#ifndef WAVEFRONTOBJVERTEX_H #define WAVEFRONTOBJVERTEX_H class WaveFrontObjFaceVertex { public: WaveFrontObjFaceVertex(); int vertexPosition() const; void setVertexPosition(int vertexPosition); int textureCoordPosition() const; void setTextureCoordPosition(int textureCoordPosition); private: int _vertexPosition; int _textureCoordPosition; }; #endif // WAVEFRONTOBJVERTEX_H