#include "abstractcamera.h" AbstractCamera::AbstractCamera(UGameEngine* engine, QWidget* widget) : _engine(engine) , _widget(widget) { } void AbstractCamera::mousePressEvent(QMouseEvent* event) { (void) event; } void AbstractCamera::mouseReleaseEvent(QMouseEvent *event) { (void) event; } void AbstractCamera::mouseMoveEvent(QMouseEvent* event) { (void) event; } void AbstractCamera::mouseDoubleClickEvent(QMouseEvent* event) { (void) event; } void AbstractCamera::wheelEvent(QWheelEvent* event) { (void) event; } void AbstractCamera::keyPressEvent(QKeyEvent* event) { (void) event; } void AbstractCamera::keyReleaseEvent(QKeyEvent* event) { (void) event; }