#ifndef OPENGLRENDERDEVICE_H #define OPENGLRENDERDEVICE_H #include "abstractrenderdevice.h" class OpenGLRenderDevice : public AbstractRenderDevice { Q_OBJECT public: explicit OpenGLRenderDevice(QObject *parent = 0); signals: public slots: virtual void initialize(int fov, int width, int height); virtual void resize(int width, int height); virtual void preDraw(); virtual void postDraw(); }; #endif // OPENGLRENDERDEVICE_H