytes <= 0) { bytes = 1; } if (data + bytes >= end) { return -1; } if ((0xe0 & (value >> ((bytes -1)<<3))) == 0) { /* packed together */ *data = (bytes << 5) | (value >> ((bytes -1)<<3)); } else { bytes++; *data = (bytes << 5); } bytes--; data++; while(bytes) { *(data++) = 0xff & (value >> ((bytes -1)<<3)); bytes--; } *ptr = data; return 0; } static int slam_skip(unsigned char **ptr, unsigned char *end) { int bytes; if (*ptr >= end) { return -1; } bytes = ((**ptr) >> 5) & 7; if (bytes == 0) { return -1; } if (*ptr + bytes >= end) { return -1; } (*ptr) += bytes; return 0; } static unsigned long slam_decode(unsigned char **ptr, unsigned char *end, int *err) { unsigned long value; unsigned bytes; if (*ptr >= end) { *err = -1; } bytes = ((**ptr) >> 5) & 7; if ((bytes == 0) || (bytes > sizeof(unsigned long))) { *err = -1; return 0; } if ((*ptr) + bytes >= end) { *err = -1; } value = (**ptr) & 0x1f; bytes--; (*ptr)++; while(bytes) { value <<= 8; value |= **ptr; (*ptr)++; bytes--; } return value; } static long slam_sleep_interval(int exp) { long range; long divisor; long interval; range = SLAM_BASE_TIMEOUT_INTERVAL; if (exp < 0) { divisor = RAND_MAX/SLAM_INITIAL_TIMEOUT_INTERVAL; } else { if (exp > SLAM_BACKOFF_LIMIT) exp = SLAM_BACKOFF_LIMIT; divisor = RAND_MAX/(range << exp); } interval = random()/divisor; if (exp < 0) { interval += SLAM_INITIAL_MIN_TIMEOUT; } else { interval += SLAM_BASE_MIN_TIMEOUT; } return interval; } static unsigned char *reinit_slam_state( unsigned char *header, unsigned char *end) { unsigned long total_bytes; unsigned long block_size; unsigned long bitmap_len; unsigned long max_packet_len; unsigned char *data; int err; #if 0 printf("reinit\n"); #endif data = header; state.hdr_len = 0; err = slam_skip(&data, end); /* transaction id */ total_bytes = slam_decode(&data, end, &err); block_size = slam_decode(&data, end, &err); if (err) { printf("ALERT: slam size out of range\n"); return 0; } state.block_size = block_size; state.total_bytes = total_bytes; state.total_packets = (total_bytes + block_size - 1)/block_size; state.hdr_len = data - header; state.received_packets = 0; data = state.hdr; slam_encode(&data, &state.hdr[sizeof(state.hdr)], state.total_packets); max_packet_len = data - state.hdr; memcpy(state.hdr, header, state.hdr_len); #if 0 printf("block_size: %ld\n", block_size); printf("total_bytes: %ld\n", total_bytes); printf("total_packets: %ld\n", state.total_packets); printf("hdr_len: %ld\n", state.hdr_len); printf("max_packet_len: %ld\n", max_packet_len); #endif if (state.block_size > ETH_MAX_MTU - ( sizeof(struct iphdr) + sizeof(struct udphdr) + state.hdr_len + max_packet_len)) { printf("ALERT: slam blocksize to large\n"); return 0; } bitmap_len = (state.total_packets + 1 + 7)/8; state.image = phys_to_virt ( state.buffer->addr ); /* We don't use the buffer routines properly yet; fake it */ state.buffer->fill = total_bytes; state.bitmap = state.image + total_bytes; if ((unsigned long)state.image < 1024*1024) { printf("ALERT: slam filesize to large for available memory\n"); return 0; } memset(state.bitmap, 0, bitmap_len); return header + state.hdr_len; } static int slam_recv_data(unsigned char *data) { unsigned long packet; unsigned long data_len; int err; struct udphdr *udp; udp = (struct udphdr *)&nic.packet[ETH_HLEN + sizeof(struct iphdr)]; err = 0; packet = slam_decode(&data, &nic.packet[nic.packetlen], &err); if (err || (packet > state.total_packets)) { printf("ALERT: Invalid packet number\n"); return 0; } /* Compute the expected data length */ if (packet != state.total_packets -1) { data_len = state.block_size; } else { data_len = state.total_bytes % state.block_size; } /* If the packet size is wrong drop the packet and then continue */ if (ntohs(udp->len) != (data_len + (data - (unsigned char*)udp))) { printf("ALERT: udp packet is not the correct size\n"); return 1; } if (nic.packetlen < data_len + (data - nic.packet)) { printf("ALERT: Ethernet packet shorter than data_len\n"); return 1; } if (data_len > state.block_size) { data_len = state.block_size; } if (((state.bitmap[packet >> 3] >> (packet & 7)) & 1) == 0) { /* Non duplicate packet */ state.bitmap[packet >> 3] |= (1 << (packet & 7)); memcpy(state.image + (packet*state.block_size), data, data_len); state.received_packets++; } else { #ifdef MDEBUG printf("\n"); #endif } return 1; } static void transmit_nack(unsigned char *ptr, struct slam_info *info) { int nack_len; /* Ensure the packet is null terminated */ *ptr++ = 0; nack_len = ptr - (unsigned char *)&nack; build_udp_hdr(info->server.sin_addr.s_addr, info->local.sin_port, info->server.sin_port, 1, nack_len, &nack); ip_transmit(nack_len, &nack); #if defined(MDEBUG) && 0 printf("Sent NACK to %@ bytes: %d have:%ld/%ld\n", info->server_ip, nack_len, state.received_packets, state.total_packets); #endif } static void slam_send_nack(struct slam_info *info) { unsigned char *ptr, *end; /* Either I timed out or I was explicitly * asked for a request packet */ ptr = &nack.data[0]; /* Reserve space for the trailling null */ end = &nack.data[sizeof(nack.data) -1]; if (!state.bitmap) { slam_encode(&ptr, end, 0); slam_encode(&ptr, end, 1); } else { /* Walk the bitmap */ unsigned long i; unsigned long len; unsigned long max; int value; int last; /* Compute the last bit and store an inverted trailer */ max = state.total_packets; value = ((state.bitmap[(max -1) >> 3] >> ((max -1) & 7) ) & 1); value = !value; state.bitmap[max >> 3] &= ~(1 << (max & 7)); state.bitmap[max >> 3] |= value << (max & 7); len = 0; last = 1; /* Start with the received packets */ for(i = 0; i <= max; i++) { value = (state.bitmap[i>>3] >> (i & 7)) & 1; if (value == last) { len++; } else { if (slam_encode(&ptr, end, len)) break; last = value; len = 1; } } } info->sent_nack = 1; transmit_nack(ptr, info); } static void slam_send_disconnect(struct slam_info *info) { if (info->sent_nack) { /* A disconnect is a packet with just the null terminator */ transmit_nack(&nack.data[0], info); } info->sent_nack = 0; } static int proto_slam(struct slam_info *info) { int retry; long timeout; init_slam_state(); state.buffer = info->buffer; retry = -1; rx_qdrain(); /* Arp for my server */ if (arptable[ARP_SERVER].ipaddr.s_addr != info->server.sin_addr.s_addr) { arptable[ARP_SERVER].ipaddr.s_addr = info->server.sin_addr.s_addr; memset(arptable[ARP_SERVER].node, 0, ETH_ALEN); } /* If I'm running over multicast join the multicast group */ join_group(IGMP_SERVER, info->multicast.sin_addr.s_addr); for(;;) { unsigned char *header; unsigned char *data; int type; header = data = 0; timeout = slam_sleep_interval(retry); type = await_reply(await_slam, 0, info, timeout); /* Compute the timeout for next time */ if (type == SLAM_TIMEOUT) { /* If I timeouted recompute the next timeout */ if (retry++ > SLAM_MAX_RETRIES) { return 0; } } else { retry = 0; } if ((type == SLAM_DATA) || (type == SLAM_REQUEST)) { /* Check the incomming packet and reinit the data * structures if necessary. */ header = &nic.packet[ETH_HLEN + sizeof(struct iphdr) + sizeof(struct udphdr)]; data = header + state.hdr_len; if (memcmp(state.hdr, header, state.hdr_len) != 0) { /* Something is fishy reset the transaction */ data = reinit_slam_state(header, &nic.packet[nic.packetlen]); if (!data) { return 0; } } } if (type == SLAM_DATA) { if (!slam_recv_data(data)) { return 0; } if (state.received_packets == state.total_packets) { /* We are done get out */ break; } } if ((type == SLAM_TIMEOUT) || (type == SLAM_REQUEST)) { /* Either I timed out or I was explicitly * asked by a request packet */ slam_send_nack(info); } } slam_send_disconnect(info); /* Leave the multicast group */ leave_group(IGMP_SERVER); /* FIXME don't overwrite myself */ /* load file to correct location */ return 1; } static int url_slam ( char *url __unused, struct sockaddr_in *server, char *file, struct buffer *buffer ) { struct slam_info info; /* Set the defaults */ info.server = *server; info.multicast.sin_addr.s_addr = htonl(SLAM_MULTICAST_IP); info.multicast.sin_port = SLAM_MULTICAST_PORT; info.local.sin_addr.s_addr = arptable[ARP_CLIENT].ipaddr.s_addr; info.local.sin_port = SLAM_LOCAL_PORT; info.buffer = buffer; info.sent_nack = 0; if (file[0]) { printf("\nBad url\n"); return 0; } return proto_slam(&info); } struct protocol slam_protocol __protocol = { .name = "x-slam", .default_port = SLAM_PORT, .load = url_slam, }; #endif