/** @file * * Buffer internals. * * A buffer consists of a single, contiguous area of memory, some of * which is "filled" and the remainder of which is "free". The * "filled" and "free" spaces are not necessarily contiguous. * * When a buffer is initialised via init_buffer(), it consists of a * single free space. As data is added to the buffer via * fill_buffer(), this free space decreases and can become fragmented. * * Each free block within a buffer starts with a "tail byte". If the * tail byte is non-zero, this indicates that the free block is the * tail of the buffer, i.e. occupies all the remaining space up to the * end of the buffer. When the tail byte is non-zero, it indicates * that a descriptor (a @c struct @c buffer_free_block) follows the * tail byte. The descriptor describes the size of the free block and * the address of the next free block. * * We cannot simply always start a free block with a descriptor, * because it is conceivable that we will, at some point, encounter a * situation in which the final free block of a buffer is too small to * contain a descriptor. Consider a protocol with a blocksize of 512 * downloading a 1025-byte file into a 1025-byte buffer. Suppose that * the first two blocks are received; we have now filled 1024 of the * 1025 bytes in the buffer, and our only free block consists of the * 1025th byte. Using a "tail byte" solves this problem. * * * Note that the rather convoluted way of manipulating the buffer * descriptors (using copy_{to,from}_phys rather than straightforward * pointers) is needed to cope with operation as a PXE stack, when we * may be running in real mode or 16-bit protected mode, and therefore * cannot directly access arbitrary areas of memory using simple * pointers. * */ #include "stddef.h" #include "string.h" #include "io.h" #include "errno.h" #include #include "buffer.h" /** * Initialise a buffer. * * @v buffer The buffer to be initialised * @ret None - * @err None - * * Set @c buffer->start and @c buffer->end before calling init_buffer(). * init_buffer() will initialise the buffer to the state of being * empty. * */ void init_buffer ( struct buffer *buffer ) { char tail = 1; buffer->fill = 0; if ( buffer->end != buffer->start ) copy_to_phys ( buffer->start, &tail, sizeof ( tail ) ); DBG ( "BUFFER [%x,%x) initialised\n", buffer->start, buffer->end ); } /** * Move to the next block in the free list * * @v block The current free block * @v buffer The buffer * @ret True Successfully moved to the next free block * @ret False There are no more free blocks * @ret block The next free block * @err None - * * Move to the next block in the free block list, filling in @c block * with the descriptor for this next block. If the next block is the * tail block, @c block will be filled with the values calculated for * the tail block, otherwise the descriptor will be read from the free * block itself. * * If there are no more free blocks, next_free_block() returns False * and leaves @c block with invalid contents. * * Set block->next = buffer->start + buffer->fill for the * first call to next_free_block(). */ static inline int next_free_block ( struct buffer_free_block *block, struct buffer *buffer ) { /* Move to next block */ block->start = block->next; /* If at end of buffer, return 0 */ if ( block->start >= buffer->end ) return 0; /* Set up ->next and ->end as for a tail block */ block->next = block->end = buffer->end; /* Read tail marker from block */ copy_from_phys ( &block->tail, block->start, sizeof ( block->tail ) ); /* If not a tail block, read whole block descriptor from block */ if ( ! block->tail ) { copy_from_phys ( block, block->start, sizeof ( *block ) ); } return 1; } /** * Store a free block descriptor * * @v block The free block descriptor to store * @ret None - * @err None - * * Writes a free block descriptor back to a free block. If the block * is a tail block, only the tail marker will be written, otherwise * the whole block descriptor will be written. */ static inline void store_free_block ( struct buffer_free_block *block ) { copy_to_phys ( block->start, block, ( block->tail ? sizeof ( block->tail ) : sizeof ( *block ) ) ); } /** * Write data into a buffer. * * @v buffer The buffer into which to write the data * @v data The data to be written * @v offset Offset within the buffer at which to write the data * @v len Length of data to be written * @ret True Data was successfully written * @ret False Data was not written * @err ENOMEM Buffer is too small to contain the data * * Writes a block of data into the buffer. The block need not be * aligned to any particular boundary, or be of any particular size, * and it may overlap blocks already in the buffer (i.e. duplicate * calls to fill_buffer() are explicitly permitted). * * @c buffer->fill will be updated to indicate the fill level of the * buffer, i.e. the offset to the first gap within the buffer. If the * filesize is known (e.g. as with the SLAM protocol), you can test * for end-of-file by checking for @c buffer->fill==filesize. If the * filesize is not known, but there is a well-defined end-of-file test * (e.g. as with the TFTP protocol), you can read @c buffer->fill to * determine the final filesize. If blocks are known to be delivered * in a strictly sequential order with no packet loss or duplication, * then you can pass in @c offset==buffer->fill. * * @b NOTE: It is the caller's responsibility to ensure that the * boundaries between data blocks are more than @c sizeof(struct @c * buffer_free_block) apart. If this condition is not satisfied, data * corruption will occur. * * In practice this is not a problem. Callers of fill_buffer() will * be download protocols such as TFTP, and very few protocols have a * block size smaller than @c sizeof(struct @c buffer_free_block). * */ int fill_buffer ( struct buffer *buffer, const void *data, off_t offset, size_t len ) { struct buffer_free_block block, before, after; physaddr_t data_start, data_end; /* Calculate start and end addresses of data */ data_start = buffer->start + offset; data_end = data_start + len; DBG ( "BUFFER [%x,%x) writing portion [%x,%x)\n", buffer->start, buffer->end, data_start, data_end ); /* Check buffer bounds */ if ( data_end > buffer->end ) { DBG ( "BUFFER [%x,%x) too small for data!\n", buffer->start, buffer->end ); errno = ENOMEM; return 0; } /* Find 'before' and 'after' blocks, if any */ before.start = before.end = 0; after.start = after.end = buffer->end; block.next = buffer->start + buffer->fill; while ( next_free_block ( &block, buffer ) ) { if ( ( block.start < data_start ) && ( block.start >= before.start ) ) memcpy ( &before, &block, sizeof ( before ) ); if ( ( block.end > data_end ) && ( block.end <= after.end ) ) memcpy ( &after, &block, sizeof ( after ) ); } /* Truncate 'before' and 'after' blocks around data. */ if ( data_start < before.end ) before.end = data_start; if ( data_end > after.start ) after.start = data_end; /* Link 'after' block to 'before' block */ before.next = after.start; /* Write back 'before' block, if any */ if ( before.start ) { before.tail = 0; assert ( ( before.end - before.start ) >= sizeof ( struct buffer_free_block ) ); store_free_block ( &before ); } else { buffer->fill = before.next - buffer->start; } /* Write back 'after' block, if any */ if ( after.start < buffer->end ) { assert ( after.tail || ( ( after.end - after.start ) >= sizeof ( struct buffer_free_block ) ) ); store_free_block ( &after ); } DBG ( "BUFFER [%x,%x) before [%x,%x) after [%x,%x)\n", buffer->start, buffer->end, before.start, before.end, after.start, after.end ); /* Copy data into buffer */ copy_to_phys ( data_start, data, len ); DBG ( "BUFFER [%x,%x) full up to %x\n", buffer->start, buffer->end, buffer->start + buffer->fill ); return 1; }