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HomeActivity.h 418B

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  1. #pragma once
  2. #include <LiquidCrystal.h>
  3. #include <JC_Button.h>
  4. #include "Boiler.h"
  5. #include "BaseActivity.h"
  6. class HomeActivity
  7. : public BaseActivity
  8. {
  9. public:
  10. explicit HomeActivity();
  11. void loop() override;
  12. protected:
  13. void getLcdText(char** lines) override;
  14. void getLineText(
  15. char* line
  16. , char prefix
  17. , const BoilerTankState* boilerItemState
  18. );
  19. };