#pragma once #include "MenuItemActivity.h" #include "Boiler.h" #include "TempEditorActivity.h" #include "BoilerTankModeEditorActivity.h" class BoilerTankMenuActivity : public MenuItemActivity { public: BoilerTankMenuActivity( IActivity* mParentActivity , IActivity* mPreviousActivity , IActivity* mNextActivity , const char* line1 , const char* line2 , BoilerTankState* state ); protected: TempEditorActivity m_tempSettingActivity; TempEditorActivity m_triggerSettingActivity; BoilerTankModeEditorActivity m_modeSettingActivity; BoilerTankState* m_state; };